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Angry Birds 2

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Unused Sounds#

Debug#

If you look at the game files, there is an unused audio file titled debug.ogg. It appears that this is a test audio of someone saying, "Debug".

Cinematics#

Meta.mp4#

The game files showcase this unused video file of a low quality animation of the META logo.

Developer Notes#

Base Game#

Notes in the base game.

Localization.txt#

The localization file, which is used like a CSV file, has tags noting which things have made it into a public release of the game: either Active Ingame,Final (Loca) or Not in game yet.

Developer Game Configuration#

To do:
Load and showcase these.

In the game's unnamed asset directory, there's an unused GameMasterData configuration going by Group GachaTest.

Group GachaTest#

(Source: Pastebin - https://pastebin.com/raw/Qa8iM3LH)

A test configuration for Gacha, watching ads for Gacha and using it for that is possible.

Debugging Functions#

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Notes: Unfortunately, in 2.15.0 ban has been completely implemented you can't use forever without offline. Functions for the game in the Unity editor. Maybe rework this later and get it working in-game.

Many names for a small number of debugging functions are mentioned in the cooked game assets, but their classes seem to be stripped from the game assembly after every public release. There is still some stuff to look at, however.

DrawCollision
IngameConsole
DebugMenu

AI Debug Info#

Related to AIController, setting m_showDebugInfo to true in an associated scene makes the game draw lines over the object. Doing the same for AIPointOfInterest in the Unity editor draws wire spheres over objects.

Unknown AutoResizedClickArea Debug Function#

Related to AutoResizedClickArea, setting m_debugInfo to true in an associated scene does something.

Unknown PhysicsSettings Debug Function#

Related to PhysicsSettings, setting m_debugShowCenterOfMass to true in an associated scene draws wireframes?

Removed Debug Code#

The following code is present in said classes but contain no related code from having their flags on.

m_isShowingDebugInfo is present in Run. m_showDebugInfo is present in VisualEffectSpawner.

Filesystem Oddities#

The boss/VS theme is named boss_part_X, oddly starting with 2 without any mention of part one. Some other files have name typos like gatcha.

Developer Leftovers#

Symbols#

The Android release has left a folder with symbols for all assemblies in the expansion file.

assets/bin/Data/Managed/Assembly-CSharp-firstpass.pdb
assets/bin/Data/Managed/Assembly-CSharp.pdb
assets/bin/Data/Managed/FluentAssertions.pdb
assets/bin/Data/Managed/NewtonSoft.Json.pdb
assets/bin/Data/Managed/Rovio.Abba.Arena.Common.pdb
assets/bin/Data/Managed/Rovio.Abba.Arena.FakeOpponents.pdb
assets/bin/Data/Managed/Rovio.Abba.DailyDeals.Common.pdb

(Source: LolHacksRule)

Build Script#

The iOS version left over a build script named response.rsp in the compiled assembly directory.

-out="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/tempStrip" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/../platform_native_link.xml" -x="/var/folders/86/mjt6twk52vj9_945xqb520s80000gq/T/tmp905eb7a.tmp" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/TypesInScenes.xml" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Assets/link.xml" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Assets/AppCenter/link.xml" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Assets/FacebookSDK/link.xml" -x="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Assets/JsonDotNet/link.xml" -d="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/Assembly-CSharp-firstpass.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/SignInWithApple.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/Unity.TextMeshPro.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/Fabric.Core.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/Facebook.Unity.Settings.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/DOTween.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/UnityDLL.dll" --include-unity-root-assembly="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/UDP.dll" --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed" --rule-set=Conservative --editor-data-file="/Users/jenkins/agent/workspace/ABBA_iOS/ABBA/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json" --platform=iOS --enable-engine-module-stripping --engine-stripping-flag=EnableUnityConnect --engine-stripping-flag=EnableCrashReporting --engine-modules-asset-file="/Applications/Unity2019.4.28f1/PlaybackEngines/iOSSupport/Whitelists/../modules.asset"

Linker Metadata#

A few metadata files for the linker, contained in the same directory, are left over in the iOS version.

