the cutting room mirror

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This is a sub-page of Undertale/Unused Graphics.

To do:

Completely Unused Characters/Objects#

Doge#

A test monster that was also unused in the demo, by the name of "Doge".

Lava Test Creature#

This odd lava....thing has "test" in its name. Presumably, it is a test NPC. It also has no consistency in its animations. ...Fun.

Crudely drawn test NPC#

Another test NPC.

Monster Test #1#

This... "nice" thing is a test.

Monster Test #2#

This "nice" thing is also a test.

Robot NPC#

Finally, we have an unused NPC who isn't a test NPC. It was to be used in Hotland with a lot of robots, but ultimately didn't fit in with Metteton being there as well.

Idle#

Talking#

Tile Guy#

If this isn't the most creative NPC in all of gaming, then i don't know what is.

A very generic looking stick figure that goes by the name of 'tile guy'... despite not having anything in the slightest to do with tiles.

RG03 and RG04#

Undertale-Spr_barafist_bug_0.png Undertale-Spr_barafist_cat_0.png Undertale-Spr_barahead3_0.png Undertale-Spr_barahead4_0.png

Unique head and arm sprites for the unused RG03 and RG04 enemies. Most of their other assets are shared with RG01 and RG02.

Tile Spear Old#

An ugly old version of the spear that pops out of the ground.

Regular Spear#

Spr_undynespear_l_0.png Spr_undynespear_l_1.png Spr_undynespear_l_2.png Spr_undynespear_l_4.png Spr_undynespear_l_5.png

A animation of Undyne's old spear sticking out of a wall.

Ballet Shoes#

An overworld sprite for the ballet shoes. While the ballet shoes are obtainable items in game, they are located in a pile of grass, leaving this sprite unused.

Candy Dish#

This sprite actually is used in the unused room room_ruins12B_old, in which it dispenses the otherwise unused item Rock Candy. It was likely replaced with the Spider Bake Sale.

Spider Table and Chairs#

Spr_spiderchair_0.pngSpr_spidertable_0.pngSpr_spiderchair_1.png

A table and two chairs. Based on the name, they were likely meant for Muffet's room.

Lone Bone#

A lone bone.

Pole#

A pole that uses the same sprite as the body of the lava test creature above, only this sprite does not have a face like the test creature.

spr_another_heart_placeholder_0.png#

This is quite possibly the most terribly-drawn heart I've ever seen...

Exactly what it says on the tin. A heart placeholder that goes unused.

spr_creditsheart_0.png#

A sloppy heart that was supposedly used for the credits, but even if it was, it definitely isn't used for them now.

spr_purpleheart_0.png#

This is quite possibly the most terribly-drawn heart I've ever seen...

A purple heart placeholder.

spr_bluedontmove_0.png#

Some blue, sloppy text that says "DON'T MOVE".

spr_flychara_placeholder_0.png#

A red door. What an odd placeholder.

spr_quiztouch_0.png#

A crude drawing of the word "touch".

spr_quizanswer_0-3#

Undertale-spr_quizanswer_0.png Undertale-spr_quizanswer_1.png Undertale-spr_quizanswer_2.png Undertale-spr_quizanswer_3.png

Old letters used for Metteton's quiz show.

spr_sanssteps_0.png#

Steps drawn like Papyrus' steps.

spr_wordtest_full_0.png#

Mettaton's explosive vocabulary, fully assembled and marked as a test.

Chaos Bomb#

This was most likely meant to be in the Photoshop Flowey fight. It looks like a cluster of Photoshop Flowey's friendliness pellets. Judging from its file name, it probably would've functioned similarly to Asriel's star attack.

Big Bob#

Nothing is known about this image, aside from the fact that it's Big Bob.

Debug sprites#

Undertale-Spr_doorA_0.png Undertale-Spr_doorX_0.png

These are used to show door locations in debug mode.

Egg Carton#

Undertale-Spr_eggcarton_pl_0.pngUndertale-Spr_eggcarton_pl_1.pngUndertale-Spr_eggcarton_pl_2.png

Sprites of an egg carton breaking, apparently to be used in battle. Likely related to Mettaton's cooking show.

Mettfodder#

WhiteBlack

Crudely drawn white and black smiley faces. Based on the name, they may have been placeholders for something in a Mettaton battle.

Stable#

Undertale-spr_stable_0.png Undertale-spr_stable_1.png

A crudely drawn stable likely related to this unused text.

