the cutting room mirror

Unused Missions

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This is a sub-page of South Park: The Fractured But Whole.

To do:
Document mm03 and mm00. A LOT of oddities with mission names/dev comments inside the files. Document them.

Most mission data (objectives, icon, etc.) are stored in .mmission files, which can easily be opened and modified in any text editor.

Main Missions#

mm000_pip_test#

Nameː MM000_PiP_Test
In-game nameː Test out PiPs!
Dev commentː For devs to test out the PiPs
Placeholder Objective
MM05 - Play Enticer
MM06 - Play Enticer
MM10 - Play Enticer
MM23 - Play Enticer
MM25 - Play Enticer
MM26 - Play Enticer
MM31 - Play Enticer
MM33 - Play Enticer
MM35 - Play Enticer
SM07 - Play Enticer
SM14 - Play Enticer
SM19 - Play Enticer
SM31 - Play Enticer
SM33 - Play Enticer
SM49 - Play Enticer
SM72 - Play Enticer
Unlocks onː Unknown

A mission made for testing the PiPs (the pop-up window videos). While the objectives can be loaded, the PiPs themselves never appear.

mm24_wendy_mission#

Nameː Wendy Mission
Objective:
Temp Objective 1 - Go to Wendy's Room
Unlocks onː Unknown

Some sort of mission involving Wendy.

Side-Missions#

sm03_tweekrecruit#

Nameː Tweek Recruit side mission
Dev comment: Tweek Recruit side mission
Objectiveː 
Go to Reds front door
Unlocks onː Unknown (most likely Day 3)

As the name suggests, completing this mission would make Wonder Tweek join your team.

Attempting to go to Red's House will trigger an unfinished fight against a placeholder enemy. Since the enemy is outside the grid, the battle can't be completed.

sm06_vendor_intro#

Nameː Vendor Intro
Dev comment: Vendor Intro
Objectiveː Buy a new camera
Unlocks onː Unknown (most likely Day 1)

A simple mission where you would've had to buy a camera from Photo Dojo. It's possible that the pedophile photographer from The Stick of Truth was going to appear here.

sm07_chaos_minions#

Nameː Chaos Minions Flooding Town
Dev comment: SM07 references Donald Trump's Make America Great Again slogan
In-game nameː Make South Park Safe Again
Objectivesː 
Defeat 6th Graders Across Town
Defeat the 6th Graders at Bike Creek
Unlocks onː Unknown (most likely Day 2)

Despite the filename, this mission has nothing to do with Chaos Minions. Instead, it's about defeating Sixth Graders around the town, and the removed Bike Creek area. There are 2 PiPs for this mission, but they both use the placeholder video.

Combat objective text for the boss fight at Bike Creekː

Combat Objective for SM07 6th Graders Causing Chaos 6th Grader Boss Fight (Biked Creek Boss) ""Defeat All Enemies!"

sm08_token_recruit#

Nameː Token Recruit
Objectivesː 
Find The Coon and lay a fat, juicy, fart right in his dumb face
Give Token a high five
Unlocks onː Day 3

TFBW_sm08_1.png TFBW_sm08_2.png

Another recruit mission, this time for Tupperware. In a rare twist, this one can actually be completedǃ If you walk to the left of his room, a fight will trigger. After defeating the enemy, the player can go up to The Coon and fart on him. Doing so will change the objective to "Give Token a high five". Interacting with Craig ends the mission.

sm09_jimbo_faction_01#

Nameː Jimbo Faction: Mission 01
Objectivesː
Go talk to Jimbo
Find and Capture cats for Jimbo
  Capture the Cat in the Forest
  Capture the Cat at Shady Acres
  Capture the Cat at the Playground
Return to Jimbo
Capture the Cat at the Dump
Unlocks onː Day 2

The first of 3 unused mission related to Jimbo. Talking to him brings up a tooltip instructing you to find the 3 cats.

The first cat is located in the Forest leading up to Mephesto's Lab. A placeholder enemy is seen alongside an unused cat trap object. Going near the enemy triggers a fight that softlocks the game. On rare occasions, it's possible to pause and unpause the game, which momentarily reveals what's happeningː both the New Kid and the enemy are on a small grid in front of the cat trap. The objective would've been to lure the cat into the trap without defeating it.

The second cat is... inside the wall at Shady Acres. According to early concept art, there was going to be a parking lot where the wall is.

TFBW_sm09_4.png TFBW_sm09_7.png

The third cat is supposed to be at the park... but is nowhere to be found. Interestingly, there's a cat trap on the basketball field.

TFBW_sm09_5.png TFBW_sm09_6.png

After capturing all 3 cats, you would've had to return to Jimbo, who would then tell you to find the last cat at the City Dump. Upon completing the mission, you would be rewarded with the Scuzzlebutt Claw artifact. There is also a power for a cut enemy that was going to appear in this mission called "pwr_sm09_peta_swarmer_melee". The PETA member was most likely going to show up after capturing all the cats.