TypesInScenes.xml:

<linker>
    <assembly fullname="Assembly-CSharp-firstpass">
        <type fullname="AndroidPermissionsPlugin" preserve="nothing"/>
    </assembly>
    <assembly fullname="Assembly-CSharp">
        <type fullname="AIControllerPig" preserve="nothing"/>
        <type fullname="AIPointOfInterest" preserve="nothing"/>
        <type fullname="AIPointOfInterestManager" preserve="nothing"/>
        <type fullname="AIPointOfInterestVelocityControl" preserve="nothing"/>
        <type fullname="Abba.Run.Hud.PigCounter.PigCounterView" preserve="nothing"/>
        <type fullname="AdSearchApi" preserve="nothing"/>
        <type fullname="AimingTriggerThrower" preserve="nothing"/>
        <type fullname="AlphaBasedOnWidget" preserve="nothing"/>
        <type fullname="AmbienceRoomParticles" preserve="nothing"/>
        <type fullname="AndroidPermissionsController" preserve="nothing"/>
        <type fullname="AndroidPermissionsPopupController" preserve="nothing"/>
        <type fullname="AnimatedAlpha" preserve="nothing"/>
        <type fullname="AnimatedAlphaRecursive" preserve="nothing"/>
        <type fullname="AnimatedAnchor" preserve="nothing"/>
        <type fullname="AnimatedButton" preserve="nothing"/>
        <type fullname="AnimatedColor" preserve="nothing"/>
        <type fullname="AnimatedColorRecursive" preserve="nothing"/>
        <type fullname="AnimatedCounterLabel" preserve="nothing"/>
        <type fullname="AnimatedGachaAudioTrigger" preserve="nothing"/>
        <type fullname="AnimatedLabelSpacing" preserve="nothing"/>
        <type fullname="AnimatedPanelClip" preserve="nothing"/>
        <type fullname="AnimatedProgressBar" preserve="nothing"/>
        <type fullname="AnimationCallbacks" preserve="nothing"/>
        <type fullname="AnimationEventAudio" preserve="nothing"/>
        <type fullname="AnimationHandler" preserve="nothing"/>
        <type fullname="AnimationPoser" preserve="nothing"/>
        <type fullname="AnimatorStateReporter" preserve="nothing"/>
        <type fullname="AppCenterBehavior" preserve="nothing"/>
        <type fullname="AppCenterSettings" preserve="nothing"/>
        <type fullname="AppTracking.Presentation.Views.InGameAppTrackingView" preserve="nothing"/>
        <type fullname="ArrowBoard" preserve="nothing"/>
        <type fullname="AssetDownloadPermissionPopup" preserve="nothing"/>
        <type fullname="AssetDownloadPermissionPopupAlt" preserve="nothing"/>
        <type fullname="AudioClanChestCardSequence" preserve="nothing"/>
        <type fullname="AudioClipCleanup" preserve="nothing"/>
        <type fullname="AutoBalancer" preserve="nothing"/>
        <type fullname="AutoDestroy" preserve="nothing"/>
        <type fullname="AutoDestroyParticles" preserve="nothing"/>
        <type fullname="AutoResizedClickArea" preserve="nothing"/>
        <type fullname="BackgroundFlyer" preserve="nothing"/>
        <type fullname="BackgroundFlyerSpawner" preserve="nothing"/>
        <type fullname="BalloonInflater" preserve="nothing"/>
        <type fullname="Battlecry" preserve="nothing"/>
        <type fullname="BeamerGunVisual" preserve="nothing"/>
        <type fullname="Bird" preserve="nothing"/>
        <type fullname="BirdCageAudioEventListener" preserve="nothing"/>
        <type fullname="BirdIdentifierColorChanger" preserve="nothing"/>
        <type fullname="BirdPOIBehaviour" preserve="nothing"/>
        <type fullname="BirdTokenSprite" preserve="nothing"/>
        <type fullname="BirdUnlockSequence" preserve="nothing"/>
        <type fullname="Blizzard" preserve="nothing"/>
        <type fullname="Block" preserve="nothing"/>
        <type fullname="Bomb" preserve="nothing"/>
        <type fullname="BonusLevelRunFailedScreen" preserve="nothing"/>
        <type fullname="BonusRunCompletedScreen" preserve="nothing"/>
