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Development Text#
Present at 0xAD7 in the ROM are some development related strings.
This game frame was over by %a% frame(s)R.*dd
Clocks till next VBlank: %clks2vblank%
Slave com failed in frame %a%
Master com failed in frame %a%
Slave is setting the local Mob to %a% on GameFrame %c%
Master is setting the local Mob to %a% on GameFrame %c%!
Tried To Add Sprite Palette %a%
Creature ID: %b% does not fit - UnpackNormal
Sound Effect on channel %a%!!
Mob ID %c% is not unpacked but has tried to initialise!
LYC Entry List Is Full.
PB: no ball
PB: has ball
PR: Stumble With
PR: Stumble Without
PR: Fall With
PR: Fall Without
Team History: page count out of range 1-2
outcome : %a%
lseltContinue: Invalid Link State %a%
lseltGetLinkedInput -> Invalid Link State %a%
lseltReady: Invalid Received Link State %a%
lselpContinue: Invalid Link State %a%
lselpGetLinkedInput -> Invalid Link State %a%
lseltReady: Invalid Received Link State %a%
LinkSelectPlayers: Hello! Slave Status Received = %a%
LinkSelectPlayers: Hello! Master Status Received = %a%
lselpGetLinkedInput: Master Link State = %a%
lselpGetLinkedInput: Slave Link State = %a%
lselpReady: Slave Players Selected = (%b%) (%c%) (%d%)
lselpReady: Master Players Selected = (%b%) (%c%) (%d%)
linkselp: Master Sez... To Quarter %a%
linkselp: Master Sez... Not In Game
linkselp: Slave Sez... To Quarter %a%
linkselp: Slave Sez... Not In Game
(Source: Ferrox)
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The NBA series | |
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NBA Jam | |
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Arcade |
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NBA Jam (Prototype) • NBA Jam Tournament Edition (Prototype) |
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Genesis |
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SNES |
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Game Boy |
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Nintendo 64 |
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PlayStation |
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Miscellaneous | |
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Arcade |
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NES |
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SNES |
NBA Hangtime • NBA Give 'n Go • Tecmo Super NBA Basketball • NBA All-Star Challenge (Prototype) |
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Genesis |
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Game Boy Color |
NBA 3 on 3 featuring Kobe Bryant • NBA Hoopz • NBA Showtime: NBA on NBC |
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Kobe Bryant's NBA Courtside • NBA Hangtime • NBA Showtime: NBA on NBC • NBA Courtside 2: Featuring Kobe Bryant • NBA In The Zone '98 • NBA In The Zone '99 |
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