the cutting room mirror

Unused Maps

This is a sub-page of Splatoon 2.

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Splatoon 2 has a lot of early maps, test maps, and unused maps, including a fair amount of things that come from Splatoon. Most of the unused maps use grayboxing to map out levels before completion, a technique where a game developer would make a concept purely out of placeholder assets before fleshing out the visuals with polish.

Unused Multiplayer Map Entries#

All of the maps from the first game appear in unused data, along with some completely new maps.

Internal name

English name

Notes

Fld_Athletic00_Vss

Camp Triggerfish

Returned on April 24, 2018, to coincide with Version 3.0.

Fld_Crank00_Vss

Urchin Underpass

Fld_Ditch00_Vss

The Reef

Unused version of the existing map that has since been removed (Fld_Ditch01_Vss is the used version). The Reef was the first map developed for the game, so it's possible this was used in one of the demo versions.

Fld_Hiagari00_Vss

Mahi-Mahi Resort

Omitted from early versions of the game.

Fld_Jyoheki00_Vss

Flounder Heights

Fld_Kaisou00_Vss

Hammerhead Bridge

Fld_Kawa00_Vss

Snapper Canal

The aqueduct stage that was seen in the direct wouldn't appear until October 7th, 2017.

Fld_Maze00_Vss

Kelp Dome

Returned on September 16th, 2017.

Fld_Office00_Vss

Ancho-V Games

Returned on July 12, 2018.

Fld_Pillar00_Vss

Manta Maria

Has since been released, though it is unclear if this entry was used for the final map (see note below about Port Mackerel).

Fld_Pivot00_Vss

Museum d'Alfonsino

Fld_Quarry00_Vss

Piranha Pit

Returned on March 30th, 2018.

Fld_Ruins00_Vss

Bluefin Depot

Fld_SeaPlant00_Vss

Saltspray Rig

Fld_SkatePark00_Vss

Blackbelly Skatepark

Returned on October 27th, 2017.

Fld_UpDown00_Vss

Arowana Mall

Returned on February 2nd, 2018.

Fld_Warehouse00_Vss

Walleye Warehouse

Returned on December 15th, 2017.

It is notable that Port Mackerel's filename uses "01" instead of "00", so these entries may just be for testing.

(Source: Lean on Discord)

Test Maps

TF1409_AmiiboTest#

This map contains all of the amiibo models except Pearl, Marina, and the Octoling Amiibos. They all stand idle, and going near them has no effect.

Watch on YouTube

TF2110_MapParts#

Lots of objects and lifts that are used in Story mode can be seen in this map.

Watch on YouTube

TF04_EnemyTest#

The map contains lots of enemies from Octo Canyon, as well as one random Inkrail.

Watch on YouTube

TF202_Sennyu#

An early version of Octoseeker Shakedown

Watch on YouTube

TF203_Gabon#

An early version of Enter the Octohurler.

Watch on YouTube

TF242_Gorogoro#

An early version of Secret Bowling Alley.

Watch on YouTube

TF852_runaway_test_backup#

An early version of The Floating Garden.

Watch on YouTube

D_TestRiver#

A version of Snapper Canal that features Turf War and an early Rainmaker layout. The stage may have had trees at the time.

Watch on YouTube

P2_TestTunnel#

A version of Shellendorf Institute that features Early layout (excluding Clam Blitz)

Watch on YouTube

D_TestUniversity#

A version of Shellendorf Institute that features Turf War and an early Rainmaker layout. The stage had more trees present, and lots of missing objects.

Watch on YouTube

TF1300_OctCave00 & TF1301_OctCave01#

In this unused Story Mode map, you begin in Octcave00 with a giant rotating object on your right and a few enemies in front of you. On the platform on your left, you'll find two more rotating objects. Killing all the enemies will earn you a key, so you can travel to OctCave01 through the manhole gate.

Watch on YouTube

TF880_Battle0-TF888_Battle8#

In this unused Story Mode map, you move through six maps battling enemies and trying to stay alive. After defeating all the enemies on the stage, a manhole will appear and you can travel to the next battle stage.

Watch on YouTube

TF906_rogaining_pivot#

In this unused Story Mode map, you spawn in Museum d'Alfonsino, and moving around will make rivals jump upon you. There are no Mini Zapfish, so this map cannot be completed.

Watch on YouTube

TF802_rogaining_crank#

In this unused Story Mode map, you spawn in Urchin Underpass. There are no rivals on this map, but there are Mini Zapfish, so you can complete the level easily.

Watch on YouTube

TF918_rogaining_Tutorial#

In this unused Story Mode map, you spawn in the tutorial, and moving around will make rivals jump upon you. There are Mini Zapfish present, so you can complete this level.

Watch on YouTube

TF908_rogaining_tuzura#

An early version of Octolings Ahoy!.

Watch on YouTube

Early Maps

Unused Maps