Combat objective for the cat fightsː

Combat Objective for SM09 Jimbo Faction Mission 1 of  ???????????? ""Capture the cat alive"

sm10_statuseffecttutorial#

Nameː SM10_StatusEffectTutorial
Dev comment: Tutorial side mission for combat Status Effects
Objectiveː 
go to the shark
Unlocks onː Unknown (most likely Day 1)

A simple mission that would've taught you something about status effects.

sm12_barbradyfaction_1ofx#

Nameː The Quest for Followers
Dev comment: Barbrady Faction mission 1 of X
Objectivesː
Talk to Barbrady
Go to the door of Photo Dojo
Unlocks onː Day 1

Another incomplete mission, this time involving Officer Barbrady. While the mission file itself doesn't give out many details, another file does. Inside puzzleinfo.juice, there are descriptions for a removed puzzle involving Barbrady and Photo Dojoː

IP108 - Interact with the computer in Photo Dojo’s back room, a full screen interface is displayed. The interface asks for a rental ID number. It functions like a keypad, except it does not display the code hint, and takes a 5-digit number. If the ID from the paper is entered, a new screen is displayed. The computer displays a few screens. The player can select print and loot the printer in the room to receive \"Evidence\" key item
In City Wok, Officer Barbrady can be found eating. Interact with him while holding the \"Evidence\" key item and he'll give you a hint for finding the photo of the pedophile. Interact with him while holding the \"Incriminating Photo\" Key item and he'll give you a hint for finding evidence. Interact with him while holding both and he'll give you a special reward.

sm13_timmyrecruit#

The most mysterious mission out of all of them. Strangely, it doesn't have an .mmission file, only 2 .mcelllogic files.

sm14 kyle mission 2 of 4#

Nameː Alternate Universes Collide (and Friends)
Dev comment: SM14 - repeating reference from MM19
Objectivesː
Meet Kyle at Main Street
Go to the Community Center
Defeat Alternate Realty Kyle... Againǃ
Unlocks onː Day 3

This is one of the only finalized and fully functional unused missions. After speaking with Human Kite, an unfinished cutscene starts playing. After it ends, Kyle starts walking to the left, similarly to Captain Diabetes. Going near the bank triggers another unfinished cutscene, where The Coon seems to be annoying Human Kite.

He leads you to the Community Center, where another cutscene starts playing, this time being rendered in-game.

TFBW_sm14_3.png TFBW_sm14_4.png

After another cutscene, a fight begins against a bunch of Jewish people and Alternate Human Kite. Alternate Human Kite has three powers, Shield of David (which doesn't play the animation), Laser Eyes and an unused power called Jewapult. When he uses the Jewapult power, two early Chaos Kids fly in while spinning. After hitting the ground, they become 2 Jewish Swarmers. The objective of the fight is to defeat Alternate Human Kite. Doing so plays 2 more cutscenes, and the mission ends.

sm15_handicarfaction_1ofx#

Nameː SM15_HandicarFaction_1ofX
Dev comment: Handicar Faction Mission 1 of TBD
Objectivesː
Go to Wendys Garage
Unlocks onː Election Day

Another unfinished mission, this time related to Wendy. It would have been a reference to the Season 18 episode "Handicar". Since Wendy's House doesn't exist, it's impossible to load this mission properly.

sm16_mysterion_upgrade#

Nameː Mysterion Upgrade
Objectivesː
Mysterion wants you to go into the closet
Tell Mysterion that you came out of the closet
Unlocks onː Election Day

Yet another somewhat-finished mission.

If you go into his closet, you'll be greeted with a frozen Professor Chaos. Talking to him triggers the next objective.

Leaving the closet triggers a fight against a placeholder enemy. After defeating it, the mission ends.

Combat objective for the fightː

Combat Objective for SM16 Kenny Loyalty Mission Vampire Fight at Cemetary (Loyalty) ""Defeat All Enemies!"

sm17_hordes_aoe#

Nameː SM17_Hordes_AOE
Dev comment: Hordes/AOE Mission 
Objectiveː
temp objective - SP crossroads combat
Unlocks onː Unknown (most likely Day 1)

Another tutorial mission, similar to sm10. According to the name, it would've likely taught you how to defeat hordes of enemies with AoE attacks.

sm18_kyle mission 3 of 4#

Nameː SM18 Kyle Mission 3 of 4
Dev comment: SM18 Kyle Mission 3 of 4
Objectiveː
Defeat Evil Kyle and Sheila
Unlocks onː Election Day

A...strange mission to say the least. It could be an early version of the "Alternate Universes Collide (Again)" mission, which has the same objective as this one.

sm20_statuseffect_1#

Nameː SM20_StatusEffect_1
Dev comment: side mission for combat Status Effects
Objectiveː
go to the right basketball hoop
Unlocks onː Election Day

Another status effect related mission. Whether or not this was another tutorial mission or something else is unknown.

sm21_statuseffect_2#

Nameː SM21_StatusEffect_2
Dev comment: Second side mission for combat Status Effects
Objectiveː
go to the bathroom
Unlocks onː Election Day

Same as the other mission but with a different objective.

sm23_jimbo_faction_02#

Nameː Jimbo Faction 02
Objectivesː
Meet Jimbo at his Store
Catch The Ass Creature at Stark's Pond
Return to Jimbo
Unlocks onː Day 3

Part 2 of the Jimbo related missions. Attempting to load the first objective glitches out the game and the objective gets overwritten by the objective for the first mission. The same goes for the 3rd objective.

