This is a sub-page of Duke Nukem Forever.
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Considering this game, there's likely FAR more oddities and oversights. |
Thanks to the unique development of Duke Nukem Forever, many oddities and oversights are present in the game.
For internal naming oddities, please visit here. For oddities found in the DLC, please visit here.
Mark Skelton's Duke Design#
An older design of Duke by artist Mark Skelton was used by the game from C. the mid-2000s up until Gearbox replaced it with a model of their own seemingly in 2010. Despite this, many assets seen in the final game still use renders of or are based on this older design.
Instances of this include:
- The cover of Duke's Why I'm so Great book
- Many assets from the Duke Burger level (both in multiplayer and singleplayer).
- The interactable statute used in the puzzle in The Lady Killer: Part 3.
- Kill icon of Jetpack going haywire (
kill_jetpack.dds).
Textures#
Texture Oddities#
Barcode on General Graves' Face#
General Graves has a (rather smudgy) bar code under his right eye. This detail appears to be left over from earlier builds of the game, where members of the EDF had bar codes on their faces. This idea was abandoned at some point, but Graves' texture doesn't seem to have been updated to account for this change.
Drivable Trucks#
The trucks seen in the "Highway Battle: Part 2" level can in fact be driven. This can only occur if a player skips to the highway with the Holoduke via a glitch or uses console commands.
Not only can the trucks with barrel-throwing Pigcops be driven, but a truck transporting a house can as well.
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Trucks with Pigcops |
Truck with house |
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Audio Oddities#
Voice Lines#
- The two EDF soldiers that break from the Whiteboard in Duke Lives are shown wearing masks, but their voice lines lack the muffling effect as other lines with masked EDF soldiers.
- Duke's voice lines when he is shrunken are recorded normally and are simply pitched down in-game. This means that Duke's unique lines that play when he is shrunken can never be heard in-game in their unedited forms.
- This also applies to Duke and Captain Dylan's voice lines in The Doctor Who Cloned Me.
Lee Jackson Metadata#
Two songs have additional noteworthy metadata about them. They have credits to Lee Jackson, the composer of Duke Nukem 3D and the "Grabbag" theme. The "TV" versions of these songs don't have this metadata. "Fnord!" is Jackson's signature.
The songs are attributed to have been made in 2002, 9 years before the final game would ship as well as the year that Jackson left 3D Realms, and production of the game.
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(Source: Original TCRF research)
Miscellaneous Asset Oddities#
Texture Loading in Pre-rendered Assets#
Some of the videos used for textures such as the various programs in Duke Lives (Map00_TV.bik), Graves and the President talking to Duke in the Duke Cave (DukeCave_Pres_and_Graves.bik) and the reports by News 17 have rather noticeable texture loading when the characters appear.