        <type fullname="Boost" preserve="nothing"/>
        <type fullname="BorrowCardFromOtherPanel" preserve="nothing"/>
        <type fullname="Boss" preserve="nothing"/>
        <type fullname="BossMetadataCollection" preserve="nothing"/>
        <type fullname="BossPig" preserve="nothing"/>
        <type fullname="BossSwitcher" preserve="nothing"/>
        <type fullname="BracketTournamentAnimationAudio" preserve="nothing"/>
        <type fullname="BracketTournamentAvatar" preserve="nothing"/>
        <type fullname="BracketTournamentAvatarInBracket" preserve="nothing"/>
        <type fullname="BracketTournamentBracketTab" preserve="nothing"/>
        <type fullname="BracketTournamentDuelTab" preserve="nothing"/>
        <type fullname="BringTheAngerPigsPopAudio" preserve="nothing"/>
        <type fullname="Bumper" preserve="nothing"/>
        <type fullname="BundleShopItem" preserve="nothing"/>
        <type fullname="CameraRotation" preserve="nothing"/>
        <type fullname="CameraShake" preserve="nothing"/>
        <type fullname="CameraShakeEventListener" preserve="nothing"/>
        <type fullname="CameraSortingMode" preserve="nothing"/>
        <type fullname="CardButton" preserve="nothing"/>
        <type fullname="CardColorScriptableObject" preserve="nothing"/>
        <type fullname="CardLevellingUp" preserve="nothing"/>
        <type fullname="CardPanel" preserve="nothing"/>
        <type fullname="CardPanelHolder" preserve="nothing"/>
        <type fullname="CardShaderEffect" preserve="nothing"/>
        <type fullname="CardSlot" preserve="nothing"/>
        <type fullname="CardVisual" preserve="nothing"/>
        <type fullname="CardVisualAnimator" preserve="nothing"/>
        <type fullname="CardVisualConfigurationData" preserve="nothing"/>
        <type fullname="CelebrateEffect" preserve="nothing"/>
        <type fullname="ChallengePopupAnimationEventListener" preserve="nothing"/>
        <type fullname="ChapterCameraController" preserve="nothing"/>
        <type fullname="ChapterPointLoader" preserve="nothing"/>
        <type fullname="ChapterScreenLevelPoint" preserve="nothing"/>
        <type fullname="ChapterScreenLighting" preserve="nothing"/>
        <type fullname="ChapterScreenPickupPoint" preserve="nothing"/>
        <type fullname="CharacterProp" preserve="nothing"/>
        <type fullname="Chili" preserve="nothing"/>
        <type fullname="ClanDailyScoreChallengeLeaderboard" preserve="nothing"/>
        <type fullname="Clans.ClanCreation.CreateClanConfirmationView" preserve="nothing"/>
        <type fullname="ClassicGameCamera" preserve="nothing"/>
        <type fullname="ClusterBomb" preserve="nothing"/>
        <type fullname="Code.Behaviours.Mechanicals.CapsuleBounceZone" preserve="nothing"/>
        <type fullname="Code.Behaviours.Triggers.TriggerFilter" preserve="nothing"/>
        <type fullname="Code.GUI.Cards.RecommendedBirdLabel" preserve="nothing"/>
        <type fullname="Code.GUI.Costumes.GUILevelPickupMannequinLoader" preserve="nothing"/>
        <type fullname="Code.GUI.PlayerInfoBar.GUIEnergyBarAnimationHandler" preserve="nothing"/>
        <type fullname="Code.GUI.Reporting.GUIPlayerReportingMessagePopup" preserve="nothing"/>
        <type fullname="CollisionDetectionControl" preserve="nothing"/>
        <type fullname="ConstantPushForce" preserve="nothing"/>
        <type fullname="Content.DailyScoreChallenge.GUIPlayerInfo.GUIClanPlayerInfo" preserve="nothing"/>
        <type fullname="Content.DailyScoreChallenge.GUIPlayerInfo.GUIGenericPlayerInfo" preserve="nothing"/>
        <type fullname="Content.DailyScoreChallenge.GUIPlayerInfo.GUIGlobalSeasonalPlayerInfo" preserve="nothing"/>
        <type fullname="Content.DailyScoreChallenge.GUIPlayerInfo.GUIPlayerInfoHandler" preserve="nothing"/>
