the cutting room mirror

Gran Turismo Sport

Debug Settings#

Under certain circumstances, several hidden options intended for use by developers and for debugging purposes can be opened up throughout the game.

Debug Menu#

Normally hidden from players in the game, a Debug Menu is present in the code. This menu allows for quick testing of features in the game by allowing the player to adjust their Credits, Mileage Points and Experience Points, as well as adding any vehicle in the game to their Garage in any of its available colors, unlocking all game modes, and other functions.

Two methods are known to enable it:

  • The first (and guaranteed) method is to launch the game executable in debug mode. Doing this will also enable the also-hidden Arcade Mode section in the Options.
  • The second method was a (now-fixed) glitch that occurred at seemingly random times. One documented case was completing races in Sport Mode and then having the Debug Menu available for no reason. Also when this occurs, there is a high chance that the player's save file will become corrupted and unable to be used with the game anymore.

Features#

The Debug Menu has 17 options available for players to select from. Below is a summary of what each of these options can do in the game:

  • QAMode Debug: Only enabled when the game executable is launched in debug mode. Presumably an indicator of when the game is being ran in "Quality Assurance" mode for testing and debugging purposes before the release build of the game or an updated version of the game is released for retail consoles.
  • Language: Changes the game's language to any of the available languages to select from. Language selection may vary depending on the region of the game.
  • Language Debug: Similar to the RText Debug option in the PS3-era titles, this option adds the string number in front of every text string in the game, particularly used for when strings are missing text and the developers can reference the string number that a string uses to quickly enter in text for the string.
  • Credits: Adds Credits to the player's current balance, up to the game's Credit limit of 20 million. Despite the option being a slider widget, it only adds Credits when used, not set them according to what value was selected.
  • Mileage (Token): Adds Mileage Points to the player's current balance, up to the game's MP limit of 99,999 points. Exhibits the same characteristics as the Credits option above with its slider widget.
  • Add Driver Level Exp.: Adds Experience Points to the player's current total. Up to 2,500,000 experience points can be added, which can instantly level up the player from Level 1 to Level 50. Also exhibits the same characteristics as the Credits option above with its slider widget.
  • The Additional Car category contains options that allow the player to add vehicles to their Garage. The Dealer option allows the selection to be filtered by a particular brand or manufacturer. The Car option allows for a particular vehicle from the specified Make to be selected. The Color option can be used to toggle the added vehicle to be added to the Garage in its default color, or all of its available colors. Setting all options to All will add all vehicles available in the game in all of their available colors to the player's Garage.
  • Go To Empty Project would create a new blank project script used for UI development, but selecting it will take the player back to the Top Menu and soft-lock the game. This option might be expecting a real debugging copy or debugging console in order to function properly.
  • Go To dev_synthetic_viewer Project will return the player to the Top Menu.
  • Clear Cache is exactly as it says on the tin.
  • Reset Online SaveData: Function untested, but given its name, might have reset the player's online save data stored in the servers.
  • Unlock All Game Modes is exactly as it says on the tin as well but doesn't appear to work, despite an "Unlocked" confirmation dialog box informing the player.
  • Unlock Inventory: Function unknown, but given its name, this option might have unlocked all items that are available to purchase in the Mileage Exchange, such as driver helmets and suits, driver poses, wheels, and paint items.
  • Online Save Error Rate: Function untested, but it might have been used for testing when online saving is performed under not ideal conditions, such as overloaded servers or an unstable Internet connection.

Arcade Mode settings#

When the game executable is booted in debug mode, there will be a new category in the options menu for configuring Arcade Mode. Various settings can be tweaked to restrict playable content or play time for players, probably intended for use in kiosks or public displays.

A brief summary of all the configurable options is below:

  • Brand Restriction will limit the visible brands or manufacturers that can be seen in the game.
  • Brand Restriction Scope will apply the above setting to either Arcade Mode only, or to the entire game, including Brand Central.
  • Arcade Time Attack Laps will limit the number of laps for every Time Attack session done in Arcade Mode.
  • Arcade Track Restriction can filter the courses available for selection in Arcade Mode.
  • Arcade Car Category Restrictions will limit the selection of playable vehicles to a specific class in the game, such as N300 or Gr.3 for example.
  • Arcade BoP Application, when enabled, will apply Balance of Performance (BoP) to the player's vehicle in Arcade Mode, and cannot be disabled in Car Settings.
  • Disable Arcade Car Settings, when enabled, will prohibit players from tuning their vehicles in Arcade Mode.
  • Arcade Tire Restrictions will filter and limit the selection of available tire compounds that players can choose for their vehicle in Arcade Mode.

