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Version 1.0.0#
The original version released on the physical Game Cards. It was finalized some time before July 14, 2017.
Version 1.1.0#
This was a pre-release patch released prior to July 21, 2017 (the game's launch date) that did the following:
- Activated online battles, including Salmon Run.
- Made save files encrypted; In Version 1.0.0, all saves were stored as plaintext.
- Various bug fixes and other changes.
(Source: OatmealDome)
Version 1.1.1#
A day-one update released on July 21, 2017, presumably enabling online multiplayer.
Version 1.1.2#
- A balance update released on July 26, 2017.
Fixes and adjustments#
- An occasionally occurring issue allowed players to receive gear from the SplatNet Gear Shop with an unintended combination of gear abilities. The combination of abilities for this type of gear has been changed to match those of gear available for purchase in the Inkopolis Square shops.
- Fixed an issue that prevented ranking information from displaying properly when viewing “Past Records” for League Battle.
Special Gauge#
- Adjusted the number of points required to fill the special gauge for the following weapons:
Version 1.2.0#
This version released on August 23, 2017. It added Lost Outpost as a Salmon Run stage and made a number of balance changes and bug fixes.
Rank#
- Fixed an issue where player rank would change slightly despite a message displaying that stated player rank would not change when other players disconnected early on in a match.
Spectator Mode#
- When spectating from a player's viewpoint, opposing team player names will no longer display unless ZL is pressed.
- When spectating from a player's viewpoint in Rainmaker mode, the on-screen warnings "DON'T RETREAT!" and "Rainmaker-Free Zone!" will now be displayed.
- When spectating from a player's viewpoint, the on-screen ink border that indicates the player is taking damage will now be displayed.
- Fixed an issue where, when a matches ended while spectating from a Bravo team player's viewpoint the turf map results were mistakenly displayed from Bravo team's perspective, despite other results being displayed from Alpha team's perspective.
- Fixed a graphical issue affecting player appearance when standing in the zones in Splat Zones mode.
Salmon Run#
- The new stage Lost Outpost is now available when playing Salmon Run via local wireless at The Shoal.
- 21 weapons have been added to the selection of those available when playing Salmon Run at The Shoal.
- Flyfish can now be defeated by using a Splashdown special on their launchers.
- Fixed an issue where direct hits on a Stinger Boss Salmonid from either a Blaster-class weapon or shots fired while using the Inkjet special did not deal the added damage of their shots exploding, and only destroyed one level of the towering enemy.
- Fixed an issue where Steelhead Boss Salmonids were not exploding with the player team's ink color after being defeated by a Sting Ray special.
- Fixed an issue where destroying one of the Mothership Boss Salmonid's coolers immediately after it appeared would cause an invulnerable cooler to appear on the enemy on the screens of other players.
- Fixed an issue causing players to occasionally clip into stage objects in Marooner's Bay.
- Fixed an issue where playing "With Friends" repeatedly would allow random players to join the group before selecting "Recruit crew members".
- Adjusted parameters for Salmon Run specific weapons:
Weapon |
Changes |
|---|---|
Slosher |
Fixed an issue where the Slosher dealt significantly different damage to Salmonids when standing in slightly different positions. |
Blaster |
▲ Increased damage dealt by shot explosions by approximately 40%. |
Clash Blaster |
▲ Increased damage dealt by shot explosions by approximately 25%. |
Carbon Roller |
▲ Decreased ink consumed by horizontal and vertical swings by approximately 30%. |
Splat Roller |
▲ Decreased ink consumed by horizontal and vertical swings by approximately 14%. |
Multiplayer#
- Fixed an issue where, when taking damage continuously over a short time, the number of sound effects indicating damage did not match the number of times the player took damage.
- Stopped a sound effect that indicated damage dealt when hitting invulnerable opponents descending to the ground after activating their Splashdown special.
- Fixed an issue causing players hiding behind a Splat Brella to not appear when being targeted by a Sting Ray special or the Thermal Ink or Haunt abilities.
- Fixed an issue where opponents were not being damaged when run into with roller or brush weapons while standing on uninkable sloping surfaces.
- Inking the trees growing in The Reef and Inkblot Art Academy stages will no longer earn points or fill the special gauge.
- Fixed an issue occurring at specific points in Inkblot Art Academy where players returning to the point of activation after using the Inkjet special or landing after executing a Super Jump would occasionally fall through the stage.