        <type fullname="Content.Rewards.Costumes.CostumeRewardDisplaySetter" preserve="nothing"/>
        <type fullname="Content.Rewards.Costumes.MannequinRewardOverrideProvider" preserve="nothing"/>
        <type fullname="Content.Rewards.RewardHandoutVisualizationCode.GUIExtraCardRewardVisualization" preserve="nothing"/>
        <type fullname="Content.Rewards.RewardHandoutVisualizationCode.GUIInfiniteHeartRewardVisualization" preserve="nothing"/>
        <type fullname="ContinuousBeamShooter" preserve="nothing"/>
        <type fullname="ConvertibleBlock" preserve="nothing"/>
        <type fullname="CostumeEventInfoContent" preserve="nothing"/>
        <type fullname="CostumeEventWithDuplicatesInfoContent" preserve="nothing"/>
        <type fullname="CostumeEvolution.DirectPurchase.EvolutionDirectPurchaseView" preserve="nothing"/>
        <type fullname="CostumeEvolutionEventInfoContent" preserve="nothing"/>
        <type fullname="CostumeStars" preserve="nothing"/>
        <type fullname="Countdown" preserve="nothing"/>
        <type fullname="CrashMetadataApplicationEventsProxy" preserve="nothing"/>
        <type fullname="CreditsLinePool" preserve="nothing"/>
        <type fullname="CreditsScreen" preserve="nothing"/>
        <type fullname="CreditsScrollingInput" preserve="nothing"/>
        <type fullname="CustomMagicDuckSpawnerPosition" preserve="nothing"/>
        <type fullname="CutsceneVisual" preserve="nothing"/>
        <type fullname="DailyDeals.DailyDealShopFactoryComponent" preserve="nothing"/>
        <type fullname="DailyDeals.Mock.MockDailyDealsData" preserve="nothing"/>
        <type fullname="DailyDeals.View.DailyDealConfirmationView" preserve="nothing"/>
        <type fullname="DailyDeals.View.DailyDealItemView" preserve="nothing"/>
        <type fullname="DailyDeals.View.DailyDealShopView" preserve="nothing"/>
        <type fullname="DailyDeals.View.DealOfferTagView" preserve="nothing"/>
        <type fullname="DebugCompactRecordViewer" preserve="nothing"/>
        <type fullname="DebugGameDirector" preserve="nothing"/>
        <type fullname="DebugHttpServer" preserve="nothing"/>
        <type fullname="DebugInput" preserve="nothing"/>
        <type fullname="DebugMenu" preserve="nothing"/>
        <type fullname="DebugMenuNew" preserve="nothing"/>
        <type fullname="DelayedPurchaseDelivery.View.DelayedPurchasePopupView" preserve="nothing"/>
        <type fullname="DestroyNotify" preserve="nothing"/>
        <type fullname="Destructible" preserve="nothing"/>
        <type fullname="DestructibleMaterialDamageZone" preserve="nothing"/>
        <type fullname="DestructibleProp" preserve="nothing"/>
        <type fullname="DestructionMeter" preserve="nothing"/>
        <type fullname="DestructionMeterAnimator" preserve="nothing"/>
        <type fullname="DestructionMeterScoreParticle" preserve="nothing"/>
        <type fullname="DestructionSoundManager" preserve="nothing"/>
        <type fullname="DieAtAltitude" preserve="nothing"/>
        <type fullname="DisplayFrametime" preserve="nothing"/>
        <type fullname="Dive" preserve="nothing"/>
        <type fullname="DoorPanel" preserve="nothing"/>
        <type fullname="DrawCollision" preserve="nothing"/>
        <type fullname="DrawJoints" preserve="nothing"/>
        <type fullname="DuplicateCostumeBonusPage" preserve="nothing"/>
        <type fullname="DuplicateCostumeEventEndPage" preserve="nothing"/>
        <type fullname="DuplicateCostumeToFPage" preserve="nothing"/>
        <type fullname="ElevatorFloorIndicator" preserve="nothing"/>
        <type fullname="EndOfWorldMapMessage" preserve="nothing"/>
        <type fullname="EnvironmentSway" preserve="nothing"/>
        <type fullname="EventGlowHandler" preserve="nothing"/>