However, loading the second objective works perfectlyǃ The mission pointer is right where the Crab People are in the overworld. Defeating them doesn't do anything.

Combat objective for the fight against the PETA memberː

Combat Objective for SM23 Jimbo Faction Mission 2 of  Eco Warrior Ambush "Capture cats alive"

sm26_handicarfaction_2ofx#

Nameː SM26_HandicarFaction_2ofX
Dev comment: Side mission for the Handicar Faction, 2 of X
Objectiveː
go to Biggle Garage
Unlocks onː Unknown

Part 2 of the Handicar line of missions. Once again, the mission doesn't work. It's worth noting that Bradley's hosue was originally next to Wendy's.

sm28_tweak_loyalty#

Nameː Tweek Loyalty Mission
Objectiveː
Go to Craig's Bedroom
Unlocks onː Day 3

Another unfinished mission. Interestingly, the mission number is the same as the mission Big Bang Boy Love Counseling, so it might be an early version of it.

sm29_timmyloyalty#

Nameː Timmy Loyalty
Dev comment: side mission to build loyalty with Timmy
Objectiveː Temp Objective Go to the window
Unlocks onː Unknown

A mission where you had to gain the loyalty of Doctor Timothy by doing something near his window.

sm30_intermediate_crafting_equip#

Nameː SM30_Intermediate_Crafting_Equip
Dev comment: side mission to teach intermediate crafting and equipping
Objectiveː Go to left trashcan inside Freeman's Tacos
Unlocks onː Unknown

Judging by the name and description, there was going to be some sort of tutorial mission for crafting equipment. In the final game, the tutorial is a part of "The Taco Whisperer" mission.

sm31_stan_loyalty#

Nameː Wham Bam Thank You Gram
Dev comment: SM31 - referencing \\"wham bam thank you ma'am\\" term
Objectivesː
Go talk to Marvin Marsh at Shady Acres
Get condoms from Unplanned Parenthood
Return Condoms to Marvin Marsh at Shady Acres
Unlocks onː Day 3

Another fully finalized mission. In this mission, you had to get Stan's grandpa Marvin some condoms. Since Marvin's Room doesn't exist, the mission can't be finished. This mission has fully animated cutscenes and PiPs, but unfortunately none of them have audio.

Loading the second objective takes you to Unplanned Parenthood, where a cutscene triggers. After walking near the nurse, another cutscene triggers where the New Kid walks up to her while she's talking. A tooltip then pops up and tells you to select the unused Adult Condom item, which is impossible since you can't select items, only highlight them.

Combat objective for a fight against a bunch of naked Old Peopleː

Combat Objective for SM31 Stan Loyalty Mission vs. Naked Old People "Defeat All Enemies!"

sm32_jimbofaction_3ofx#

Nameː SM32_JimboFaction_3ofX
Dev comment: Jimbo Faction Mission 3 of TBD
Objectiveː
temp objective to Go to the register
Unlocks onː Police State

The last mission in the Jimbo trilogy. In a surprising twist, it can be completedǃ

Walking near the counter triggers a fight against a randomly selected placeholder enemy. Going near Jimbo gives you the Idol of Inappropriate Touching and Fanatic Visage artifacts, and then the mission ends.

Combat Objective for SM32 Jimbo Faction Mission 3 of  Trap Exotic Creatures "Capture cats alive"

sm34_token_loyalty#

Nameː Token's Upgrade
Objectivesː
Talk to Token at Black Manor
Make an appearance at Buca de Faggoncini
Unlocks onː Day 3

Yet another fully functional missionǃ The mission begins at Tolkien's house. Going near him triggers a cutscene. After it finishes, you're instructed to go to Buca de Faggocini.

At the restaurant, Nichole can be seen at a table. If you approach her, a cutscene start playing. After it finishes, a fight starts against a single chef.

TFBW_sm34_3.png TFBW_sm34_4.png

Afer defeating the chef (or waiting until everyone has had their turn) 2 more chefs and 2 unused waiter enemies come out.

Defeating them plays a cutscene, which then ends the mission.

Combat objective for the fight against the chefs, which for some reason doesn't appearː

Combat Objective for SM34 Token Loyalty Mission vs. Chefs/Waiters "Defeat All Enemies!"

sm35_advanced_crafting_equip#

Name: Advanced Crafting / Equip Mission
Objectives:
Objective001
Objective002
Objective003
Objective004
Unlocks on: Unknown

A continuation of sm30_intermediate_crafting_equip with placeholder objectives.

sm37_cosby_the_cocoa#

Nameː Cosby-Drink Drunk
Dev comment: 'SM37 - name references \"girl-drink drunk\" term'
Objectivesː
Find all of the ingredients for Cosby Cocoa and craft the drink
  Find Chocolate Jell-O Pudding Mix
  Find 2X Rum and Coke
  Find Quaaludes
Craft \Cosby Cocoa\
Give the 'Cosby Cocoa' to Filmore. Not like that you perv.
Unlocks onː Day 2

A pretty extensive fetch-quest revolving around Filmore. According to the mission, you had to go around town collecting the ingredients for the "Cosby Cocoa". While it's unknown where exactly some of these items would've ben located, the spawnpoints for the objectives give us some hintsː

The Chocolate Jell-O Pudding Mix can be found in Big Gay Al's house in one of the cupboards. The objective gets marked as cleared, even though you don't actually get anything.

