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Debug Options#
Much like all of Gust's PlayStation 2 Atelier games, this game also has several debug features. The main debug menu has been removed, however. All codes on this page to enable debug options are for the US version of the game.
Battle Animation Viewer#
In this option you can view all in game battle sprites.
Enable Animation Debug (press Triangle in game to enter)
201DD484 0C04A797
Additionally, you may want to activate the following codes to change the sprite and animation the sprite is doing.
D1FFFBB8 000022E0
01FFFB94 000000xx Current Animation.
D1FFFBB8 000022E0
11FFFB90 0000xxxx Current Player / Monster. Higher values are enemies and event animations.
Animation Debug Buttons
X = Play Current Animation
O = Exit / Back
L1 = Flip Sprite Upside Down
R1 = Flip Sprite Left / Right
L2 (Hold) = Loop Animation.
Start = Enter Frame-by-frame Debug Option.
Select = Change BG to Black or White.
BGM Test#
In this menu, you can select all of the music, SFX and voices in the game to play.
Enable BGM Test (press Triangle in game to enter)
201DD484 0C052271
2011DE18 3C0200C2
2011DE1C 84422348
20148D60 00021302
20148D68 00000000
Controls:
Left / Right = Move through options of current selection.
R1 / R2 = Move through options by a lot.
X = Confirm
Additionally, you may want to activate this code to move through the options in this menu.
D1FFF902 0000A000
01FFF90C 000000xx
xx=
00 SePlay
01 SeStop
02 VoicePlay
03 VoiceStop
04 BgmVolume
05 SeVolume
06 VoiceVolume
07 BgmChVolume (doesn't appear to work)
08 StreamPort
09 StreamPlay
0A StreamStop
0B StreamFadeOut
0C StreamPause
0D StreamReplay
0E StreamEv 1
0F StreamEv 2
Level Select#
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This is a level select option where you can select all of the maps in the game to warp to. This will display some debug info as well with the following code on. Pressing Start will pause the game and bring up more debug info.
Enable Level Select (press Triangle in game to enter)
201DD484 0C06BCFB
2011DE18 3C0200C2
2011DE1C 84422348
201AF47C 00021302
201AF480 00000000
201AFD40 00000000
D0C22348 00002200
201AFEA0 00000000
D0C22348 00000000
201AFEA0 1000FFA0
With the above code on, press R2+Circle while inside a map to return to the level select option.
Map Effect Editor#
It's unclear what this option is. You can select effects and make them display at a set position in this option. It appears you would be able to save these edits to a dev kit or memory card or upload the result to a PC.
Enable Map Effect Editor (press Triangle in game to enter)
201DD484 0C059504
Controls:
Triangle = Lock current effect. This makes it so you can move around without selecting a different effect. Press two more times to disable.
Circle = Reset position.
R2 (Hold) = Remove cursor.
X = Display current effect.
Right Analog Stick Up / Down = Move Z axis inward / outward.
Left Analog Stick Up / Down = Move up / down.
Additionally, activate the following code to select what effect you would like to display.
Current Effect
106617C0 0000xxxx
Replace xxxx with a value, starting from 0001.
(Source: Original TCRF research)