        <type fullname="EventNotificationDataMap" preserve="nothing"/>
        <type fullname="EventPopupContentMap" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventCurrencyParticleReplacer" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventCurrencySpriteReplacer" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.ConfirmationPopup.EventShopConfirmationMannequin" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.ConfirmationPopup.EventShopConfirmationPopupView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.ConfirmationPopup.EventShopEvolutionConfirmationView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.EventShopInfoView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.EventShopItemView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.EventShopPage" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.EventShop.EventShopView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.GUICurrencyEventConversionView" preserve="nothing"/>
        <type fullname="Events.CurrencyEvent.InfoBar.EventCurrencyInfoBarView" preserve="nothing"/>
        <type fullname="Events.EvolutionEvent.EvolutionEventInfoView" preserve="nothing"/>
        <type fullname="Explosion" preserve="nothing"/>
        <type fullname="ExtraCardAudio" preserve="nothing"/>
        <type fullname="ExtraCardDisplaySetter" preserve="nothing"/>
        <type fullname="ExtraCards.MEB.UI.ExtraCardPanelView" preserve="nothing"/>
        <type fullname="ExtraCards.MEB.UI.ExtraCardView" preserve="nothing"/>
        <type fullname="FabricAudioManager" preserve="nothing"/>
        <type fullname="FabricComponentCallback" preserve="nothing"/>
        <type fullname="FallingDuckBranchPatcher" preserve="nothing"/>
        <type fullname="Fan" preserve="nothing"/>
        <type fullname="FeatherFrenzyRewardAudio" preserve="nothing"/>
        <type fullname="FeatherFrenzyVisualContent" preserve="nothing"/>
        <type fullname="FeatureUnlockVisual" preserve="nothing"/>
        <type fullname="FireRing" preserve="nothing"/>
        <type fullname="FireRingExplosive" preserve="nothing"/>
        <type fullname="Fireball" preserve="nothing"/>
        <type fullname="FireworksBlock" preserve="nothing"/>
        <type fullname="FirstLevelScenario" preserve="nothing"/>
        <type fullname="Floater" preserve="nothing"/>
        <type fullname="FlyTowardsCamera" preserve="nothing"/>
        <type fullname="FollowCamera" preserve="nothing"/>
        <type fullname="FollowCameraDuringTransition" preserve="nothing"/>
        <type fullname="FontController" preserve="nothing"/>
        <type fullname="FontSetting" preserve="nothing"/>
        <type fullname="GUIActionsPanel" preserve="nothing"/>
        <type fullname="GUIAdConcentPopup" preserve="nothing"/>
        <type fullname="GUIAdvisorAnimator" preserve="nothing"/>
        <type fullname="GUIAdvisorCharacter" preserve="nothing"/>
        <type fullname="GUIAnchorHandler" preserve="nothing"/>
        <type fullname="GUIAnniversaryPreRunPopup" preserve="nothing"/>
        <type fullname="GUIAppleOnCard" preserve="nothing"/>
        <type fullname="GUIArenaButton" preserve="nothing"/>
        <type fullname="GUIArenaUnlockedPopup" preserve="nothing"/>
        <type fullname="GUIAssetDownloadPopup" preserve="nothing"/>
        <type fullname="GUIAvatarButton" preserve="nothing"/>
        <type fullname="GUIAvatarSelectionPopup" preserve="nothing"/>
        <type fullname="GUIAvatarVisualization" preserve="nothing"/>
        <type fullname="GUIBackgroundVignette" preserve="nothing"/>
        <type fullname="GUIBanPopup" preserve="nothing"/>
        <type fullname="GUIBigDayEventContent" preserve="nothing"/>
        <type fullname="GUIBirdAvatar" preserve="nothing"/>
        <type fullname="GUIBirdCage" preserve="nothing"/>