The spawnpoint for the "Find 2X Rum and Coke" objective is in Crunchy's Micro Brewery.

Instead of getting the Rum and Coke, you actually get the crafting recipe for Cosby Cocoa insteadǃ Sadly though, it doesn't show up in the crafting menu.

The spawnpoint for the "Find Quaaludes" objective is in Mr. Garrison's bathroom. Since the area doesn't exist, you can't obtain the item.

sm38_nathanmimsy_1ofx#

Nameː CUT MISSION SM38_NathanMimsy_1ofX
Dev comment: Nathan and Mimsy side mission chain step 1
Objectiveː
Temp obj: walk to front of theater
Unlocks onː Unknown (most likely Day 2)

Part one of a series of missions related to Nathan and Mimsy. While the story for it is unknown, the mission itself kind of worksǃ

When going inside the theater, a fight begins. The grid is insanely unfinished and buggy. Only one buddy spawns in correctly, the others get put either outside the map or inside the chairs. It is possible to defeat the enemy, however nothing happens after you do.

sm39_smalloneoff_2of5#

Nameː SM39_SmallOneOff_2of5
Dev comment: Small one off side mission 2 of 5
Objectiveː
temp objective - win combat
Unlocks onː Unknown

A very mysterious mission. The spawnpoint and map region mentions Raisins, so this mission might have been related to them.

sm40_random_one_off#

Nameː Random One Off
Objectivesː
Objective001
Objective002
Objective003
Objective004
Unlocks onː Unknown

Another unfinished one-off mission.

sm41_cptn_diabetes_loyalty#

Nameː The Hyper and the Hyperglycemic
Dev comment: SM41 - The Fast and the Furious movie reference
Objectiveː
Complete the combat encounter in Scott's bedroom
Unlocks onː Day 3

A side-mission related to Captain Diabetes. Interestingly, this is the only unused side-mission with a unique placeholder icon.

Combat objective for a fight that was meant to take place in the mission, against a doctor apparentlyː

Combat Objective for SM41 Scott Loyalty Mission vs. Diabetic Doctor "Defeat All Enemies!"

sm43_save_my_parents#

Nameː #SaveMyParents
In-game nameː Filmore's Haunted Basement
Objectiveː
Beat the crap out of Filmore's parents
Unlocks onː Day 3

Another side-mission related to Filmore. In this mission, you had to investigate strange noises coming from Filmore's basement. After getting in with a keycode, it would be revealed that his parents were producers of the cat cheese. After defeating his parents, the mission would end.

Combat objective for the fight against Filmore's parentsː

Combat Objective for SM43 Filmore's Drunk Parents 2 of 2 - Stop Them From Cheesing Filmore's Parents + Cats "Defeat All Enemies!"

Some objectives and notes for the mission can be found in menus_unused.locpack:

Talk to Filmore at His House
Search the House for the Code to the Basement
Use the Code to Enter the Basement
Free all of the Cats
"Placeholder Cinematic Showing Basement FILLMORE_SM_130_BK"

And finally, menus.locpack contains text for a cut item that would've most likely been obtained from this mission:

Delirium of LOL
"Disrupt foes' rational thought with this emitter of viral LOL contagions, fetishized by Filmore's parents in a cheese-laced haze."

sm45_red_mission#

Nameː Red Mission
Dev comment: Side Mission 45 - Red Mission (lead in to DLC)
Objectivesː
Go to Red's House
Temp: Get costume from Sloppy Seconds on Main Street
Temp Obj: Combat in Red's Basement
Unlocks onː Unknown (most likely Day 1)

A side-mission themed after Red. This mission is sort of functional. If you go to Red's House (Nichole's House in the final game), a placeholder cutscene will trigger. After which you can go into her house. The objective changes, but after that the mission completely disappears. Interestingly, a dev comment mentions that this mission would've led into a DLC.

script_7285449a573a2c9e0000348c4bff10da.mscript contains dev comments that reveal a partial story for the mission. Interestingly, one of the comments mentions Sloppy Seconds being located between Freeman's Tacos and Photo Dojo. In the final game it's between the Bank and Freeman's Tacos.

Peek in Front Door
Cutscene with Red in front window
Red asks you to get her superhero costume from Sloppy Seconds
keyhole peek: see Red practicing or Red's parents arguing
Sloppy Seconds is on Main Street between Photo Dojo and Freeman's Tacos

sm46_stuck_cat#

Nameː Cat Stuck in Tree
Objectiveː
Rescue the cat
Unlocks onː Election Day

A simple mission where you had to rescue a cat stuck in the big tree next to the New Kid's house.

sm47_stolen_pie#

Nameː Grandma's Stolen Pie
Objectivesː
Find the pie thief
Report findings to Grandma Tucker
Unlocks onː Election Day

A simple mission where you have to catch a pie thief. The mission begins by walking up to Craig's House, where a glitchy floating pie can be seen on the window.