Unused Graphics#

"Test" folder#

In the game's folder structure exists a folder named "TEST", which is presumed to be one of the earlier closed Beta versions of the game. Inside the folder are various graphics that co-exist with one another to create a mockup of a UI system.

Early trophy award icons#


GT7SP_ICON_CHECK_GOLD.pngGT7SP_ICON_CHECK_SILVER.pngGT7SP_ICON_CHECK_BRONZE.png


Early versions of the award status icons that indicate the clear status of a challenge or test. These are simple and flat 2D graphics, compared to the 3D rendered models used in the final version.

Unveiling Event graphics#


GT7SP_TEST_UNVEIL_EVENT.png


GT7SP_TEST_EVENT.png


Graphics related to the unveiling event for the game. Why these are left over are unknown. Perhaps they date back to the unveiling event itself.

Sample Avatars#


GT7SP_TEST_MYPHOTO01.png GT7SP_TEST_MYPHOTO02.png GT7SP_TEST_MYPHOTO03.png


Some sample photos that would have been used for the player's avatar or account picture.

Replay Still#


GT7SP_TEST_REPLAY.png


The default still image for a replay file that would have been used for any saved replays for the earlier builds.

Campaign sample image#


GT7SP_TEST_CAMPAIGN.png


An early image for what would become the single-player Campaign content.

"Official" Avatar#


GT7SP_TEST_OFFICIAL01.png


The image that developers would use as their avatar or account picture when playing the game.

Vehicle render background#


GT7SP_TEST_BLANK_BG.png


A blank template background that's used for displaying high resolution renders of cars, like the one below:
GT7SP_TEST_BG_ROADSTER_S_15.png


There are high resolution renders like the one above for the following cars in the folder:

  • Alfa Romeo 4C Launch Edition '14
  • Mazda Roadster S (ND) '15
  • '''Mitsubishi Lancer Evolution Final Edition '15
  • Subaru WRX STI Type S '14
  • Toyota 86 GT '15
  • Volkswagen Golf VII GTI '14


Vehicle selection images#

There are four images of these four vehicles that would have been used for making a vehicle selection, including one for the missing Lotus Evora:

  • Lexus RC F '14
  • Lotus Evora '09
  • Mazda Roadster S (ND) '15
  • Volkswagen Golf VII GTI '14

Each of the renders depicts the vehicle like this, with the one below depicting one of the missing cars from the game's roster:
GT7SP_TEST_SELECT_EAGLE_TYPE122_09.png


Weather Condition icons#

These icons are part of the Closed Beta Test's condition select screen. Rain can be seen here, a feature that wasn't implemented until Version 1.43 of the game.

Sunrise

Sunny - Noon

Sunny - Afternoon

Overcast

Rain

Dusk

Night

DLC placeholders#

The only commercial Downloadable Content ever released for the game is for the Lewis Hamilton Time Trial Challenge mode, which is not covered by any of the following unused graphics, however in case any plans came to fruition for other types of commercial downloadable content, these graphics are still present in the game files. Each graphic is for a different category of Downloadable Content:

The icon for cars is used for a duplicate listing for Subaru WRX Gr.3 on the PlayStation Store, which was intended for those who bought a copy of the game that came with early access to selected cars, the WRX Gr.3 being one of them.

Brand Central#

There are several logos of brands and manufacturers that are not visible in Brand Central. There are various other brands here; the only brand that was visible is TAG Heuer (until it was removed in version 1.59); the other four brands are unused. Three manufacturers are present here as well, including Lotus, who is not present in the game. Also, although the Red Bull X-series cars were added in later update, they use Gran Turismo brand, rather than Red Bull brand.