        <type fullname="GUIBirdSelectLayout" preserve="nothing"/>
        <type fullname="GUIBlackPearlEventRewardVisualization" preserve="nothing"/>
        <type fullname="GUIBlackPearlPartyEventContent" preserve="nothing"/>
        <type fullname="GUIBlackPearlRewardVisualization" preserve="nothing"/>
        <type fullname="GUIBonusRewardPopup" preserve="nothing"/>
        <type fullname="GUIBootcampRoomRewardCounter" preserve="nothing"/>
        <type fullname="GUIBootcampRoomRewardHud" preserve="nothing"/>
        <type fullname="GUIBootcampRoomRewardPopup" preserve="nothing"/>
        <type fullname="GUIBootcampRoomRewardSlot" preserve="nothing"/>
        <type fullname="GUIBossHealthBar" preserve="nothing"/>
        <type fullname="GUIBracketRewardProgressBar" preserve="nothing"/>
        <type fullname="GUIBracketTournamentOverlay" preserve="nothing"/>
        <type fullname="GUIBracketTournamentSignUpEventPopup" preserve="nothing"/>
        <type fullname="GUIBracketTournamentTabsEventPopup" preserve="nothing"/>
        <type fullname="GUIBracketTree" preserve="nothing"/>
        <type fullname="GUIBrandedEventPopup" preserve="nothing"/>
        <type fullname="GUIBrandedPayOffPopup" preserve="nothing"/>
        <type fullname="GUIBrandedShopFocus" preserve="nothing"/>
        <type fullname="GUIBrandedSpellInfoPopup" preserve="nothing"/>
        <type fullname="GUIBrandedSpellPayOffPopup" preserve="nothing"/>
        <type fullname="GUIBringTheAngerEventPopup" preserve="nothing"/>
        <type fullname="GUIButtonLayout" preserve="nothing"/>
        <type fullname="GUIButtonLock" preserve="nothing"/>
        <type fullname="GUICardBackground" preserve="nothing"/>
        <type fullname="GUICardInfoPopupCardVisualHandler" preserve="nothing"/>
        <type fullname="GUICardMultiplierInfoPopup" preserve="nothing"/>
        <type fullname="GUICardProgressBar" preserve="nothing"/>
        <type fullname="GUICardUpgradePopup" preserve="nothing"/>
        <type fullname="GUICasinoBadCardPopup" preserve="nothing"/>
        <type fullname="GUICasinoIntroPopup" preserve="nothing"/>
        <type fullname="GUICenterAfterMomentum" preserve="nothing"/>
        <type fullname="GUIChapterIconsRow" preserve="nothing"/>
        <type fullname="GUIChapterScreen" preserve="nothing"/>
        <type fullname="GUIChapterScreenNameLabel" preserve="nothing"/>
        <type fullname="GUICharacterVisuals" preserve="nothing"/>
        <type fullname="GUICharactersOnPanel" preserve="nothing"/>
        <type fullname="GUIChineseAppleSignInTab" preserve="nothing"/>
        <type fullname="GUIChinesePlayerProfileSetupPopup" preserve="nothing"/>
        <type fullname="GUIClanAccountLocked" preserve="nothing"/>
        <type fullname="GUIClanAgeElement" preserve="nothing"/>
        <type fullname="GUIClanAgeSelectionPopup" preserve="nothing"/>
        <type fullname="GUIClanAvatar" preserve="nothing"/>
        <type fullname="GUIClanBackButton" preserve="nothing"/>
        <type fullname="GUIClanBadgeButton" preserve="nothing"/>
        <type fullname="GUIClanBadgeIconsRow" preserve="nothing"/>
        <type fullname="GUIClanBadgeWidget" preserve="nothing"/>
        <type fullname="GUIClanBattleAlreadyStartedPopup" preserve="nothing"/>
        <type fullname="GUIClanBattleEventLobby" preserve="nothing"/>
        <type fullname="GUIClanBattleLeaderboardElement" preserve="nothing"/>
        <type fullname="GUIClanBattleLoseScreen" preserve="nothing"/>
        <type fullname="GUIClanBattleNonRegisteredScoreScreen" preserve="nothing"/>
        <type fullname="GUIClanBattlePreviewScreen" preserve="nothing"/>
        <type fullname="GUIClanBattleRegistrationScreen" preserve="nothing"/>
        <type fullname="GUIClanBattleResultScreen" preserve="nothing"/>