Walking up to Bebe's House reveals the culprit, who uses a placeholder model. After talking to it, you need to go back to Craig's House, which then ends the mission.

sm48_seaman_swallow_1#

Nameː Seaman and Swallow 1_Find Swallow
Dev comment: Help Seaman to find Swallow
Objectiveː
Find Swallow (Temp: Go to Trashcan)
Unlocks onː Election Day

It seems like another Seaman and Swallow mission was planned at one point. According to the objective, you had to find Seaman's bird sidekick Swallow somewhere, most likely by the trashcan.

sm50_gnomes_crabpeople#

Nameː Gnomes and Crab People
Objectiveː
Temp Objective 1 - go to backpack in cave
Unlocks onː Unknown (most likely Day 3)

A mission with an interesting name. While Crab People do appear in the game, Underpants Gnomes do not. However, according to the afformentioned puzzleinfo.juice, they were meant to appear in random places throughout the game. The objective also mentions the cut Cave area.

sm51_skeeters_crunchys_rivalry_1#

Nameː Skeeters_Crunchys_Rivalry_1
Dev comment: Do a job for Skeeters to fuel the Skeeters versus Crunchys rivalry
Objectiveː
[SM51 - Go to the white trash can(temp)]
Unlocks onː Unknown (most likely Day 2)

A rivalry between Crunchy's Micro Brewery and Skeeter's Wine Bar was planned. Given the fact there's no part 2, it's safe to say this idea was cut very early. The mission itself is fully functional though, going to the trashcan in Skeeter's Bar ends the mission.

sm52_bank_negotiator_hero#

Nameː sm52_bank_negotiator_hero
Objectiveː
Temp Obj: Go to bank
Unlocks onː Election Day

This mission was most likely an early version of "Always Bet on Chaos".

sm53_wendy_mission2#

Nameː sm53_wendy_misison2
Objectiveː
Temp Obj: Go to the top of stairs in school lobby
Unlocks onː Unknown

A second Call Girl mission. While you can go to the top of the stairs, nothing happens.

sm54_timefart_repeat#

Nameː Timefart Trio
Dev comment: Timefart Tsrio
Objectivesː
Talk to Freeman
Complete TimeFart Repeat Recipe
  Collect Item 01 Mysterion Loyalty MIssion
  Collect Item 02 Reds Velvet Cookies
  Collect Item 03 Freeze Dried Salty Balls

Talk to Freeman 2
Complete TimeFart Stop Recipe
  Collect Item 01 Token Loyalty Mission
  Collect Item 02 Artisanal Banana Hops
  Collect Item 03 Matzo Crumbs

Talk to Freeman 3
Complete TimeFart Assemble Recipe
  Collect Item 01 Tooolshed Loyalty Mission
  Collect Item 02 McCormick's Wedding Cake
  Collect Item 03 Crystalized City Wok Chicken Essence
Unlocks onː Day 2

This one's pretty interesting. It's 3 separate missions in 1 fileǃ All of these Timefarts are unused.

Part 1 of the mission instructs you to find 3 itemsː the Spoiled Clamato Juice from side-mission 64, Red's Velvet Cookies (most likely from Red's House) and the Freeze-Dried Salty Balls from South Park Elementary. Getting all of them would allow you to get the Repeat Timefart.

Part 2 of the mission also instructs you to find 3 itemsː an unknown item from the afformentioned side-mission 34, Skeeter's Artisanal Banana Hops from his roof, and The Broflovski's Matzo Crumbs from Kyle's house. Getting all of them would allow you to get the Stop Timefart.

Part 3 of the mission, yet again, instructs you to find 3 itemsː an item from the afformentioned side-mission 31, the Thawed Slice of McCormick's Wedding Cake from Kenny's House and the Crystallized Essence of City Chicken, most likely from Stan's House. Getting all of them would allow you to get the Assemble Timefart.

sm55_timefart_stop#

Nameː Timefart Stop
Objectiveː 
(temp)Go behind Salsa counter
Unlocks onː Day 3

An early version of the Pause Timefart mission. In the final game, it's a part of the "Classi's Labial Cyst Emergency" mission.

sm56_timefart_assemble#

Nameː Timefart Assemble
Objectiveː 
(temp)Go to the stools
Unlocks onː Police State

An early version of the Assemble Timefart mission. In the final game, unlocking the Assemble Timefart is not a part of any mission.

sm59_nathan_mimsey1#

Nameː sm59_butters
Objectiveː 
Temp Objective 1 - Go to Butters Garage
Unlocks onː Unknown

A mission related to Professor Chaos. Going inside his garage doesn't do anything.

sm60_kevin_stoley#

Nameː Kevin Stoley Mission
Objectivesː 
Find a way into Kevin's home
Unlock the front door for Kevin
Unlocks onː Day 2

A simple mission where you had to get into Kevin's House, most likely through his garage like in the final game.

sm63_jimmy_loyalty#

Nameː Jimmy Loyalty Mission
Objectiveː 
Unlock Fast Travel Totems
Unlocks onː Day 1

An unused side-mission for Fastpass. As the objective suggests, you would've had to unlock Fast Travel Totems around town. Somehow you would've stumbled to Stark's Pond, where you had to fight Nathan and Mimsy. Mimsy was going to be a Blocker while Nathan was a Bruiser.

Combat objective for the fight against Nathan and Mimsyː

Combat Objective for SM63 Jimmy Loyalty Jimmy Upgrade "Defeat All Enemies!"

sm64_recruit_kenny#

Another fully finalized missionǃ Parts of its cutscenes appeared in some trailers, which means it was cut very late in development. It can be started either in front of Cartman's House or Bijou Theater. Sadly, progress is stopped at the Cemetery gate, which cannot be opened.