- Fixed an issue occurring in Starfish Mainstage where specific areas would not appear to be inked on the turf map after they had been inked during play.
- Fixed an issue occurring in Sturgeon Shipyard where players would occasionally fall through the stage.
- Fixed an issue occurring in Port Mackerel where inking the top of an uninkable container near the center of the map earned a small amount of points and filled the special gauge slightly.
- Changed the movement range of the forklifts in Port Mackerel to fix an issue where players caught between the forklift and a sponge were occoasionally pushed inside the forklift.
- Adjusted the path of the tower in Tower Control mode in Port Mackerel to fix an issue where players caught between the tower's pillar and a stage object when the tower entered a narrow space appeared to be shaking.
- Adjusted the size of the[sponge near the spawn points in Port Mackerel to fix an issue where a slight discrepancy existed between the height of the sponge when fully expanded and the height of the platform on the tower.
Weapons#
- Adjusted parameters for main and special weapons:
Shooters
Weapon |
Adjustment |
|---|---|
Sploosh-o-matic |
▲ Increased movement speed while shooting by 11%. |
Luna Blaster |
▲ Increased accuracy of shots fired immediately after jumping by 17%. |
Blaster |
▲ Reduced duration of inaccurate firing after jumping by 1/4 of a second. |
Clash Blaster |
▲ Expanded area inked by a single shot. |
Rollers
Weapon |
Adjustment |
|---|---|
Carbon Roller |
▲ Decreased amount of ink consumed by a horizontal or vertical swing by 25%. |
Splat Roller |
▲ Decreased amount of ink consumed by a horizontal or vertical swing by 10%. |
Dynamo Roller |
▲ Extended range for dealing maximum damage to an opponent by 14%. |
Chargers
Weapon |
Adjustment |
|---|---|
Splat Charger |
▲ Reduced amount of time required to fully charge a shot by 4/60 of a second. |
E-liter 4K |
▲ Reduced amount of time required to fully charge a shot by 4/60 of a second. |
Goo Tuber |
▲ Reduced amount of time required to fully charge a shot by 5/60 of a second. |
Splatlings
Weapon |
Adjustment |
|---|---|
Heavy Splatling |
▲ Increased movement speed while charging by 20%. |
Splat Dualies
Weapon |
Adjustment |
|---|---|
Enperry Splat Dualies |
▲ Extended firing range by 9%. |
Splat Dualies |
▲ Extended firing range by 9%. |
Special Weapon Adjustments
Special Weapon |
Adjustment |
|---|---|
Baller |
▲ During use, reduced amount of damage received from opponent Shooters (excluding Blasters), Splatlings, and Dualies by 40%. |
Other changes#
- Players who were in your last played Splatfest Battle will now appear in Inkopolis Square.
- Fixed an issue where attempting to open the League Battle "Records" section caused the game to crash.
- Fixed an issue where content could not be drawn on the edges of the screen when zoomed in while creating a post for display in Inkopolis Square.
- Fixed an issue where following a multiplayer match, a long animation played appearing to award the player far more experience points than they had actually earned.
(Source: Inkipedia)
Version 1.3.0#
This version released on 8 September, 2017.
Salmon Run#
- Changes made to the Sting Ray and Splashdown specials for multiplayer also apply to their use in Salmon Run.
- Bombs thrown by the Steelhead will no longer land on top of Flyfish or Scrappers.
- Fixed an issue causing no damage to be dealt to Steel Eels hit with a Sting Ray if the Sting Ray's shot inked any portion of the Steel Eel other than the pilot even slightly.
- Fixed an issue preventing damage from being dealt to a Griller hit with a Sting Ray attempting to hit its weak point by shooting through it. Sting Rays that only hit the main body of a Griller will now also deal some damage.
- Fixed an issue causing Steelheads that appeared in specific locations of the Lost Outpost stage not to attack.
- Fixed an issue where two players attempting to pick up a single Golden Egg just prior to the end of a wave caused one of them to be unable to pick up any Golden Eggs during the following wave.
- Fixed an issue where after playing Salmon Run online, players from your session who appeared in Inkopolis Square were always equipped with the Splattershot Jr.
- Fixed an issue where players who disconnected just prior to starting a round of play would appear to be holding a Rainmaker-like weapon.