Area Maps#

Undertale_Spr_nospear_0.png Undertale_Spr_shockblock_0.png Maps that show the second area where Frisk is attacked by Undyne in Waterfall and the electricity maze in Snowdin.

Rusted Fridge#

A fridge that was meant to appear in the trash area of Waterfall.

Unused Sprite Variations#

Old Frisk#

Undertale-Spr_maincharad_b.gif Undertale-Spr_maincharal_b.gif Undertale-Spr_maincharau_b.gif

Frisk with black hair. Most have pink stripes instead of purple and the back sprite lacks yellow skin.

Toriel handhold old#

This uses the older Frisk sprite.

Toriel walking with phone#

Toriel never walks while using the phone in-game.

Temmie#

hOI!! im temmie!!! Hi. I'm Bob.

Unused moving sprites for the Temmies. Like most NPCs in the game, they never move.

White-eyed Sans#

An overworld sprite for Sans with white dots in his eyes.

Sans Nice Cream#

An overworld sprite of Sans eating Nice Cream.

Confused Papyrus#

WHAT!? I'M NOT THINKING ABOUT THAT DATE THING!!

A battle/date sprite of a confused Papyrus.

Happy Woshua#

A battle sprite of Woshua with a happy expression, likely meant for asking him to clean you.

Gyftrot Presents#

Undertale_Spr_gyftbullet_old_0.pngUndertale_Spr_gyftbullet_old_1.png

Older versions of the presents used in Gyftrot's attack.

Undyne "Stark" Test Animation#

Early

Final

A test animation for Undyne's armoured form. The shading is different from the final and it uses the old pants from below.

Undyne Pants Test#

Early

Final

An old test animation for Undyne. Involving pants!

Unshaded Undyne#

Undertale-spr_undynea_u.gif Undertale-spr_undynea_dt_0.png

Some more Undyne, this time without the shading and still with her old spear and pants.

Unused Snowman#

Spr_fashionsnowman_0.png Undertale-spr_regsnowman_0.png

A snowman wearing a hat, scarf, and mittens, and another wearing just a hat.

Napstablook adjust#

An overworld sprite of Napstablook adjusting a snail.

Flowey faces#

Watch the sky. Hey. Don't stare. It's rude. Hey. Don't stare like that. It's even ruder.

Very silly faces. While Flowey does make many faces, for better or for worse, he never makes these faces. These were apparently meant to be used in an Easter egg that would occur if you were somehow powerful enough to defeat Asgore in one hit, but it was never implemented.

(Source: @tobyfox)

Mettaton EX#

Undertale_-_spr_mettface_defeated_3.png Undertale_-_spr_mettface_defeated_9.png Undertale_-_spr_mettface_defeated_10.png Undertale_-_spr_mettface_defeated_11.png

Battle sprites for Mettaton EX that aren't used anywhere in the game. The filenames imply that these were supposed to have been used after Mettaton EX is defeated.

Mettaton EX's broken SOUL.

spr_astigmatism_anim_0-11.png#

Sprites for Astigmatism that have a red background and lack an outline like the final sprites have. The red background is a leftover from when the game was still made in RPG Maker, which means this enemy is likely older than many.

spr_torielboss_suicide#

Another face of Toriel's "hurt" image with a... spooky file name. It's extremely similar to the used sprite, except Toriel is smiling instead of grimacing. This file was present in the demo as well. While Toriel never commits suicide in any version of the game, the concept was ultimately recycled for Asgore if the player attempts to spare him after "killing" Flowey in a previous playthrough.

Monster Portraits#

On days like these, kids like you should let me sleep Undertale_Sprite1099_0.png Undertale_Sprite65_0.png Must be intensely daydreaming I knew you had it in you! I'm ambivalent about the rest of the underground. Oh you poor innocent soul

Unused portraits of the main characters with various emotions.

Blushing Papyrus#

An alternate version of Papyrus blushing during his date/hangout.

Assembled Monsters#

Undertale_-_spr_finalfroggit_0.png Undertale_-_spr_finalknight_0.png Undertale_-_spr_whimsalot_0.png Undertale_-_spr_wizard_full_0.png Undertale_-_spr_afinal_ref_0.png Undertale_-_spr_5_temexampl_0.png

Fully assembled sprites for Final Froggit, Knight Knight, Whimsalot, Madjick, Asriel's final form, and the Temmie shopkeeper. Sprites in Undertale are split into several parts to be able to move, rendering these sprites unused. Notably, Madjick has 3 unused hands, Whimsalot is missing a wing, and the Temmie has blue ears and no shading on its hair. While Undyne the Undying and Asriel's first form have fully-assembled sprites, they are used.