Interestingly, if you leave the area and come back, the prompt on the bottom changes to a floating prompt on the right that says "keyhole placeholder icon".

menus_unused.locpack contains 2 leftover lines of text from an early version of the mission:

Get Inside Bijou Cinema
Find Mysterion

According to this version, Mysterion was originally inside Bijou Theater instead of appearing outside of it.

sm65_father_maxi#

Nameː Father Maxi and the Wine Zombies
In-game nameː Save the Sacrament
Objectivesː 
Find Father Maxi at the church
Defeat the zombies in the cemetery
Get inside the church
Defeat the zombies inside the chapel
Speak with Father Maxi
Unlocks onː Day 3

An unused mission involving Priest Maxi and "Wine Zombies", most likely drunk people. There's an unused destructible door object related to this mission.

Combat objectives for the fights against the zombies outside and inside the chapelː

Combat Objective for SM65 Maxi 2 - The Wine Zombies Cemetary Fight "Defeat All Enemies!"
Combat Objective for SM65 Maxi 2 - The Wine Zombies Church Interior Fight "Protect the Blessed Sacrament!"

script_179e61965733d8e500002a01af0af716.mscript and script_db7c6d425745ed2600001cb395f7a245.mscript contain what appears to be dialogue for the Wine Drunk Zombies and Father Maxi.

Help me!
Help! They're breaking into the church!
Blood....give us your blood.
The blood!
Go away you lushes!
White or Red will do.
uuuuuuuagagghahhhh!!!!

sm69_mrs_cartman_faction_3#

Nameː Mrs. Cartman Faction 3
Objectivesː 
Talk to Mrs. Cartman
Hand out business cards to police
Talk to pimp and hos
Combat pimp and hos
Talk to cops
  Talk to Cop A
  Talk to Cop B
  Talk to Cop C
Return to Mrs. Cartman
Unlocks onː Day 2

A scrapped third part of the Lianne Cartman line of missions. Similarly to the Jimbo missions, trying to load any of the objectives will cause the mission to be overwritten. Interestingly, a second Pimp was going to be in the fight.

Combat objective for the fight against the 2 pimpsː

Combat Objective for SM69 Ms. Cartman Mission 3 vs. Pimps "Defeat All Enemies!"

sm72_stan_loyalty_pt2#

Nameː Stan's Upgrade Part 2
In-game nameː Morning After Pill
Dev comment: SM72 - Stan Upgrade 2 - Morning After Pill
Objectivesː 
Go talk to Marvin Marsh at Shady Acres
Get pill from Unplanned Parenthood
Return Pill to Marvin Marsh at Shady Acres
Unlocks onː Day 3

A continuation of side-mission 31. This time Marvin wants Morning After Pills. This mission is surprisingly more functional than part 1.

Loading the second objective takes you to Unplanned Parenthood again, where the nurse once again tells you something.

TFBW_sm72_2.png TFBW_sm72_3.png

Going into Exam Room #2 triggers a cutscene that seemingly takes place in the Consultation Room. After it finishes, this menu pops up on the right. Pressing any button will cancel out of it. After a few seconds, the Morning After Pill appears.

Designer Missions#

dm00_go_to_bed#

Nameː Heading Home
Objectiveː
Enter Your Home
Dev comment: This mission acts as an objective for when the player opts to not go home yet during dusk.
Unlocks onː Unknown (most likely Day 1)

A mission instructing you to go back home. According to the developer comment, you would originally be able to explore South Park during dusk. In the final game, every entrance is blocked by an invisible wall.

dm01_firstlava#

Nameː First Lava
In-game nameː DM01 - First Lava
Objectiveː
DM01 - First Lava
Dev comment: The first time the player touches lava, play the content of this mission
Unlocks onː Unknown (most likely Day 1)

A mission that was supposed to trigger when you first touch a pile of lava. In the final game, finding the first lava puddle is a scripted event, making this mission redundant.

dm02_firecracker_tutorial#

Nameː Firecracker Tutorial
In-game nameː DM02 -Firecracker Tutorial
Objectiveː
DM02 -Firecracker Tutorial
Dev comment: Assets for the firecracker tutorial on SP Player Block
Unlocks onː Unknown (most likely Day 1)

Judging by the name, this mission was most likely going to unlock the Firecrackers and was going to take place somewhere near the New Kid's house. In the final game, unlocking the Firecrackers is a part of "The Trouble with Trammalians" mission.

dm04_meetjimbo#

Nameː Meet Jimbo
In-game nameː DM04 - Meet Jimbo
Objectiveː
DM04 - Meet Jimbo
Dev comment: Player get Jimbo as follower
Unlocks onː Unknown (most likely Day 1)

A mission instructing you to meet Jimbo at his store, which would most likely start his chain of unused missions.

dm05_first_chaos_kid_combat#

Nameː First Chaos Kid Combat
In-game nameː DM05 - First Chaos Kid Combat
Objectiveː
DM05 - First Chaos Kid Combat
Dev comment: The first time the player encounters Chaos Kids in combat
Unlocks onː Unknown (most likely Day 1)

