the cutting room mirror

Quake 4

Singleplayer Napalm Launcher#

Added in Patch 1.3, the Napalm Launcher is normally a multiplayer-only weapon. However, if the "give all" cheat or the command "give weapon_napalmgun" are used in singleplayer, the Napalm Launcher can be added to the player's weaponry.

It works perfectly in singleplayer and holds 20 shots before needing to be reloaded. It even has a reload animation (not seen in multiplayer since that mode disables weapon reloading), which consists of removing the fuel tank on the bottom of the weapon and inserting a new one.

It's worth noting that the other multiplayer-only weapon, the Gauntlet, is not available in singleplayer. Even using console commands to give the weapon directly to the player will not have it appear in the inventory.

Quake4NapalmLauncherReload.mp4

There is also an unused singleplayer model for Napalm Launcher ammo ("spawn ammo_napalmgun" for the SP version and "spawn ammo_napalmgun_mp" for the MP Ammo), as singleplayer uses more "normal" ammo pickups while multiplayer uses simpler, Quake III Arena-styled ammo boxes.

Singleplayer

Multiplayer

Unused Pickups#

With the "spawn" command, it is possible to spawn the pickups for every weapon. This includes the Gauntlet and Blaster, weapons normally always equipped by the player in multiplayer and singleplayer respectively.

Neither of these can be picked up by the player. Whether this is because these are unfinished or due to both weapons being infinite ammo (since the player can only pick up a copy of a weapon if they don't have maxed ammo) is unknown.