the cutting room mirror

Bomberman (TurboGrafx-16)

It's Bomberman... for your TurboGrafx-16. This version even got ported onto some other systems in Europe as Dynablaster.

Special Select Room#

Bomberman_TG16_Special_Select_Room.png

Start the game and attain a high score of 300 points or more. Reset the game (hold Run and press Select), then let the first demo play. As the title screen reappears (before the menu appears), press and hold Down+Select+I+II. Once the menu appears, press (while keeping the other buttons held) Run. Finally, once the intro cutscene appears, press and hold (while keeping the other buttons held) Run to be taken to a combination level select and powerup toggle.

Sound Test#

Bomberman_TG16_Sound_Test.png

Enter BOMSOUND as a password. It will register as invalid. Now enter any valid password to be taken to the sound test.

(Source: Ragey)

Unused Graphic#

Black Bomberman sliding. It is used in the European-exclusive Amiga & Atari ST ports however.

(Source: FlyingOmelette)

Unused Music#

Music number: 2D
A slowed down remix of the Game Over theme that only loops the first portion of the track.

Music number: 36
An alternative boss theme that went unused in this game, but later appeared in Super Bomberman 3.

Music number: 37
Like above, a second boss theme was scrapped and later used in Super Bomberman 3.

Music number: 38
An extended remix of the title screen theme from the NES game.

Music number: 39
An alternative death theme.

(Source: FlyingOmelette)

Regional Differences#

USA

Japan

Some options in the title screen have been renamed in the USA version. The copyright info has been slightly changed too. Like with other games, a rather sloppy trademark symbol was added into the logo in the USA version.

USA

Japan

The tap controller screen in battle mode has a recolored controller tap depending on each region to resample the different controllers.

USA

Japan

USA version changes the controller and console design to resample them in a different region.

(Source: FlyingOmelette)