A mission that would trigger when fighting the Chaos Kids for the first time. This mission could possibly be related to the PiP where Professor Chaos taunts the player by telling them they can't get past his army.

dm08_day_02_start#

Nameː DM08_day_02_start
Objectivesː
DES_Mission Start
Unlocks onː Day 2

A mission that would start the second day.

dm12_day_03_start#

Nameː DM12_day_03_start
Objectiveː
DES_Mission Start
Unlocks onː Day 3

A mission that would start the third day.

dm16_freedompalsfight#

Nameː Fight the Freedom Pals!
Objectiveː
Fight your rivals yet again!
Dev comment: For Designer's Eyes Only, my 2nd favorite Bond movie!
Unlocks onː Day 3

A mission telling you to fight the Freedom Pals for the third time. According to several leftovers, the third Civil War was going to be a regular fight against the Freedom Pals. In the final game, you fight Doctor Timothy and the mind-controlled Coon and Friends.

dm19_fill_out_character_sheet_day3#

Nameː Fill Out Character Sheet
In-game nameː Complete more side missions
Objectiveː
Complete more side missions
Dev comment: The player has completed all of the main Day 3 missions but doesn't have enough Hero Rank Points to progress the story.
Unlocks onː Day 3

A mission that tells the player to complete more side mission, meant to trigger if the player doesn't have enough Hero Rank Points (known as Notorierty in the files) to continue the story.

Nameː DM19_Post_MM19
In-game nameː Kyle Gets Grounded
Objectivesː
Human Kite follows MC
Enters kitchen
Human Kite grounded
Dev comment: DM19 - For Designer Eyes Only, Don't Worry About Localization
Unlocks onː Unknown (most likely Day 2)

A completely unused mission that would take place after the "Alternate Universes Collide Again" mission. The fight against the Broflovski family would lead to Human Kite being grounded. It would've most likely lead up to the also unused "sm14 kyle mission 2 of 4" mission.

dm21_go_to_bed#

Nameː Go to Bed
Dev comment: This mission takes place between DM16 and MM21
Unlocks onː Police_State

A mission that would start "The Thin White Line" mission.

Interestingly, the path for the mission's icon mentions the game's source code:

myMissionThumb C:/P4/Camel/source_camel/assets/ui/pause/mapquest/mission_icons/missionicon_mm16.png

dm22_redneckfight01#

Nameː Fight the Rednecks!
Objective:
Beat up the red-necks blocking your path
Dev comment: For Designer's Eyes Only, my 2nd favorite Bond movie!
Unlocks onː Unknown (most likely Day 1)

A mission telling you to beat up the Rednecks. In the final game, the fight is a part of "The Talk" mission.

dm23_fill_out_character_sheet#

Nameː Fill Out Character Sheet
In-game nameː Complete more side missions
Objectiveː
Complete more side missions
Dev comment: The player has completed all of the main Day 2 missions but doesn't have enough Hero Rank Points to progress the story.
Unlocks onː Day 2

The Day 2 equivalent of dm19_fill_out_character_sheet_day3. Interestingly, camel/baked/assets/videos/missions/dm23 containt the PiPs for the mission "Microaggression Academy", which suggests that this was originally the file for that mission.

dm99_post_game#

Nameː Post Game
In-game nameː DM99 - Post Game
Objectiveː
Fuck Off
Dev comment: DM99 - For Designer Eyes Only, Don't Worry About Localization
Unlocks onː Post_Game

A mission with an...interesting objective, meant to appear after completing the game. The used version of the mission is dm69_default_mission.

dsm05_mrs_cartman_spawn#

Nameː Spawn Mrs. Cartman
Objectiveː
Spawn Mrs. Cartman At Table
Unlocks onː Day 2

A mission that spawns Lianne Cartman in front of the kitchen counter in Cartman's House.

dsm22_pimpfight01#

Nameː Fight the Pimp and Hoes!
Objectiveː
Fight the Pimp and Hoes!
Dev comment: For Designer's Eyes Only, my 2nd favorite Bond movie!
Unlocks onː Day 2

Most likely an early version of "The Big Beatdown" mission.

dsm25_wendy_epilogue#

Nameː Wendy Epilogue
In-game nameː DSM25 Wendy Epilogue
Objectiveː 
Meet Wendy at Bebe's House
Unlocks onː Day 3

An unused epilogue mission involving Wendy.

menus.locpack contains a different version of the objective:

Talk to Call Girl in Bebe's Room

dm100_hearo_rank_day1#

Nameː Hero Rank 3
In-game nameː Achieve Hero Rank 3
Objectiveː 
Achieve Hero Rank 3
Unlocks onː Day 1

A mission telling you to reach Hero Rank 3.

dm200_hearo_rank_day2#

Nameː Hero Rank 5
In-game nameː Achieve Hero Rank 5
Objectiveː 
Achieve Hero Rank 5
Unlocks onː Day 2

Same as above, but with Hero Rank 5.

dm300_hearo_rank_day3#

Nameː Hero Rank 7
In-game nameː Achieve Hero Rank 7
Objectiveː 
Achieve Hero Rank 7
Unlocks onː Day 3

Same as above, but with Hero Rank 7.

