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Unused Pokémon

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This is a sub-page of Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team.

Unused Pokémon Data#

The graphics and dialogue assigned to these Pokémon are used for various game mechanics, but they can't be fought or recruited by any means; thus, all their other data goes unused.

They can be used as the main character by using the cheat codes below, in which the "????" corresponds to the relative Pokémon ID code.

Red Rescue Team (GameShark)

Blue Rescue Team (Action Replay)

820048D0 00FF
82030698 ????

021136E4 000000FF
021136A8 0000????

Note that this code should be enabled before finishing the personality test. This will force the game to select Charmander as the main character, and then to change it into the desired Pokémon before the first cutscene.

Code

Name (JP)

Name (EN)

Category (JP)

Category (EN)

Palette

Size

Type

Walkable Tiles

Friend Area

Ability

Shadow Size

Base Exp.

Recruit Chance

0000

何者か

??????????

ふめいポケモン

Eruption Pokémon

0x00

1

Normal

Ground

None

Overgrown

Large

100

-999

01A4

ゴンベ

Munchlax

おおぐいポケモン

Big Voice Pokémon

0x0C

1

Psychic

Ground

None

Pressure

Medium

100

0

01A5

なにか

Decoy

なにものポケモン

Slacker Pokémon

0x03

1

Steel

Ground

None

Pressure

Medium

1

0

01A6

せきぞう

Statue

せきぞうポケモン

Coal Pokémon

0x05

1

Water

Ground

None

Drizzle

Small

14

7

01A7

レックウザ

Rayquaza

てんくうポケモン

Sky High Pokémon

0x03

4

Dragon, Flying

Ground, Magma, Water, Sky

Stratos Lookout

Air Lock

Large

230

0

These are their stats for each level:

Munchlax

Level

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

91

92

93

94

95

96

97

98

99

100

Decoy

Level

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

57

58

59

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

91

92

93

94

95

96

97

98

99

100

Statue

Level

1-100

Rayquaza (clone)

Level

1-100

(Pokémon Data Structure: Data Crystal)

Below are explanations about their use by the game:

  • ??????????: This seems to be a placeholder or an early test. Trying to make it appear by using any kind of method makes the game crash due to multiple invalid data fields. It also has unique unused dungeon ally dialogue. Very unusually, its Japanese name 何者か Someone is encoded using two kanji characters, which are not supported by the Japanese versions; this string will be shown as two white squares followed by "か" in-game.
  • Munchlax: Part of its animations are used for two side-story events, which occur randomly after the main story is finished, the remaining animations go unused. Its dungeon dialogue is used for Pokémon escorted in missions. Notably, while Munchlax reuses Loudred's category in the English localization, the Japanese versions instead use the unique おおぐい Big Eater, which matches its category in Diamond and Pearl and all later games.
  • Decoy: Its graphics are used for the Decoy status aliment, and its dungeon dialogue is used for Gengar escorted during the relative side-story missions.
  • Statue: It has a single sprite image which is used for the Kangaskan Statue, which allows you to save the game before entering a dungeon during story events. In dungeons, it appears completely black due to a glitch.
  • Rayquaza: A clone of Rayquaza, whose animations are used for main-story cutscenes.

Unused Pokémon Settings#

Various unused settings for Pokémon data.

(Pokémon Data Structure: Data Crystal)

Unused Pokémon Sizes#

The Pokémon Size value is actually indicating the amount of video memory necessary for its relative overworld graphics. Valid values can go from 1 to 6, but only Pokémon with sizes of 1, 2, and 4 are present in the game.

Unused Walkable Tiles Setting#

Many Pokémon are set in the game's code to be able to walk on specific dungeon floor tiles; however, there are no Pokémon set to be able to walk on both magma and water but not on sky tiles.

Default Speed#

In the main Pokémon data, there is a value that sets the default movement speed modifier, but no Pokémon have a set value different from the regular speed. Also note that the value can go from -2147483648 to 2147483647, which is quite overly long considering that the actual range of valid speed values is only six.

"None" Pokémon Type#

Many Pokémon have no second type, but if the data for a Pokémon is set as such for the first type, it will be displayed as having "None" as type.

"None" Friend Area#

Only some unused Pokémon have "None" set as their friend area. These can still be recruited, but the game will always ask the player to release all of them after leaving the dungeon, saying that the friend area is full.

"-------" Pokémon Ability#

As with the "None" Pokémon type, this is displayed only if set as the first ability. Also, this ability has no description text.

Munchlax's Evolution#

Munchlax can evolve to Snorlax at level 40, but this cannot be triggered in-game, because Munchlax is unobtainable.

Diglett and Dugtrio Shadow#

Diglett and Dugtrio are specially programmed to not display their shadow, which are still actually set to be, respectively, medium and large.