This is a sub-page of Duke Nukem Forever.
The game's textures and graphics that aren't stored as .biks are stored in Textures/Complied. This directory also houses the game's bumpmaps.
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This needs some investigation.
Considering the game's history, there's very likely more. |
DLC-Test?#
There exist two textures in dt_dlc-test/Surface named Camouflage.dds and Crackles.dds, depicting camouflage and a cracked surface (likely sandstone) respectively. Judging from the filenames and directory, these were used as test graphics for the DLC, likely Hail to the Icons Parody Pack seeing that it has a Middle Eastern themed map with "Call of Duke" that these graphics wouldn't look too out-of-place in.

Environment Textures#
ezVEND Environment Texture#
Found at mt_Skins/ezvend is an environment texture called ezvend_enviro2bc.dds. This texture was meant for the cut ezVEND vending machine from earlier versions of the game that would give the player items.
HUD Graphics#
Nuke HUD Graphics#
Graphics for the nuke ammo found in dt_hud/ingame_hud.
Kill_Nuke.dds)These are found in dt_hud/Inventory.
The "_hl2" suffixed icon could be a reference to Half-Life 2, as its ammo pickup icons have a similar style.
Old Jetpack Design HUD Graphics#
Graphics depicting the unused Jetpack design found in dt_hud/Inventory.
Duke Vision Test Graphic#
dt_Hud/DukeVision has a graphic called dv_test.dds, making its intent rather obvious.
Unused Ammo Counts#
Unused ammo counters for the Pipe Bombs and Trip Mines in the style of other weapons in the game. The game instead uses the pickup icons and a number count to show how many the player has.
Multiplayer Graphics#
My Digs Babes Placeholders#
Found in Menu/MP are a bunch of placeholder graphics for the unlockable Babes found in the My Digs mode. Sgt. Peppa and Trudy Uprights have simple placeholder text while Funky Nefertiti has a render of Miso Ho'ney with an afro crudely painted on.
My Digs Logo#
Found in dt_MyDigs/Menu is mydigs_Icon.dds, an unused logo for the My Digs mode. There is also a duplicate found in the DigsMenu/Menu directory.
Notably this graphic appears to be based on an earlier version of the game's logo, specify the one seen during 2010.
Early Graphics#
Found in DigsMenu/Menu are various unused graphics related to multiplayer like customisations and the babes, they appear to be early version some graphics. Note: Gray backgrounds have been added for visual clarity.
Gas Mask#
A graphic called dukes_hats_gasmask.dds depicting an unused gas mask hat. The graphic appears to be unfinished, judging from the lack of a locked variant and a glow outline. Text for it also exists.
Lock Icon#
An early version of the lock icon (Lockicon.dds) used for locked multiplayer items. The unused version is just a simple black lock with a white outline compared to the used design.
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Unused Graphic |
Used Graphic |
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Babes#
Various Babes graphics more in style of the hats, with locked and unlocked versions.
Interestingly the graphic depicting Sgt. Peppa appears to depict an early design, with her wearing a beret and having less visible hair and pronounced eyelashes. The other babes seem to be using slightly-less polished models.
babe_chastity.dds |
babe_funkyCleopatra.dds |
babe_sgtPepa.dds |
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babe_kittyPousoix.dds |
Babe_HolsomTwins.dds |
Babe_MisoHorney.dds |
!Babe_SportsFan.dds |
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Unused Graphic |
Final Design |
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Partly Used/Obscured Graphics#
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To do: |
While the following graphics aren't unused, they either get cutoff and/or have elements that can't been seen in-game.
Locked Default Hat#
The graphic used in the Change Room menu for the default "hat" that the player wears has a locked variant. Due to the default hat being unlocked, this can never be seen in-game.
My Digs Babes Renders#
The renders of the babes used for the customizations menu in My Digs have much of their graphics cut-off in game, leaving their lower bodies unseen. These renders were shown off in full in some promotional media for the game.