Several manufacturers have text strings but not logos, including dallara (an Italian race car manufacturer, best known for their prototype race cars; interestingly, the Dallara SF19 appears in the game, but is listed as a Super Formula vehicle), and willys, referring likely to the Willys MB, which would later appear in Gran Turismo 7, though listed as a Jeep vehicle. Additionally, every manufacturer appearing in Gran Turismo 6 also have strings for them, even if they don't appear in the game.

Goodyear

Italdesign

Lotus

Pininfarina

Pirelli

Red Bull

Shell

Ayrton Senna

Early Mission Challenge Thumbnails#

There are some isometric thumbnails that appears that they would used in an early design of Mission Challenge menu.

GT League#


GT7SP_GTL_EVENTBANNER.png


GT7SP_GTL_EVENTFLYER.png



Added in an updated version of the game and located in the same directory as all of the other graphics used for the GT League mode are placeholder graphics for banners and flyers used for the mode's events.

Unused Strings#

To do:
There's probably more, including some PS3-era leftovers.

Ayrton Senna Museum#

As indicated with the unused Ayrton Senna Brand Central logo, it appears that a museum dedicated to his career was planned, similar to slideshows that was part of the Ayrton Senna Tribute mode present in Gran Turismo 6.

Label ID

Title

Description

SEN_3201

The Birth of Ayrton Senna Da Silva

Ayrton Senna da Silva is born on March 21st. The second child and eldest son of Milton and Neyde, his hometown was Sao Paulo, Brazil - the largest city in the southern hemisphere.

SEN_3202

His First Go-kart Was Built by His Father

When he was four years old, young Ayrton was given an engine powered go-kart by his father Milton, who was a fan of cars and built the Kart using a lawnmower engine.

SEN_3203

Acquiring His Karting License

At the age of 13, he acquired his long awaited Kart license. This is where Senna's path in his career really began.

SEN_3204

Winning His Debut Race

On July 1, 1973, with his proud father in attendance, Senna won his debut race at Interlagos, breaking the track record in the process.

SEN_3205

Quickly Proving His Skill

The following year, Senna won the Sao Paulo Junior Championship, and the year after that, he finished 2nd in the 1975 Brazilian Championship.

SEN_3206

Champion of South America

Senna won the South American Kart Championships, which were held in Uruguay. The name Ayrton Senna da Silva gradually began to be noticed in the racing world.

SEN_3207

Moving His Stage to Europe

In 1978 at the age of 18, Senna leaves the continent of South America for the first time to race in Europe. Senna joined the DAP karting team, and embarks on his ascent to the top.

SEN_3208

6th Place in His First World Championship

Results for Senna in the World Karting Championship was 6th, but he did win the Brazilian and South American Championships that year, along with finishing 4th in the Japan Kart GP.

SEN_3209

Entering the University

While racing, Senna also passes his entrance exams for the Sao Paolo University and begins to study business.

SEN_3210

A Close 2nd in His Second World Championships

In his second World Karting Championship in Portugal, Senna finishes 2nd. He was distraught by the complex rules which ultimately decided the victor.

SEN_3211

Winning at San Marino

Senna enters karting events in Switzerland and Italy. He won the San Marino Grand Prix, and impressed everyone by finishing 2nd in the Swiss and Italian events.

SEN_3212

2nd Place Again in His 3rd World Championship

Despite having prepared thoroughly for his third World Karting Championship, he finished in 2nd place once again. He moved on to the next stage of his career without ever taking this title.

SEN_3213

Into the World of Formula Cars

In 1981, Senna stepped up to the Formula Ford 1600 Championships. Senna came 5th in his debut race, and 3rd in his second.

SEN_3214

20 Races, 12 Wins

Senna's first victory in Formula Ford 1600's came in the 3rd round of the series. He ended the season with 12 wins out of 20 races.

SEN_3215

Stepping up to Formula Ford 2000

Senna moves up to the Formula Ford 2000 category. His record in the series was beyond reproach: 21 wins in 28 races.

SEN_3216

Spot Participation in F3

In November, Senna receives an offer from the leading West Surrey Racing Team, and drove in the final race of the F3 season. He won the race, and set a track record in the process.