        <type fullname="GUIClanBattleWinScreen" preserve="nothing"/>
        <type fullname="GUIClanBrowser" preserve="nothing"/>
        <type fullname="GUIClanButton" preserve="nothing"/>
        <type fullname="GUIClanChat" preserve="nothing"/>
        <type fullname="GUIClanChestButton" preserve="nothing"/>
        <type fullname="GUIClanChestCard" preserve="nothing"/>
        <type fullname="GUIClanChestEventInfo" preserve="nothing"/>
        <type fullname="GUIClanChestPage" preserve="nothing"/>
        <type fullname="GUIClanChestRewardsGrid" preserve="nothing"/>
        <type fullname="GUIClanChestScreen" preserve="nothing"/>
        <type fullname="GUIClanChestShopCard" preserve="nothing"/>
        <type fullname="GUIClanChestShopPopup" preserve="nothing"/>
        <type fullname="GUIClanChooseName" preserve="nothing"/>
        <type fullname="GUIClanCreation" preserve="nothing"/>
        <type fullname="GUIClanErrorPopup" preserve="nothing"/>
        <type fullname="GUIClanEventBattleInfo" preserve="nothing"/>
        <type fullname="GUIClanEventButton" preserve="nothing"/>
        <type fullname="GUIClanEventElement" preserve="nothing"/>
        <type fullname="GUIClanEventLoseScreen" preserve="nothing"/>
        <type fullname="GUIClanEventReward" preserve="nothing"/>
        <type fullname="GUIClanEventWinScreen" preserve="nothing"/>
        <type fullname="GUIClanGenericYesNoPopup" preserve="nothing"/>
        <type fullname="GUIClanInfoElement" preserve="nothing"/>
        <type fullname="GUIClanInfoScreen" preserve="nothing"/>
        <type fullname="GUIClanInputClearer" preserve="nothing"/>
        <type fullname="GUIClanJoinAndCreateScreen" preserve="nothing"/>
        <type fullname="GUIClanKickedOutPopup" preserve="nothing"/>
        <type fullname="GUIClanLeaveClanPopup" preserve="nothing"/>
        <type fullname="GUIClanLobby" preserve="nothing"/>
        <type fullname="GUIClanMemberActivityHeader" preserve="nothing"/>
        <type fullname="GUIClanMemberActivityIndicator" preserve="nothing"/>
        <type fullname="GUIClanMemberChatMessage" preserve="nothing"/>
        <type fullname="GUIClanMemberProfile" preserve="nothing"/>
        <type fullname="GUIClanMembersOverview" preserve="nothing"/>
        <type fullname="GUIClanMembersPage" preserve="nothing"/>
        <type fullname="GUIClanMoreInfoStreakboard" preserve="nothing"/>
        <type fullname="GUIClanNotificationElement" preserve="nothing"/>
        <type fullname="GUIClanOverlayHandler" preserve="nothing"/>
        <type fullname="GUIClanPlayerChatMessage" preserve="nothing"/>
        <type fullname="GUIClanPlayerProfileBar" preserve="nothing"/>
        <type fullname="GUIClanProfilePopup" preserve="nothing"/>
        <type fullname="GUIClanRankInfo" preserve="nothing"/>
        <type fullname="GUIClanRegionItem" preserve="nothing"/>
        <type fullname="GUIClanRegionSelectionPopup" preserve="nothing"/>
        <type fullname="GUIClanRequestAcceptButton" preserve="nothing"/>
        <type fullname="GUIClanRequestJoinConfirmationPopup" preserve="nothing"/>
        <type fullname="GUIClanRequestRejectButton" preserve="nothing"/>
        <type fullname="GUIClanRequestRow" preserve="nothing"/>
        <type fullname="GUIClanRequestsButton" preserve="nothing"/>
        <type fullname="GUIClanRequestsPopup" preserve="nothing"/>
        <type fullname="GUIClanScreenHandler" preserve="nothing"/>
        <type fullname="GUIClanSearchPopup" preserve="nothing"/>
        <type fullname="GUIClanSelectBadgePopup" preserve="nothing"/>
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        <type fullname="ZendeskHtmlHandler" preserve="nothing"/>
    </assembly>
    <assembly fullname="UnityDLL">
        <type fullname="Zendesk.Common.ZendeskCore" preserve="nothing"/>
    </assembly>
</linker>

