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Minecraft: PlayStation 3 Edition

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Unused Audio#

There exists 2 unused corrupted cave sounds. The fixed versions are used, and the unused versions were removed in a later update. They can only be found in the base game (1.00)'s Minecraft.msscmp.
cave8.binka

cave1.binka


There are also 4 unused cave loops from the Java edition of Minecraft, they can only be found in 1.00's Minecraft.msscmp. Interestingly, the waterfall loop is corrupted.

waterfall.binka (WARNING: LOUD)

ocean.binka

cave_chimes.binka

birds_screaming_loop.binka

The old explode is still in the game's files.
old_explode.binka

Oddities#

  • The click sound from Java Edition is still in the game.
  • There is a duplicate crafting failed sound effect located in "Minecraft.msscmp\note\btn_back".

Debugging Stuff#

Currently in the game's main resource file, Common/Media/MediaPS3.arc Various of inaccessible menus were retained in latest versions, which were intended for use by the developers.

  • DebugCreateSchematic.fui
  • DebugFillArea.fui
  • DebugOptionsMenu.fui
  • DebugPuppeteer.fui
  • DebugSetCamera.fui
  • DebugUIConsoleComponent.fui
  • DebugUIMarketingGuide.fui

Unused/Discarted Alliance Mode#

There were retained unused text lines at the localization file, languages.loc, for a supposed "Alliance" mode on the Battle Minigame,some of these written for variable interpolation format, and they are translated on all languages.

Line

Text

2653

{*PLAYER*} was added to {*TEAM*}

2654

You were added to {*TEAM*}

2655

Max team size is {*SIZE*}!

2656

team(s)

2657

Teams are disabled!

2660

Waiting for more than than {*QUANTITY*} {*OBJECT*} to {*EVENT*}...

2661

Waiting for less than {*QUANTITY*} {*OBJECT*} to {*EVENT*}...

2662

Waiting for no more than {*QUANTITY*} {*OBJECT*} to {*EVENT*}...