SEN_3217

Ayrton Senna Is Born

At the start of the 1983 season, Senna changed the name on his driver registration from "Ayrton da Silva" to "Ayrton Senna".

SEN_3218

Full F3 Debut in Britain

Senna steps up to the British Formula 3 Championship, securing his seat in the West Surrey Racing Team.

SEN_3219

Crowned the British F3 Champion

Senna was unstoppable in the first half of the season, achieving 9 consecutive victories. Though faced with difficulty in the latter half of the season, in the end he succeeded in winning the British F3 Championship title.

SEN_3220

Crowned the F3 World Champion

1983 was the first year that the Macau GP became a World Championship between all the F3 champions around the world. Senna dominated the Macau GP as well, and became the first ever F3 World Champion.

SEN_3221

To the Top Category, F1

Senna made his Formula 1 debut in 1984, representing the relatively new Toleman team.

SEN_3222

A Close 2nd at Monaco in the Rain

At the 6th round in Monaco, Senna qualified in 13th place, but showed incredible skill as he moved almost all the way up the field; however the race was ultimately stopped due to the rain, leaving him in 2nd place.

SEN_3223

Second Time on the Podium

Senna recorded his 2nd podium finish of the season when he came 3rd in the 10th race of the season, at the British GP at Silverstone.

SEN_3224

Moving to Lotus

Seeking victory, Senna signs a contract with the legendary Lotus team, the same team that his hero Jim Clark had raced for.

SEN_3225

First F1 Victory in Portugal

Senna secures his first pole position at the 2nd round in Portugal. He lapped all those below 3rd place, and was over a minute faster then 2nd place as he won his first F1 race.

SEN_3226

2nd Year of F1 Participation Ended with Good Results

In total, Senna recorded seven pole positions this year and finished on the podium six times. He ended the season in 4th place for the Drivers' Championship. The overall winner this year was Alain Prost.

SEN_3227

Falling Behind Williams

Though Senna won the 2nd round at the Spanish GP, the 1986 season was dominated overall by Williams cars powered by Honda engines.

SEN_3228

The Highly Anticipated Honda Engine

Lotus acquires Honda engines. The new 99T race car also drew a lot of attention for its newly incorporated active suspension.

SEN_3229

Limited to 2 Wins in 1987

Senna wins the 4th round in Monaco and at the following Detroit GP in the U.S. However he could not attain victory after the 6th round, and ended the 1987 season with points in 11 races and 2 victories.

SEN_3230

To McLaren

At the 11th round in the Italian GP, McLaren makes a surprize announcement: "In 1988 we will be using Honda engines. Our drivers will be Alain Prost and Ayrton Senna."

SEN_3231

The Long Awaited Title

Having moved to McLaren, Senna becomes the point leader after 7 victories from the start of the season. However, Prost came back in the latter half, and the final showdown would be set at the Japan GP.

SEN_3232

First F1 Championship Victory

Senna drops to 16th place at one point in the Japan GP, but with great tenacity he rises above the ranks and ultimately overtakes Prost in the lead. With a new record of 8 wins in a season, Senna becomes the F1 Champion.

SEN_3233

The Showdown Is Set Again at the Japan GP

Senna was faster than Prost throughout the season, yet Prost led the point rankings. Once again, the fate of the championship would be decided at the Japanese GP.

SEN_3234

Denied the Crown by His Rival

At the 46th lap in the Japan GP, Prost and Senna collided at the chicane. Senna was in the end disqualified for not properly traversing the chicane in question and Prost won the Championship.

SEN_3235

A New Teammate

In 1990 Alain Prost transferred to Ferrari. Replacing him was Senna's new teammate, Gerhard Berger.

SEN_3236

The 3rd Showdown in the Japan GP

Senna won the opening American GP, as well as the ninth, eleventh and twelfth races of the season. However Prost steadily scored points, and the winner would again be decided at the Japanese GP.

SEN_3237

Taking Back the Throne

In the race final at the Japanese GP, Senna and Prost collide with each other on the very first corner, retiring both out of the race. At that moment, Senna who had more points won the World Championship.