- Fixed an issue causing the location of the arrow indicating the player’s character as well as their title to be incorrect on the result screen when other players disconnected just prior to the end of a round of play.
- Fixed an issue causing players using roller-type weapons to get a communications error after holding the ZR button for an extended period.
Splatfest#
- Fixed an issue where during a Splatfest, all players you recently played with appeared in Inkopolis Square with a Splatfest Tee with no slots filled in, regardless of the actual status of their Splatfest Tee.
- Experience points required to fill in slots on Splatfest Tees have been changed in the following ways:
- Slot 1 - 4000 → 7500
- Slot 2 - 8000 → 7500
- Slot 3 - 12000 → 7500
- Total - 24000 → 22500
Multiplayer#
- Adjustments have been made to refine matchmaking criteria in Ranked Battles so players with much closer Power Rating will get matched up even in the same rank. How much ranks rise or fall will be adjusted based on this criteria. The tendency for ranks above S+0 to be matched up will not change with this update.
- In Ranked Battle, regarding the special gauge increasing automatically based on mode-specific conditions, until now the special gauge would fill up regardless of the points required for the main weapon being used. Now, main weapons with a lower special gauge point requirement will have their gauges filled faster, and those with a higher point requirement will have their gauges filled more slowly.
- Fixed an issue causing the area below where shots from a Sloshing Machine or Rainmaker hit a wall to not be inked.
- Fixed an issue where players with the Inkbrush or Octobrush equipped occasionally dealt continuous damage to opponents when coming into contact with them on uninkable surfaces.
- Fixed an issue causing sponges touched by an Inkbrush or Octobrush to expand rapidly.
- Fixed an issue where players with a roller or brella-type weapon equipped would temporarily be unable to recover from damage after coming into direct contact with an opponent and being knocked back.
- Fixed an issue preventing players from damaging opponents via direct contact immediately after performing a vertical swing with a roller-type weapon.
- Ink splats will no longer appear on players submerged in ink when hit by a Sting Ray fired by one of their allies.
- Fixed an issue causing shots from the Inkjet to occasionally disappear without exploding when hitting stage objects at certain angles.
- Fixed an issue where players with active Ink Armor hit by the Splat Brella would react as though protected by the armor, but also as if they had taken damage.
- Fixed an issue preventing ink from properly appearing on walls where the wall intersected with a grate.
- Fixed an issue when using Spectator Mode in Private Battle that caused Squid Beakons to not be destroyed after being used.
- Fixed an issue causing walls intersecting with grates to appear uninked when hit with the explosion from a Suction Bomb.
- Fixed an issue causing players to clip into stage objects on Sturgeon Shipyard.
Main weapon adjustments#
- Specifications for some of the main weapons have been changed.
Weapon |
Adjustment |
|---|---|
Tri-Slosher |
▼ Changed maximum damage from 62.0 to 52.0. |
Special weapon adjustments#
- Specifications for some of the special weapons have been changed.
Weapon |
Adjustment |
|---|---|
Sting Ray |
▲ Firing the Sting Ray continuously for 1.5 seconds will cause a shock wave to appear around the ink blast, significantly increasing its damage radius. |
Splashdown |
▲ Decreased amount of time the player remains at the peak height of their jump by 10/60 of a second. |
Ink Storm |
▲ Increased radius of affect by roughly 13%. |
Baller |
▲ Made the Baller less likely to be knocked back when hit with enemy attacks. |
Inkjet |
▼ Increased the size of the hit box of the player using the Inkjet, making them easier to shoot down. |
Ink Armor |
▼ Shortened the period of invulnerability after the Ink Armor is destroyed by 8/60 of a second.
|
Sub weapon adjustments#
- Specifications for some of the sub weapons have been changed.
Weapon |
Adjustment |
|---|---|
Sprinkler |
▲ Of the three levels of ink spray the Sprinkler gives off after placement, duration of the medium level of ink spray was extended by 5 seconds. |
Point Sensor |
▲ Increased radius of effect by roughly 20%. |
Splash Wall |
▲ Decreased time until deployment after throwing out the Splash Wall by 0.5 seconds. |
Squid Beakon |
▲ Decreased ink consumption from 90% to 75% of ink tank capacity. |
Special gauge adjustments#
- Points required to fill the special gauge for some weapons have been changed.