Asriel's Sword#

Definitely doesn't look as godly as the final version. It almost looks as if Asriel was going to be a skeleton with that hand. ...or maybe not.

Older versions of Asriel's sword. Asriel's arm also seems to be slightly different.

Asriel's Gun#

Undertale_-_Spr_asriel_gunarm_0.png Undertale_-_Spr_asriel_gunarm_shot_old_1.png Undertale_-_Spr_asriel_gunarm_shot_old_2.png

Just like above, but for Asriel's Gun. There are also sprites for the gun shooting.

spr_heartaqua_0#

An aqua colored version of the soul used in battle. This is not the sprite used in the Photoshop Flowey battle, as that sprite is known as spr_allsoul_0 in the game files.

spr_heartorange#

Undertale-Spr_heartorange_0.png Undertale-Spr_heartorange_1.png

Same as above, but it's in orange this time and has two sprites. This is also not the sprite used in the Photoshop Flowey battle. The sprite used is spr_allsoul_1.

Lab concept art#

Looks like it hasn't changed much at all!
Looks like it hasn't changed much at all!

This mockup of the Lab's layout is made of two sprites in the game files. Amusingly enough, the bed with the laptop on it was replaced with an "easy-to-draw" cube in the final version.

Undyne's house concept art#

Concept Art

Final

This concept art sprite for Undyne's house shows some graphical elements that were never added:

  • A pet fish (in a bowl, duh) on a table in the bottom right corner
  • A window in the bottom right corner
  • A second chair behind the main table
  • A drawer to the left of the sink
  • Cabinets above the sink
  • Cabinets above the cutting board
  • An unknown object to the right of the cutting board

The used version does have a couple of aspects that the concept art is missing, however: There's no drawer below the cutting board in the concept art, and the oversized sword is missing.

Photoshop Flowey Concept Art#

This concept art/mock-up of Photoshop Flowey is an unnamed sprite in the game files. Oddly, one of the 4 souls that appears in the canisters is colored pink, which isn't found in the final version. In fact, a pink soul never appears anywhere in the game.

(Source: varkarrus from r/Undertale/)

Photoshop Flowey Finger Gun#

Undertale_Spr_f_handgun_0.png Undertale_Spr_f_handgun_1.png

Two unused frames of Photoshop Flowey's "Finger Gun" attack still have the hand connected to an arm, as opposed to being photoshopped together with vines. The second frame's flowers lack the Flowey-esque faces on them.

spr_floweyx_flame_0.png#

Presumably an earlier non-photoshop version of Photoshop Flowey's flames.

Splash Image#

This splash image was used in the demo while the game was loading, but wasn't used in V1. This was brought back in V1.001, however. This file used to only be in the OS X version of V1, and is now in all versions of V1.001.

(Source: Dr. Yay)

Flowey's Message#

spr_19_2_0, sspr_19_3_0, and 'spr_19_4_0'

In the demo, Flowey had the ability to edit the instruction manual depending on your progress in the game. Unfortunately (or maybe fortunately), when the project was ported to GameMaker: Studio, this became impossible. These sprite files are still left over from the demo.

Spell#

spr_spellbt_0

I've been looking at the word "spell" so much it doesn't mean anything anymore. Sp-ell? Ess-pell?

spr_spellbt_1

Mettaton would've loved to have this for his essay. Then he could berate you for your poor spelling!

Two placeholder icons for a "Spell" command, which can be seen in an early screenshot of the game.

Asriel Fight Background#

This is the background used for when you fight Asriel. It is not seen ingame because it rotates colors.

Unused Character Walking Cycle#

Left Right

In Waterfall, if debug mode is on, you can see the flipped version in your reflection. Interesting...

Crying Bird#

An animation of the small yellow bird from Waterfall crying. Was set to be used near a echo flower where you would hear its wish to leave the underground so it can fly in the big blue sky.

Confused Heart#

A big heart with an odd file name.

Faceless Gaster Blaster#

A Gaster Blaster with no face meant to be an NPC. Probably.

Unfinished Scene#

Mettaton's News Show#

spr_scaffoldingplaceholder_0

Mettaton's News Show has a partially obscured placeholder sprite visible during the MTT News Segment.

spr_mettnewslogo_0

How would anyone know what channel they're watching without this? Oh...right.

Underneath the top paneling is an overlapped logo of MTT News, likely erroneously given the unfinished nature of the scene. The letter 'M' can be briefly seen during the stage collapse.