SEN_3238

The Much Awaited Victory at Home

In the 1991 Brazil GP, Senna still won even though he was having issues with his gearbox. Halfway through the winning run he was so overcome with emotion he broke into tears, and the world heard his joy through the radio transmission.

SEN_3239

Achieving His 3rd Championship Victory

Senna finished the 1991 season with seven victories, and claimed his third World Championship. However the F1 was about to go through another period of change in generations.

SEN_3240

Williams Comes Strong in 1992

In 1992, the pace was set by the Williams cars. Senna would only win 3 races in total, and ended 4th in the Drivers' Championship.

SEN_3241

Honda Withdraws from F1

Senna's slump coincided with Honda's announcement to withdraw from Formula 1 at the end of this year. Senna's comrade in battle on the circuit was now gone.

SEN_3242

Winning the European GP in the Rain

1993 was a season where Williams came strong, and Benetton showed great promise. Nevertheless, Senna sets a 1 minute 23 second gap with 2nd place, and wins the third round of the European GP.

SEN_3243

Moving to Williams

The 1994 season was Senna's 11th as a Formula One driver. He was driving for Williams, the team that had become World Champion in the last two consecutive years in a row. Senna was going for his fourth World Championship victory.

SEN_3244

The Rise of Schumacher

In the opening round and in round 2, Senna achieved pole position but retired out of the race. There was now a 20 point difference with Schumacher who won both of these races.

SEN_3245

Bad Luck at the San Marino GP

In the 3rd round of the season at the San Marino GP, there was a series of infinately bad luck. Rubens Barrichello was involved in a major accident on Friday, and newcomer Roland Ratzenberger was killed in a crash on Saturday.

SEN_3246

The Fateful Sunday

On the day of the final, Senna's machine was on pole position for the 65th time. However, he crashes at Tamburello, a high speed left hand corner.

SEN_3247

Ayrton Senna Passes Away

On Sunday, May 1st, 1994 at 2:17 pm. Senna never returned from the Tamburello corner.

MoTeC i2 Pro Export#

The strings present for to export a replay to MoTeC i2 Pro data analyzer software, as present in Gran Turismo 6, is still present in Gran Turismo Sport, although it is unclear if it is a PlayStation 3-era leftover (of which the game's string files are filled with) or plan for the feature to return.

Label ID

String

ERROR_MAKE_TEMP_FILE

Insufficient space to perform operation.
Please delete temporary data via [Options] > [Network] > [Delete Temporary Data] and try again.

ERROR_SOMETHING_HAPPEN

An error was detected during data export.
The data export will be cancelled.

ERROR_OPEN_REPLAY_FILE

An error was detected in the replay data.
Failed to export MoTeC i2 Pro data from the replay data.

ERROR_NO_SPACE_USB_MEMORY

There is not enough free space on the USB storage device.
Please free up {0}KB of space.

NOTICE_EXIST_MOTEC_DATA_ON_USB

The following files exist in the \GT\MOTEC\ folder on the USB storage device. Do you want to overwrite them?

PROGRESS_NOW_EXPORT_MOTEC_DATA

Creating MoTeC i2 Pro data from replay data.
Please connect a USB storage device to your system.

PROGRESS_EXPORT_MOTEC_DATA_FAILED

Failed to create MoTeC i2 Pro data.

PROGRESS_EXPORT_MOTEC_DATA_SUCCESS

Successfully created MoTeC i2 Pro data.

Racing Etiquette#

Racing Etiquette was originally going to include a multiple-choice quiz and practical driving tutorial, but only the video parts remain.

As Racing Etiquette is an online-dependent feature (a prerequisite to play online races) that are no longer available with end of GT Sport's online services, strings that were used back when Racing Etiquette was still accessible is also included here. These strings are indicated in blue.

Label ID

String

RACING_ETIQUETTE_MESSAGE_BEFORE

A "Qualification Certificate" is required in order to play in Lobby and Sport Mode. Please watch all video lessons to earn your qualification.

RACING_ETIQUETTE_MESSAGE_AFTER

Good job! You've learned about sportsmanship, and now you can participate in online races. Have fun, and good luck!

RACING_ETIQUETTE_TITLE_EXAM

Racing Manners

RACING_ETIQUETTE_TEXT_EXAM

Let's work through the tests in order.
If you get any of the answers wrong, you can go back and do them again.

