Toy Story 2 on Game Boy is a different game compared to the console game, following mostly the same plot and order of levels but now in a clunky platformer that would leave you falling down into a flight of stairs thinking you're a real space ranger. All from the developer of delayed jump presses and clunky controls who got to work on the last handheld Toy Story game.
Unused Music#
Three songs end prematurely because cutscenes automatically transition to the next screen after certain periods of time. GameShark code 01??0CC7 will play the selected songs anywhere.
Level Scene#
ID 06
Game Over#
ID 08
Ending#
ID 14
Leftover Super Game Boy Music#
Every Super Game Boy song from A Bug's Life remains inside the game. The music data is located at 0x14000-157F8.
Debug Features#
Several debugging features exist and are quite useful too. Enable them by using the Game Genie code FF3-35F-E6A or GameShark code 01FFA4C5.
Level Skip#
Once the debugging features are enabled, level skipping features become accessible. Pause and press Start and Select to skip the level, password included. Secondly, level-segments can also be skipped by pausing and pressing Start and A.
Free Movement Mode#
Enabled along with level skipping, a free-movement mode is activated. Hold Select, and press Up, Right, Left or Down to move anywhere onscreen. Keep in mind that obstacles cannot be phased through and enemies still hurt you. Let go of the buttons to drop and resume normal controls.
Level Select and Cutscene Viewer#
A level select and cutscene viewer can be accessed by using the GameShark code 01??82C6 (values 04 and up) on the main menu.
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The Toy Story series | |
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SNES |
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Genesis |
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Game Boy (Color) |
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Windows |
Toy Story • Toy Story 2 • Buzz Lightyear of Star Command • Disney Learning 1st Grade • Toy Story 3 |
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Nintendo 64 |
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PlayStation |
Toy Story 2 (Prototypes) • Buzz Lightyear of Star Command • Toy Story Racer |
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Dreamcast |
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PlayStation 2, PlayStation Portable |
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Nintendo DS |
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Wii, Mac OS X |
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PlayStation 3, Xbox 360 |
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Plug & Play |
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