The Smurfs Dance Party is a Just Dance spin-off where, as the name implies, you dance along with The Smurfs. It was released as a tie-in to the 2011 live-action/animated film.
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Unused Video#
In the movies folder is a strange, unused video called tutorial_movie.bik. It features a man gesturing towards an office whiteboard along with a voice-over saying "Hello, boys and girls! Let me tell you how to play the game.", followed by the camera zooming in on the whiteboard as a makeshift transition into what'd presumably be the actual tutorial.
The video was likely a placeholder for an earlier implementation of the tutorials, as the exact same voice clip is used as a line for Papa Smurf in the retail release, and the tutorials themselves are just slides that can be clicked through.
Unused Text#
Present in the system folder is dummy.bin, which contains the following:
karikarikarikarikarikarikarikari
"Kari" is Japanese for "temporary", which makes sense as this is a simple dummy file.
Unused Graphics#
Unused Warning Screen#
warning_bg.tpl in the system folder is a rather basic warning screen without any information.
Unused Loading Screen Images#
2dui/common/loading_ge.arc contains 3 unused images of some guy:
man_glass.tpl:
man_grada.tpl:
man_mask.tpl:
Unused Menu Background#
menu.arc in 2dui contains an unused menu background called 2dbg0.tpl. The background itself is a colour-shifted version of the title and loading screen for Just Dance.
Unused Artist Names#
The file eng.brres in the music_name_text folder contains 26 images that were most likely used to display the artist name of a song. artist_name_00.tpl to artist_name_24.tpl are blank images, artist_name_25.tpl and artist_name_26.tpl both contain a text that says "Wiggles".
Unused Music Icons#
Also located in eng.brres are the following 2 unused music icons:
music_base_20.tpl:

What appears to be a motion capture dancer for the Smurfs in-game. This may be the only photos we have of the motion capture that was done for the dances.
music_base_26.tpl:
Other Images#
nexticon.arc in 2dui/dance has a unused image depicted behind the scenes recording of 'I've Been Working on the Railroad' from Just Dance Kids titled dance00_0.tpl:
common_window.arc in the test folder contains an image of some stars called common_window_M.tpl:
parents_dancerecord.arc, which is also located in the test folder contains the following unused images:
arrow_base_bg.tpl:
arrow_top_pg.tpl:
btn_icon_exit.tpl:
btn_ss_size0.tpl:
btn_ss_size1.tpl:
ico_base.tpl:
mess_common_0012.tpl:
music_pict_01.tpl to music_pict_42.tpl are badly cutout images from Just Dance Kids.
Here's 4 of them:
music_pict_01.tpl:
music_pict_02.tpl:
music_pict_03.tpl:
music_pict_04.tpl:
In parents_dancerecord.arc is also a file called title_dancerecord.tpl:
icon_selection.arc in test/test_mikata has data for an unused song which seems to be "Old MacDonald Had A Farm":
A_B_btn.tpl:
artist_title01.tpl:
btn_icon_exit.tpl:
btn_is_off.tpl:
btn_is_on.tpl:
btn_ss_size0.tpl:
btn_ss_size1.tpl:
D_pad.tpl:
icon_00.tpl:
mess_common_0001.tpl:
mess_common_0097.tpl:
music_title01.tpl:
tree.tpl:
wii_light.tpl:
win_player.tpl:
Unused Music#
The game contains only one unused music track, which is a snippet of the theme song but with lyrics:
lala_sample.brstm in sound/stream:
Anti-Piracy#
As documented by the developers of the GameCube/Wii emulator Dolphin, if the game is loaded on a modded Wii console running an illegitimate copy of the game, the game appears to freeze on a black screen after the initial opening logos. On further inspection, however, the game actually displays a message "MetaFortress RESPONSE!" in an external framebuffer.
The game is able to catch on to this due to exploiting a complacency regarding how homebrew game launchers work: Because of the faster transfer speeds, launchers use IOS58 to allow USB 2.0 support and grant the launcher access to vastly improved transfer rates for dumped disc-based games. However, IOS58 disables the ability to use USB 1.1. If the protection sees that access to the older USB standard is impossible, then it triggers the protection.
The protection was created by a company called Metaforic, which made security software for games such as Kirby's Return to Dream Land and to combat and stop the flashcard piracy for the DS. Like Kirby, several of the executable's instructions were also deliberately replaced by invalid instructions in order to throw off reverse engineering programs. Despite this, the cause of the anti-piracy triggering was quickly figured out shortly after the game's release, and can be easily bypassed by altering the IOS settings upon launching the game in a USB loader. Due to the lack of broader interest in the game, however, this remained unpatched in Dolphin until USB pass-through support was implemented in 2017.
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The Smurfs series | |
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NES |
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SNES |
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Game Boy (Color) |
The Smurfs • Travel the World • Nightmare • The Adventures of the Smurfs |
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Sega Master System, Game Gear |
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Genesis |
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Sega CD |
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DOS |
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CD-i |
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PlayStation |
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Windows, Mac OS Classic |
Les Schtroumpfs Sauvent la Nature • Les Schtroumpfs à la Fête Foraine |
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Game Boy Advance |
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Wii |
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Adobe Flash |
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iOS |
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HTML5 |
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