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The Simpsons Wrestling

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The Simpsons Wrestling is, as you may have guessed, a licensed wrestling game featuring characters from The Simpsons. It is notorious for its poor quality, itself due to excruciating executive meddling from FOX Interactive behind the scenes.

"D'oh, it just gets worse and worse!"

Sub-Pages#

Unused Graphics#

UI#

Where's the any key?

load.tim is an unused load game menu.

They fight!And bite!

Amongst the mugshots from the character select screen in bselect.spr are Itchy and Scratchy. While they are playable in a secret bonus mode, they aren't ever an option on the character select menu.

Stage Graphics#

These can be found in the VRAM of each respective stage.

Barney's Bowl-O-Rama#

SimpsonsWrestling_bowlrma_cobblestone.png SimpsonsWrestling_bowlrma_pinmachine.png

A cobblestone surface and pin setter.

Burns' Mansion#

A wad of cash.

A Montgomery Burns banner, either meant to be seen on a wall or hanging from above the arena.

Were you gonna give my noggin a floggin'?

A portrait of what appears to be a pipe wrench.

Downtown#

Alice Glick was meant to be seen in the audience.

A signpost with a banner for Mayor Quimby's mayoral campaign.

Evergreen Terrace#

Snowball II, Abe Simpson, and Helen Lovejoy have unused animation frames of blinking, and Santa's Little Helper's tail wagging. In-game, they are all completely static.

Itchy & Scratchy#

SimpsonsWrestling_itchy_HousePic.png SimpsonsWrestling_itchy_Vase.png

A wall-mounted photo of a house, and a vase that was probably meant to be on the table in the background.

Poochy has an unused frame of his mouth open. In-game, he has a static grin.

Krustylu Studios#

A Krusty the Clown banner.

Kwik-E-Mart#

SimpsonsWrestling_kwike_SeaCaptainHead1.pngYarrr...

The Sea Captain has two unseen head turns. In-game, he remains static.

The inside of Apu's cash register. A cash register can be seen through the window, but strangely is missing the tray.

Moe's Tavern#

A puddle of water and a door.

Nuclear Plant#

The flowers in the background were meant to have an eye blinking animation, but only the first frame is ever seen.

A stream of nuclear sludge.

Spaceship#

An animation of Pong, referencing Season 2's Treehouse of Horror.

A "CHAMPION OF THE UNIVERSE" banner.

Careful, they're ruffled!

A floating potato chip, a nod to the Season 5 episode Deep Space Homer.

Unused and Secret Levels#

school.s3d#

A full but unused arena based on Springfield Elementary School. It can be seen by swapping the text "krusty.s3d" with "school.s3d" in BIG.BIN, which will cause the game to load the school level instead of the Krustylu Studios level.

According to a post on the website of level designer Mike Ebert, this arena was cut following the Columbine Massacre.

Simpsons_Wrestling_school1.pngSimpsons_Wrestling_school2.png

bigape.s3d#

A secret arena with a picture of the developers and mascot of Big Ape Productions drawn as Simpsons characters. It can be played by entering Circle, R2, R1, Circle, R2, R1 on the pause menu, then starting a new match.

Unused Music#

SONG09.dat#

A music track that may have belonged to the cut Springfield Elementary level.

Unused Character#

An unused character, Super Homer, is referenced throughout the game data. At 0x8746C in the executable are a few leftovers:

homer2.smc
Super Homer

The only remaining character data is homer2.txt, which shows different stats from normal Homer:

homer2.txt

homer.txt

# apeed 1.9 jump 0.8
mass 7
speed 1.8
radius .25
height .65
jump 0.6
shadow 0.35
gravity -1.5
jattack 0.6
ejump 5
throw 0.5
fling 2.5

sequence 0.1 0.1 0.1 0.1
hitpoints 170
hprecover 4.0
energy 100
erecover 0.07

ecosts 10 30 80

ropetime 2.7
ropebounce 1.6 1.6 1.6
ropeattack 1.6 1.6 1.6
runanim 0.2
reload 3.0
end
# special energy mode
mass 7
speed 2.3
radius .5
height .75
jump 0.60
shadow 0.38
gravity -1.5
jattack 0.6
ejump 5
throw 0.5
fling 2.5

sequence 0.1 0.1 0.1 0.1
hitpoints 170
hprecover 3.5
energy 100
erecover 0.07

ecosts 10 30 80

ropetime 2.5
ropebounce 1.5 1.5 1.5
ropeattack 1.5 1.5 1.5
runanim 0.2
reload 3.0
end

Unused Text#

SLUS_012.27#

Throughout the executable are references to source code files:

c:/proj/sony/homer/game/CHARS.C
c:/proj/sony/homer/game/CREDITS.C
c:/proj/sony/homer/game/fx.c
c:/proj/sony/homer/game/main.c
c:/proj/sony/homer/game/MODEL.C
c:/proj/sony/homer/game/OPENING.C
c:/proj/sony/homer/game/player.c
c:/proj/sony/homer/system/LLJOY.C
c:/proj/sony/homer/system/SCREEN.C
c:/proj/sony/homer/system/sound.c
c:/proj/sony/homer/system/SPRITE.C
c:/proj/sony/homer/system/texture.c
c:/proj/sony/homer/util/FMODEL.C
c:/proj/sony/homer/bp/BAPWORLD.C

At 0xA84 are the full names of some of the characters:

Montgomery Burns
Groundskeeper Willie
Herschel Krustofski
Apu Nahasapeemapetilon

At 0xC2C is an early build date:

17 January 2001 ... RC8

BIG.BIN#

At 0x82D78 is the name of a removed file:

tomato.smc

Build Date#

SimpsonsWrestlingBuildDate.png

Pause the game and press Square, Circle, L1, R1 to see a build date, which is the same in all regions.

Dummy Files#

DUMMY.STR is the FOX Interactive logo, albeit with a watermark for the shareware version of VideoFramer.

SimpsonsWresting_DUMMY.webm

There are also two TXT files with short development notes, titled DUMMY.TXT and DUMMY2.TXT.

File

Text

DUMMY.TXT

Inserted to mark end of SLUS file.

DUMMY2.TXT

To comply with TRC 4.1