RACING_ETIQUETTE_TITLE_GRADUATION_EXAM

Qualifying Test

RACING_ETIQUETTE_TEXT_GRADUATION_EXAM

It's time to put what you've learned so far to the test.
Watch all the videos and answer the questions.
Once you have passed this qualifying test, you will be allowed to participate in online races.

RACING_ETIQUETTE_TITLE_CERTIFICATE

Online Racing Qualification Certificate

RACING_ETIQUETTE_NOTE_VIDOE

Video Tutorial

RACING_ETIQUETTE_NOTE_DRIVE

Practical Test

RACING_ETIQUETTE_NOTE_QUIZ

Video & Multiple Choice Quiz

RACING_ETIQUETTE_MESSAGE_CORRECT

Correct

RACING_ETIQUETTE_MESSAGE_INCORRECT

Incorrect

RACING_ETIQUETTE_MESSAGE_PASSING

Passed

RACING_ETIQUETTE_MESSAGE_FAILURE

Fail

RACING_ETIQUETTE_MESSAGE_YOU_PASSED

You have passed the Practical Test.

RACING_ETIQUETTE_INCORRECT_COMMENT

That wasn't the correct answer.
You can have another go at this question by retaking the test.
Watch the video again to find the correct answer.

Cancelled FIAGTC Live Event#

Added around version 1.19, within the string data relating to feature guide and post-update notes is promotional text for the second round of the 2018 FIA Gran Turismo World Tour that was to be held alongside the 2018 Goodwood Festival of Speed on July 12-15, 2018 (the exact intended day is unclear, as traditionally FIAGTC live events are held on weekends). This event was never held there; it was instead pushed back by two months to September 22, 2018, and moved to Red Bull Hangar-7 in Salzburg, Austria.

It should be noted that the original plan for the event was never publicly announced, nor was the change of venue and date.

Label ID

String

WORLDTOUR_GOODWOOD_TITLE_A

It's nearly time! "Gran Turismo World Tour 2018 - Goodwood Festival of Speed!"

WORLDTOUR_GOODWOOD_BODY_A

The second race in the Gran Turismo World Tour 2018 will be held at the Goodwood Festival of Speed, an event taking place in England on the 12th of July!
The race can be watched live on the day from the official Gran Turismo website!
Please check the event website for more details.

WORLDTOUR_GOODWOOD_TITLE_B

Gran Turismo World Tour 2018 - Goodwood Festival of Speed Digest Footage

WORLDTOUR_GOODWOOD_BODY_B

This is a digest movie of the Gran Turismo World Tour event hosted at the Goodwood Festival of Speed.
Please enjoy footage of the intense racing action, and watch the top drivers battle to see who's the fastest!

Unused Audio#

Pre-Race Start Themes#

In a similar fashion to the previous two games, music tracks were composed that would playback before the start of some race events and online races, however this doesn't occur in the final game, so these music tracks end up unused.

Source Filename

Audio

GTS_START_JINGLE_01

GTS_START_JINGLE_02

GTS_START_JINGLE_03

GTS_START_JINGLE_04

GTS_START_JINGLE_05

GTS_START_JINGLE_06

GTS_START_JINGLE_07

GTS_START_JINGLE_08

GTS_START_JINGLE_09

GT League Start Theme#


This unused music track is supposed to play when starting any event in GT League. It is actually the Race Start theme from Gran Turismo 3: A-Spec! Seems like the developers were going all out on cashing in on nostalgia with this additional music track. Just like in the aforementioned title, this would have played during any Grid Start for any event in GT League, but since all events instead use a Rolling Start, this theme goes unused.

Undocumented Replay Features#

By connecting an USB keyboard, the following hidden features are available while viewing a replay:

  • Pressing the N button allows the player to display replays in full-screen, without borders. This feature is only available when the executable is booted in debug mode.
  • Pressing G and H switches between Variable and Standard camera option, while J, K, and L switches to bumper, roof, and behind cameras.