Miscellaneous#

a01s2_freeman_fart_guidance_1_rewind_combat#

Nameː Fart Tutorial 1 (Rewind Combat)
Objectivesː 
Go to Freeman's Tacos and talk to Morgan Freeman
Ask \\What's in the back?\\ (twice)
Whatever the Night portion of the mission is
The Next Day - Return to Freeman
Unlocks onː Unknown
Dev comments for the objectivesː
The player is told to go to Freeman's Tacos and talk to Morgan Freeman\", description = \"Enter Freeman's Tacos and Talk to Morgan Freman
The player is given a menu to purchase tacos, with an option at the bottom for \\"What's in the back?\\" or \\"The Big Stuff\\" or something like that. Selecting it once triggers a line, then selecting it a second time triggers the Night elements of the mission.
It's unclear what the rest of the mission is from the script, but it happens at Night
After completing the Night portion of the quest, return to Freeman's Tacos to turn in the quest and see \\"what's in the back\\".

A mission with rather humorous objectives. The unused backroom area of Freeman's Tacos was going to be used for this mission.

a01s2_peppermint_hippo_with_scott_test_follow_to_mall_ portion#

Nameː Follow Scott to the Mall
In-game nameː Let's Go To The Mall!
Objectivesː 
Diabetic Rageǃ
Stop Randy from keying the car
Fight Off Randy
Continue following Scott to the Mall
Unlocks onː Unknown
Dev comments for the objectivesː
While following Scott to the mall, the path is blocked by an obstacle. Learn Diabetic Rage and use it to move the obstacle out of the way.
Randy is keying his wife's car because he's drunk. Take his keys from him so he will stop.
Randy's pissed you took his keys. Fight him offǃ
Finally reach the Mall

An early version of "The Bowels of the Beast" mission. The only difference is that you were originally going to the Mall, and not Kyle's House.

a01d01_test_follow_stan#

Nameː Follow Stan
Objectiveː 
Follow Stan to His House
Unlocks onː Unknown

A simple test mission where you have to follow Stan.

a01d01_stanmission_test#

Nameː Bizarre Love Triangle
Objectivesː 
Break up with Wendy for Stan
Let Stan know you're a bro
Unlocks onː Unknown

Another Stan test mission, this time with a small story. You have to help Stan break up with Wendy.

a01n02_ustorit_test#

Nameː The Hundred Hands of Chaos
Objectivesː 
CP: Get to Kenny's house
Get to Railroad Tracks
Meet the Coon and Friends at the U Stor It
Find Professor Chaos' Lair
Free Mysterion from Chaos' Trap
Defeat Professor Chaos!
Unlocks onː Unknown

An early draft for "The Hundred Hands of Chaos" mission. The biggest differences are that originally Mysterion accompanied you instead of Toolshed, and he would've also fallen into some kind of trap set up by Professor Chaos. A similar thing happens to Super Craig, though that isn't caused by Chaos.

a01d01_petty_vandalism#

Nameː Petty Vandalism
Objectivesː 
Go Home and Go to Sleep
Sneak out of Your House
Talk to Cartman at Night
Unlocks onː Unknown

An early version of the second night's mission. The only difference is that you don't talk to The Coon in the final game.

test_mission_00#

Nameː Dummy Test Mission 01

Exactly as the filename states, a dummy mission with no objectives.

firstfasttravel#

Nameː First Fast Travel
Objectiveː
Escape Your House

A truly bizarre mission. The name implies it's an early version of the "Gotta Go Fast (Travel)" mission, but the objective says otherwise. It's also worth noting that the required notoriety points to start this mission is -1.

E3 Leftovers#

e3_tshirt_demo#

Nameː T Shirt Demo
Dev commentː Super cool mission where the player can make a t shirt with their own South Park character on it!

It turns out that this actually isn't a mission, but rather the Character Creation menu that was used at E3, where players could customize their New Kids and have it printed on a shirtǃ

mme3_demo#

Nameː Civil War
Objectiveː
Confront the Freedom Pals!

The E3 version of the Civial War mission.

Naming Oddities#

For some reason, various missions have different names in the files that aren't seen in-game:

The filename for the mission "FastPass to Advanced Superheroing" is called "mm27_mephestos_hero_dna_training". DNA is most likely referring to the cut app/mechanic where you could equip certain buffs that would help you in combat.

The filename for the mission "The Superhero's Secret" is called " mm26_mr_slaves_artifact_training". Mr. Slave is only a background character in the entire game.

The filename for the mission "Freedom Calling" is called "mm21_backstory_05". Only 4 backstory sequences exist in the final game.

The filename for the mission "The Samaritan Agenda" is called "sm19_smalloneoff_1of5", which means it was originally a completely different and optional side mission.

The filename for the mission "The Burrito Whisperer" is called "mm05_freemans_tacos_1oftbd". In addition, the file itself contains a lot of leftovers from Morgan Freeman's scrapped line of missions:

Name: Now You're Cooking
Dev comment: Freemans Tacos mission chain
Objectives:
  Go to Freeman's Tacos
  Dev comment: Food items for fart power
  Get The Coon a deluxe burrito
  Dev comment: Freeman night quest

Missions Without Files#

Curiously, when looking into the loottables.juice file, it's revealed that the mission count actually goes up to 99ǃ None of the missions above sm72 have any files and are only mentioned in that file.