Unity Asset Bundle Manifests#

The Windows Store version of the game left over a few manifest files from internally cooking assets in the Unity Editor.

AssetBundles_WSAPlayer.manifest:

ManifestFileVersion: 0
CRC: 1109816854
AssetBundleManifest:
  AssetBundleInfos:
    Info_0:
      Name: assetbundle_wsaplayer_frameatlas
      Dependencies: {}
    Info_1:
      Name: assetbundle_wsaplayer_frames
      Dependencies:
        Dependency_0: assetbundle_wsaplayer_frameatlas

assetbundle_wsaplayer_frameatlas.manifest:

ManifestFileVersion: 0
CRC: 1160600439
Hashes:
  AssetFileHash:
    serializedVersion: 2
    Hash: dd0fcdccf35946eecab4d7bed70881e2
  TypeTreeHash:
    serializedVersion: 2
    Hash: 52aca65a7b2b6440cf27e3828985e705
HashAppended: 0
ClassTypes:
- Class: 1
  Script: {instanceID: 0}
- Class: 4
  Script: {instanceID: 0}
- Class: 21
  Script: {instanceID: 0}
- Class: 28
  Script: {instanceID: 0}
- Class: 48
  Script: {instanceID: 0}
- Class: 114
  Script: {fileID: 11500000, guid: 4d0c51bb0b6e93049af5e88f93826e3b, type: 3}
- Class: 115
  Script: {instanceID: 0}
- Class: 213
  Script: {instanceID: 0}
Assets:
- Assets/Content/AssetBundleAssets/FrameAtlas/FramesAtlas.mat
- Assets/Content/AssetBundleAssets/FrameAtlas/FramesAtlas.png
- Assets/Content/AssetBundleAssets/FrameAtlas/FramesAtlas.prefab
Dependencies: []

assetbundle_wsaplayer_frames.manifest:

ManifestFileVersion: 0
CRC: 3838703494
Hashes:
  AssetFileHash:
    serializedVersion: 2
    Hash: b58372dd0d0d3dc27ac9feba512b0f2f
  TypeTreeHash:
    serializedVersion: 2
    Hash: 8a3c37879b9b95e5dba3258a01ec6d39
HashAppended: 0
ClassTypes:
- Class: 1
  Script: {instanceID: 0}
- Class: 4
  Script: {instanceID: 0}
- Class: 114
  Script: {fileID: 11500000, guid: 9e2747e3775af504da1a4d5a46c5a1ce, type: 3}
- Class: 114
  Script: {fileID: 11500000, guid: 4d0c51bb0b6e93049af5e88f93826e3b, type: 3}
- Class: 114
  Script: {fileID: 11500000, guid: 4b39019c864c18b43a576752526adc24, type: 3}
- Class: 114
  Script: {fileID: 11500000, guid: 1b3dc54f924693f41b5cbecb267e647a, type: 3}
- Class: 115
  Script: {instanceID: 0}
Assets:
- Assets/Content/AssetBundleAssets/Frames/FrameTier11.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier6.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier8.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier5.prefab
- Assets/Content/AssetBundleAssets/Frames/FramesConfig.asset
- Assets/Content/AssetBundleAssets/Frames/FrameTier3.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier10.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier13.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier1.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier12.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier9.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier7.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier14.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier4.prefab
- Assets/Content/AssetBundleAssets/Frames/FrameTier2.prefab
Dependencies:
- D:/Unity/ab2/ABBA/Assets/../AssetBundles_WSAPlayer/assetbundle_wsaplayer_frameatlas

Internal Project Name#

The game commonly mentions "ABBA" in the game's files and assembly; this likely stands for Angry Birds: Big Adventure and is also part of the game server address.

References#


  1. https://play.google.com/store/apps/details?id=com.rovio.baba&hl=en↩︎