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Ys: The Oath in Felghana (PlayStation Portable)

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Originally for PC, Ys: The Oath in Felghana is a remake of Wanderers from Ys, taking one of the more divisive entries and overhauling it by utilizing the engine built for The Ark of Napishtim, with an extended storyline, remastered music and far more forgiving combat mechanics.

Unlike its contemporaries, The Ark of Napishtim on PSP and Origin on PS Vita, Falcom handled the port themselves, and it shows, being far more optimized for the hardware.

The Unused Graphics section contains spoilers.

To do:
There are several unused maps that remain from the original PC version. Can be accessed through memory editing, like on PC.

  • S_0000
  • S_2000
  • S_5012, S_5112
  • S_6107
  • S_7000
  • S_9000 - S_9009

Unused Graphics#

An unused title screen mockup appears in the USRDIR\data\menu folder.

A more revealing version of Dularn after said person has been finally defeated appears in the USRDIR\data\portrait folder. This does not seem to appear within the game, even in the JP version.

Image titles from places in Ark of Napishtim were left in the final version. It appears they only replaced what was necessary with Oath of Felghana locations and left the rest as they were, much like the Windows version.

The Fountain of Prayer

Windseeker Heights

The Altar of Brillante

The Cave Lake

Sunrise Inlet

The Fleet of Romn Empire

The Cavern of Wyvern

The Throne Floor

The Sacrament Floor

The Coast Road

Regional Differences#

USRDIR\data\menu Folder#

JP Version

NA Version

Comments

For the EN version, the JP title was removed, XSeed credits were added and the coloring of the entire texture was slightly changed.

USRDIR\data\portrait Folder#

XSeed used a considerable amount of artistic license to change much of the English used in the original JP version. They also added descriptions for each area of the game.

JP Version

NA Version