Weapon |
Adjustment |
|---|---|
Sploosh-o-matic |
▲ 180 ⇒ 170 |
Splash-o-matic |
▲ 180 ⇒ 170 |
Aerospray RG |
▲ 180 ⇒ 170 |
N-ZAP '85 |
▲ 200 ⇒ 190 |
Weapon|S2|Main|Splattershot Pro |
▲ 180 ⇒ 170 |
.96 Gal |
▲ 210 ⇒ 200 |
Blaster |
▲ 180 ⇒ 170 |
L-3 Nozzlenose |
▲ 180 ⇒ 170 |
Carbon Roller |
▲ 180 ⇒ 160 |
Splat Roller |
▲ 180 ⇒ 170 |
Inkbrush |
▲ 170 ⇒ 160 |
E-liter 4K Scope |
▲190 ⇒ 170 |
Goo Tuber |
▲ 180 ⇒ 160 |
Splat Brella |
▲ 170 ⇒ 160 |
Tentatek Splattershot |
▼ 210 ⇒ 230 |
Rapid Blaster |
▼ 180 ⇒ 210 |
Splat Charger |
▼ 180 ⇒ 190 |
Other changes#
- When talking to Murch, a player's current Cash and Super Sea Snails will now be displayed in the upper right portion of the screen.
- Fixed an issue in Ranked Battle where teammates disconnecting while your rank meter was empty would mistakenly cause it to appear to be cracked.
- Fixed an issue causing certain gear, such as the Splatfest Tee to be ranked incorrectly when sorting gear by "Most used".
- Fixed an issue where no damage was dealt when slowly rolling into the Squid Bumpers when testing the Baller special.
Version 1.4.0#
This version released on 11 October, 2017.
Version 1.4.1#
This version released on 20 October, 2017.
Changes#
- Fixed an issue allowing brella weapons used by opponents to shoot while their umbrellas remained open.
- Fixed an issue allowing players using the Goo Tuber to store a charged shot indefinitely by charging briefly, immediately becoming a squid, then keeping the charge as long as ZL wasn’t released.
- Fixed an issue allowing player to pass through the squid barrier surrounding the spawn points on Snapper Canal.
Version 1.4.2#
This version released on 1 November, 2017.
Changes#
- In Splatfest Battle (team), when the player with the highest Splatfest Power on a team has a power exceeding 2200, all players on the team will be treated as having that higher Splatfest Power value for matchmaking purposes.
Version 2.0.0#
This version released on 24 November, 2017.
Version 2.0.1#
This version released on 1 December, 2017.
Changes#
- Fixed an issue occurring for players who had applied the Ver. 2.0.0 update, where the Great Zapfish was not appearing in Inkopolis Square once the necessary conditions had been met.
Version 2.1.1#
This version released on 28 December, 2017.
Multiplayer#
- Fixed an issue in Clam Blitz mode where overtime would mistakenly end too soon when the barrier timer expired.
- This occurred when the losing team activated the barrier timer and then took the lead, and the barrier remained open until the match timer reached zero.
- Fixed an issue where hitting an opponent standing on particular stage features with direct hits from the Inkjet special occasionally caused the shots to not explode or deliver damage to the opponent.
- Fixed an issue where the player would get into landforms when executing a Super Jump from a specific location to a specific location in Port Mackerel.
League Battle#
- Fixed an issue where immediately after a team's Highest League Power was updated, if results could not be uploaded due to a poor network connection or other reasons, that Highest League Power was not reflected in the online ranking list until Highest League Power was updated again.
Other#
- Fixed an issue preventing weapon test targets in certain locations from taking damage from an Ink Storm.
Version 2.2.0#
This version released on 17 January, 2018.
Version 2.2.1#
This version released on 19 January, 2018.
Multiplayer#
- Fixed an issue when playing Splat Zones in Shellendorf Institute where certain obstacles were only appearing on one team's side of the map.
- Fixed an issue in which a fully-charged shot from the Bamboozler 14 Mk I would pass through things such as other players, just as with other fully-charged charger shots.
- This issue was introduced in the previous update.
- Slightly decreased the size of hit detection between each shot and the player due to an oversight for all Dualies.
Salmon Run#
- Fixed an issue in which a fully-charged shot from the Bamboozler 14 Mk I would pass through things such as Chums, just as with other fully-charged charger shots.
- This issue was introduced in the previous update.
Version 2.2.2#
This version released on 7 February, 2018.
