the cutting room mirror

Ys: Ancient Ys Vanished Omen (Sharp X1)

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The very first second version of the very first Ys game. One of five ports initially released for various Japanese computers.

Unused Tiles#

A placeholder included with the game's tile sets.

Unused Font Sets#

YsI_sharpx1_fontsm.png YsI_sharpx1_fontlg.png

When Falcom designed the Music Test, it looks as though they made two font sets to work in either a 640 x 200 or 640 x 400 resolution. Though the test is used in other versions is either absent or has yet to be discovered.

Unused Text#

As this game uses the same script, pointers, and assets as the PC-88 version it was ported from, it also has the same unused dialog and item names found in it.

Item Names#

The text for the 'Status Screen' has names in it that do not appear in the game. These names are likely leftover from the development process, but since the game writes what the player has (or doesn't have) to memory on top of this, it doesn't matter. *Note: These names being present does not necessarily mean the data for these items is still present (status unknown).

Text

LARGE SHIELD

HALF PLATE

POTION OF HEAL

J.D. RING

1 UP

Dialogue#

There is a fair amount of unused text in this game. All of these text blocks have pointers in the appropriate pointer tables, however nothing triggers them (special thanks to mizuwari & forrealsyall for help with translating some of these).

Location

Japanese Text

Translation

Dios’ Armor Shop

まいどありがとう

Thanks for your continued patronage.

Rosetti’s Weapon Shop

まいど ありがとう
     ございました。

Thank you very much for your continued patronage.

Minean NPC

 とうぞくのいえには いぜん しんでんからもちだした
 ざいほうが ならんでいるそうよ。

They say that the thief's house is filled with treasures that were stolen from the temple a long time ago.

Nurse

    もっと かいますか?

はい

いいえ

Would you like more?

Yes

No

Nurse

   おだいじに····

Take care...

Adol

 はっこつしたいが たいまつの ひかりに
 よって あおじろく うかびあがる。

The skeletal fragments glow in a pale blue light from the torch.

Adol

    したいの はめていた ゆびわが
 かすかな ひかりを はなっているようだ。
 なんの ゆびわだか わからないが 
 とにかく もっていくことにしよう。

The ring seems to be emitting a faint glow. I don't know what kind of ring it is, but I'll take it with me regardless.

Adol

 とびらは いっぽうつうこうに なっているようだ。
 いくら おしても ひらかない。

The door seems to be one-way only. No matter how hard I push, it won't open.

Adol

アドルが 6さつ の ほんを かさねると
 まばゆいばかりの ひかりが あふれだし
 あたりは やわらかな やすらぎに つつまれていった。

As Adol stacked the six books, a dazzling light began to pour out, and the surroundings were enveloped in a soft, peaceful atmosphere.