Hermina to Culus: Lilie no Atelier Mou Hitotsu no Monogatari is a side story from the Salburg trilogy. An inexperienced Hermina creates an homunculus that cannot speak or express themselves well, so Hermina makes it a mission to teach Culus words to befriend it.
Debug Menu#
|
|
To do: |
A fairly elaborate debug menu remains in this game. You can apply the following code for a cheat device that supports raw codes, such as a CodeBreaker or a GameShark to enable it.
Master Code (For an actual PS2 only)
9015D158 0C0573FE
L3 For Debug Menu (at main menu), R3 to disable
D05494B0 0000FFFD
201293B0 0C0549AE
D05494B0 0000FFFB
201293B0 0C04A704
With the code above active, press L3 while at the main menu to activate it.
Upon first boot, we will come across this screen. It's likely some of the names in this menu represent various developer names that worked on the game. The options here are covered in other sections on this page.
HIGDON#
This menu mostly relates to graphic adjustments. It is advised not to enter the sound option here as this version of the sound test crashes the game after you exit.
- Selecting Ipu will allow you to view all of the background images, such as town scenery.
- Selecting Omake will bring you to the bonus screen.
- Selecting OmakeDebug will allow you to unlock various options in the Omake screen.
- Selecting Title will start the game normally.
- Selecting Config will send you to the options screen.
- Selecting Last will send you to the credits.
Buc#
Inside the Buc option. This will allow you to view all of the character images in the game, as well as hide their portraits.
Tex2D Group#
This option will let you view and change various images in the game and how they are displayed.
Movie#
Entering this option will allow you to view the opening and ending movies.
Anime#
This option allows you to view all of the MPEG, m2v movies here.
Y.TAKEZAWA#
Inside this menu are an assortment of options. It contains memory card options, HDD install options, view HDD contents, text settings and so forth. A few of the options don't work here, mostly the latter half.
VMC#
It is unclear what this option is as nothing appears to work here. Some of the options here softlock the game.
HDD#
Several HDD options can be seen here. These don't normally work, however they may be accessible if an HDD were plugged in. Selecting the options, HddErrMain will display several test error messages.
FontColTag#
This option will display various messages with highlighted text.
ymaindebug#
This option will set various status for a chosen character. Below is a translation of the menu.
All Characters: Adventurer Level 40
All Characters: Adventurer Level 39
All Characters: Romance Level 80
All Characters: Romance Level 79
All Characters: Friendship Level 85
All Characters: Friendship Level 84
Have Ingrid as Subordinate
Have Hermina as Subordinate
Cancel Subordination
(Source: GlitterBerri - Translation)
WinSel2#
This option is a simple window test option. That's all this menu is.
KONISHI#
This menu contains options for memory cards and game events.
Event#
It's unclear how this menu works. This menu probably sets various event flags in the game.
EventMap#
It's unclear how this menu works. This menu probably sets various event flags in the game just like the above option. Below is a translation of the menu.
General Goods
Workers
Plaza
Outskirts
Atelier
(Source: GlitterBerri - Translation)
Memory Card#
This option allows you to delete, save / load data and format your memory card along with a few game specific options.
SOUND#
The sound test option. This option allows you to listen to all of the music in the game, including the opening and ending themes. You can also listen to voices and SFX here.
(Source: Original TCRF research)
Unused Image#
A mockup of the title screen can be found on the disc:
The image reads this:
Atelier Lilie
Start
Continue
(Source: Original TCRF research)
Unused Sound Comments#
Present inside ad_sound.txt is a list of possible composer comments on the music, such as comments for a sad event, conversation, and common use events.
ヘルミーナとクルス
サウンド
ad_bouken 街中(クルスの大冒険)
ad_cul1 哀しいイベントなど
ad_doji おマヌケイベントなど
ad_elsa エルザ
ad_werrner ヴェルナー
ad_inglid イングリド
ad_kaiwa ヘルミーナとの会話
ad_edel エーデルトーンのイベント
ad_ehon イルマ絵本イベント
ad_yousei 妖精さん
ad_irma イルマ
ad_ririe リリー
ad_title タイトル
ad_koubou1 工房1F【リリー共用】
ad_koubou2 工房2F【リリー共用】
ad_sakaba 酒場【リリー共用】
ad_zakka 雑貨屋【リリー共用】
ad_kenka 喧嘩【リリー共用】
ad_jikken 実験【リリー共用】
ad_watasi リリー系のイベント(?)【リリー共用】
ad_herkana ヘルミーナ哀しい1
ad_ichiba 市場【リリー共用】
ad_onenne おねんね(1日の終わり)
ad_17 17日に流れる(決意、寂しさ)
ad_18 18日に流れる(人探し、焦り)
ad_19 19日に流れる(さらっと、物悲しい)
ad_herkana2 バッドエンディング用
ad_hermina ヘルミーナ楽しい
ad_theo テオ
ad_dornie ドルニエ
ad_yasasii 優しい気持ち
ad_hitori 街(一人ぼっち)
ad_end エンディング
----
OP
(Source: Original TCRF research)
Hermina & Culus
Music
ad_bouken In Town (Culus' Big Adventure)
ad_cul1 For a Sad Event
ad_doji For a Silly Event
ad_elsa Elsa
ad_werrner Werner
ad_inglid Ingrid
ad_kaiwa Conversation with Hermina
ad_edel Edeltone Event
ad_ehon Irma Picture Book Event
ad_yousei Fairy
ad_irma Irma
ad_ririe Lillie
ad_title Title
ad_koubou1 Atelier 1F [With Lillie]
ad_koubou2 Atelier 2F [With Lillie]
ad_sakaba Pub [With Lillie]
ad_zakka General Store [With Lillie]
ad_kenka Argument [With Lillie]
ad_jikken Experiment [With Lillie]
ad_watasi Some Sort of Lillie Event (?) [With Lillie]
ad_herkana Sad Hermina 1
ad_ichiba Market [With Lillie]
ad_onenne Bedtime (End of Day 1)
ad_17 To Day 17 (Determined, Desolate)
ad_18 To Day 18 (Searching, Impatient)
ad_19 To Day 19 (Forthright, Melancholy)
ad_herkana2 Bad Ending
ad_hermina Hermina Having Fun
ad_theo Theo
ad_dornie Dornie
ad_yasasii Kindly
ad_hitori Town (Alone)
ad_end Ending
----
Opening
(Source: Translation - GlitterBerri)
Unused Song#
A copy of the sequence file "ad_yousei" remains on the disc titled "c_yousei". This song ID isn't used by the game at all. When played it simply plays the music in "ad_yousei".
(Source: Original TCRF research)