Changes#
- Fixed an issue in Arowana Mall that allowed players to climb over a specific barrier railing, gaining access to the enemy spawn location.
Version 2.3.0#
This version released on 28 February, 2018.
Version 2.3.1#
This version released on 2 March, 2018.
Multiplayer#
- Clam Blitz mode: Fixed the problem where bullets or clams were able to pass through the covers at the top of the goals.
Version 2.3.2#
This version released on 14 March, 2018.
Multiplayer#
- Issues where players would dodge roll or perform a Splashdown in Arowana Mall would sometimes lead to them being treated as though they landed outside the map have been fixed.
- Issues where it was difficult to discern between different colors of ink in Goby Arena during Splatfests have been fixed.
Version 2.3.3#
This version released on 26 March, 2018.
Salmon Run#
- Fixed the issue where friends couldn’t join the Online Lounge if a part time job was created with Grizzco.
Version 3.0.0#
This version released on 25 April, 2018.
Version 3.0.1#
This version released on 9 May, 2018.
Fixes and adjustments#
Ranked Battle
- Fixed an issue for Rank X causing the “Danger!” warning message to appear mistakenly just after the calculating period ended.
Octo Canyon
- Fixed an issue causing instances of unintended text strings to display for some of Callie’s gameplay analysis messages.
Other changes
- Fixed an issue in Private Battles at The Shoal causing the game to shut down when changing equipped gear.
- Fixed an issue causing on-screen image corruption when the game had been running for a long time.
- Fixed an issue occurring for specific hairstyles with certain gear equipped, where switching between kid and squid form repeatedly caused portions of the character’s hair to appear in a mistaken position.
Version 3.1.0#
This version released on 14 June, 2018.
Version 3.2.0#
This version released on 13 July, 2018.
Version 3.2.1#
This version released on 27 July, 2018.
Multiplayer#
- Fixed an issue where bombs thrown from some types of Bomb Launchers would not cause damage when they directly hit a bubble from a Bubble Blower.
- Fixed an issue where a Rainmaker shot that hits a bubble from a Bubble Blower would only do some of the intended damage.
- Fixed an issue where Tenta Missiles fired while locked on to a Rainmaker barrier would not impact the position of the Rainmaker barrier.
Salmon Run#
- Fixed an issue where, when a lot of Snatchers are present, the max number of Golden Eggs on the stage goes down and new Golden Eggs do not appear.
Version 3.2.2#
This version released on 9 August, 2018.
Multiplayer#
- Fixed the issue where a player that has used Super Jump or the Inkjet may suddenly become invisible and returned to the center of the stage.
Version 4.0.0#
This version released on 14 September, 2018.
Version 4.1.0#
This version released on 3 October, 2018.
Version 4.2.0#
This version released on 7 November, 2018.
Version 4.3.0#
This version released on 5 December, 2018.
Version 4.3.1#
This version released on 16 December, 2018.
Version 4.4.0#
This version released on 30 January, 2019.
Version 4.5.1#
This version released on 15 March, 2019.
Fixes#
Multiplayer#
- Fixed an issue occurring during Clam Blitz matches in Piranha Pit, where clams on the ground that touched a specific piece of stage terrain were causing the game to crash.
Version 4.6.0#
This version released on 3 April, 2019.
Version 4.6.1#
This version released on 12 April, 2019.
Fixes#
Multiplayer
- Made fixes to the data scheduled for an upcoming release.
- Changes were made to the planned Japanese exclusive Mecha gear:
Mecha Body - AKM: Ink Saver (Sub) → Sub Power Up Mecha Legs - LBS: Stealth Jump → Object Shredder
Version 4.7.0#
This version released on 24 April, 2019.
Version 4.8.0#
This version released on 28 May, 2019.
Version 4.9.0#
This version released on 26 June, 2019
Version 4.9.1#
This version released on 18 July, 2019.
Fixes and adjustments#
- The data for the Final Splatfest has been updated.
- Fixed an issue causing the player to appear in an unintended location after falling into water while performing a dodge roll with a Dualie weapon equipped.
Version 5.0.0#
This version released on 31 July, 2019.
Version 5.0.1#
This version released on 10 October, 2019.
Multiplayer#
- Fixed an issue causing players to mistakenly move forward while in mid-air during the first swing of an Ultra Stamp when pressing and holding ZR to swing the stamp repeatedly.
