This page details pre-release information and/or media for Quake 4.
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This page is rather stubbly and could use some expansion. |
Development Timeline#
2005
- October 18 - Quake 4 is released in the US for Windows.
- October 20 - The Linux version is released in the US.
- October 21 - The Windows version is released in Europe.
- November 22 - The Xbox 360 version is released in the US.
- December 2 - The Xbox 360 version is released in Europe.
2006
- March 24 - The Macintosh version is released in Europe.
- April 14 - The Macintosh version is released in the US.
Behind-the-Scenes Videos#
The Bonus DVD included with the Special DVD Edition of Quake 4 included various videos about the game's development.
Making Of#
Xbox 360 Trailer#
Concept Art#
Quake 4: Awakening Expansion#
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This needs some investigation.
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Quake 4 was intended to have an expansion pack subtitled Awakening developed by Ritual Entertainment, but it was ultimately cancelled for unknown reasons.
Renders#
In 2015, character artist Vitaliy Naymushin would post untextured model renders on his ArtStation profile.
A render of an enemy, possibly a boss known as the "Valkaryne".
The Tank from Quake II was set to make a return in Awakening.
A render of a quadrupedal enemy known as the "Retch". It does somewhat resemble the Vore from the first Quake, so perhaps this is a reimagining of that enemy.
(Source: Vitaliy Naymushin's ArtStation)
References#
https://web.archive.org/web/20180223211357/http://www.naymushin.com/resume/