Revisional Differences#

To do:
Get images. Also, there's more to this - for more information, look up Undocumented Changes threads on GTPlanet. For instance:

  • Some earlier versions have different UI and more Arcade Mode courtesy cars.
  • Dallara SF19 Super Formula '19 (both Honda and Toyota variants) having cockpit halo made transparent after it was added.
  • The Lexus RC F advertising in Fuji International Speedway was replaced with one for Toyota GR Supra.
  • The shiny emblem/red text variant of Toyota logo was removed from preset decals in 1.66.
  • There was a typo on Suzuka Circuit's logo on its starting line.

Opening Movie#

Version 1.46 added a new opening movie (as well as a new system menu icon) in commemoration of the release of the Spec II edition of the game.

Version 1.45 and earlier

Version 1.46 and newer

Watch on YouTube

Watch on YouTube

Mission Challenges#

To do:
When were the changes made?

Somewhere early in the game's life, some of the (later) Mission Challenges had their difficulty reduced. In particular, two missions in stage 8 had revised requirements:

Event

Gold

Silver

Old

New

Old

New

8-4: Fisherman's Ranch Timed Rally

10 seconds

20 seconds

4 seconds

8-8: Gr.3 Nürburgring Final: 4 Laps

1st

1st

6th

For mission 8-8, this means that the particular mission can no longer be failed, as there are 20 cars on the grid.

TAG Heuer Branding#

Version 1.58 and earlier

Version 1.59 and newer

Version 1.59 removed all references to TAG Heuer, such as in Sport Mode waiting screen (a different screen resembling PlayStation 2's BIOS screen was used instead) and their Brand Central being removed from the game. However, their decals are still available in the Livery Editor and some of their brandings remain on Driving School and Mission Challenge modes, as well as on advertisements on the tracks (Specifically the Tokyo Expressway Tracks). It is possible this removal may have related to the watchmaker sponsoring Porsche Esports Supercup, hosted on a competitor racing simulation title, iRacing.

Porsche 911 GT3 (997) '09#

Version 1.28 added the Porsche 911 GT3 (997) '08. One update later, the car's model year was changed from 2008 to 2009, renaming it to Porsche 911 GT3 (997) '09. This was due to the in-game car being a facelift (997.2) model that began production for the 2009 model year; the pre-facelift 997.1 ended production in 2008.  

Ferrari 365 GTB4 '71#

The Ferrari 365 GTB4 '71, added in Update 1.45, originally had rear plates with the car's name in a generic font. From Update 1.47 onwards, the text was changed to the actual logo of the car.

Car Transmission Types#

Several cars have their transmission types changed in updates to better match the gearbox present on their real-life equivalents. Note that this refers to simulation of gearboxes, rather than player-level AT/MT shift option.

Car

Old Type

New Type

Version

Notes

Aston Martin One-77 '11

Manual

Semi-Automatic

1.45?

Gearbox type reverted back to manual in GT7

Audi R8 4.2 FSI R tronic '07

Manual

Semi-Automatic

1.40

Enzo Ferrari '02

Manual

Semi-Automatic

1.40

Honda Project 2&4 powered by RC213V

Manual

Automatic

1.47?

Gearbox type reverted back to manual in GT7

Lamborghini Aventador LP700-4 '11

Manual

Semi-Automatic

1.40

Lamborghini Veneno '14

Automatic

Semi-Automatic

1.45?

Gearbox type reverted back to manual in GT7

Maserati GranTurismo S '08

Automatic

Semi-Automatic

1.40

Mercedes-Benz SLR McLaren '09

Manual

Automatic

1.40

Toyota Tundra TRD Pro '19

Manual

Automatic

1.41

(Source: PettyWingman)

"GT7SP" Strings#

Despite interviews leading to game's launch insisting that the game wasn't intended to be seen as Gran Turismo 7 (an actual GT7 would be later announced for PlayStation 5 on June 11, 2020, with a PlayStation 4 release confirmed on September 10, 2021 and a March 4, 2022 release), several strings within the game data and the game's website, including file names, feature the name "GT7SP" in it. As with "GT5M" strings that internally refer the PSP game as Gran Turismo 5 Mobile, it is likely that the game is internally referred as Gran Turismo 7: Sport.

This name was actually considered in a 2016 interview.