- Fixed an issue allowing players to jump further than intended when jumping at a specific time while using the Ultra Stamp.
- These changes fix the issue of players being able to enter areas of certain stages they should have been restricted from.
- Fixed an issue causing players with poor internet connections to not appear in the appropriate location on the screens of other players when using certain special weapons at a specific time.
- Fixed an issue in Starfish Mainstage allowing players to gain access to the opponent's base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
- Fixed an issue in Sturgeon Shipyard allowing players to gain access to the opponent's base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
- Fixed an issue in Manta Maria allowing players to gain access to the opponent's base via a specific grate when jumping while pressing and holding ZR to ink continuously with the Inkbrush or Octobrush.
- Fixed an issue in Shellendorf Institute causing players to clip into the stage terrain when moving near a certain wall.
- Fixed an issue in Shellendorf Institute occurring in Rainmaker mode allowing players to clip into a specific piece of stage terrain.
- Fixed an issue in Camp Triggerfish that had previously allowed players to gain access to an Inkrail from an unintended direction by slightly adjusting the rail's position.
Other changes#
- Play may now be limited for players if they experience frequent connection errors while waiting for remaining players to arrive after joining a Ranked Battle match lobby.
Version 5.2.0#
This version released on 22 April, 2020.
Version 5.2.1#
This version released on 16 June, 2020.
Changes to multiplayer#
- Fixed an issue where if the player had Dualie-type weapons equipped, they could travel farther in the air than intended when dodge-rolling, as the result of a certain combination of movements.
- Fixed an issue where the player could land in a different location than intended if they activated a Booyah Bomb and then quickly ended the effect.
General#
- Fixed various issues to improve gameplay.
Version 5.2.2#
This version released on July 1, 2020.
Changes to multiplayer#
- Made it so players are unable to dive into ink on a wall and move along an unintended path in the time between using a Booyah Bomb and returning to the ground.
- Fixed an issue in Starfish Mainstage in which players could invade the opposing team's base if they jumped at the right time on top of a certain part of chain-link fencing.
Version 5.3.0#
This version released on 19 August, 2020.
Version 5.3.1#
This version released on October 28th, 2020.
Changes to Ranked Battles#
- Adjusted settings for X Rank battles so that during times when there are many players online, players with high X Power will be more likely to match with each other.
- Further changes may be made depending on how the situation develops.
- Made it so that for X Rank battles, other players' names are not displayed on the screen while waiting for players to join.
- Made it so that for X Rank battles, you may battle with someone even if they're blocked via console settings if that player's estimated rank is within the top 2,000.
Changes to Splatfests#
- Made it so that in Pro-mode Splatfest Battles, other players' names are not displayed on the screen while waiting for players to join when Splatfest Power is considerably high. (Above 2,200)
- Made it so that in Pro-mode Splatfest Battles, you may battle someone even if they're blocked via the console settings if that player's Splatfest Power is considerably high.
Additional notes#
In X Rank Battles and Pro-mode Splatfest Battles, X Power and Splatfest Power serve an important role in determining who you match with and your order in the ranking.
To calculate those values correctly, it's important that opponents are chosen without any deviation, and therefore we utilize a system that detects improper Power manipulation based on match data.
Suspect data is manually scrutinized, and if it is determined that improper behavior is conclusively evident, that month's records will be invalidated, and a penalty will be applied in accordance with the Nintendo Account User Agreement. Additionally, these systems are updated daily.
We are addressing this type of improper behavior, but incidents of users improperly manipulating Power by intentionally limiting their opponents are extremely few when compared to the whole, though they are occasionally detected.
Therefore, in order to allow users to play Ranked Battles and Pro-mode Splatfests without worrying about this behavior, we believe it's important to not only refine the systems to detect improper behavior but also to make it difficult to carry out this kind of behavior, and so we have prepared this update.
Please note that we will continue to make adjustments to things such as weapons after long-term analysis of the data.
- When you download the latest update data, you will no longer be able to communicate in The Shoal with players using older update data.
- This update also includes changes not listed here, such as improvements to the gameplay experience.
- Sufficient space on the internal system memory or a microSD card is required to download the update.
- Save data will still be available for use after downloading the update.
Version 5.4.0#
This version released on 24 February, 2021.
Version 5.5.0#
This version released on 29 September, 2021.
Version 5.5.1#
This version released on 14 November, 2022.