the cutting room mirror

Removed Content

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This is a sub-page of Minecraft: Java Edition.

To do:
This page is certainly out-of-date. Things are being removed with every update and not everything removed in the old days is even shown here.

This sub-page is dedicated to the removed content in Minecraft.

Removed blocks#

Locked Chest#

The Locked Chest was a block added for Minecraft's very first ever April Fool's joke back in 2011, when the game was still in its Beta phase of development. After the event was over, however, this block wasn't fully removed, but it would be slowly be deprecated over the coming updates and would eventually be removed by snapshot 13w41a, the details of which are actually somewhat interesting!

Beta 1.4

12w21a

12w22a

13w01a

13w03a

13w18a

Version

Comment

Beta 1.4

This introduced "Steve Co. Supply Crates" that would be created in newly-generated chunks. It was a silly little April Fools' Day prank and a silly little Team Fortress 2 reference! Additionally, it generated light equivalent to a Glowstone block.

Beta 1.4_01

At the time, the chests were indestructible. After this update, the locked chest block was able to be destroyed in one hit, and if left untouched would decay over time similarly to leaf blocks.

Beta 1.8

Unsurprisingly, when the storage chests were updated to use smaller, animated models in Beta 1.8, the locked chests were not changed. They would not recieve any other changes/fixes that the regular chests got from this point and onwards.

12w21a

Their textures were removed and reverted to the blank purple texture from terrain.png (the file that contained all of the game's textures before being split into different individual files).

12w22a

While all sides remain the blank purple texture, the top/bottom is replaced with the Block of Emerald texture as that texture is in the same slot the old texture for the Locked Chest was.

13w01a

The sides are now replaced with the Block of Redstone texture for the same reason as before.

13w03a

Replaced once again with a texture that reads "missing texture".

13w18a

Finally to a purple and black texture that parodies the texture used in games based on the Source engine (such as Team Fortress 2) when a texture is missing.

13w37a

The command to summon was changed to "/setblock ~ ~ ~ minecraft:chest_locked_aprilfools_super_old_legacy_we_should_not_even_have_this".

13w41a

Locked chests were completely removed and its data value, 95, was re-used for 16 colors of stained glass instead, specifically White Stained Glass. So any worlds with Locked Chests will have them instantly converted into White Stained Glass.

(Source: Minecraft Wiki (Images))

Shrub#

The shrub was an unused variant of short grass that did not generate naturally.

Beta 1.6 Test build 3

14w07a

14w10a

14w25a

14w26a

MC Dead Bush 1.png MC Dead Bush 2.png MC Missing Model JE2.png MC Dead Bush 2.png MC Dead Bush 3.png

inventory

Beta 1.6 Test build 3

Beta 1.8 Pre-release

Beta 1.9 Prerelease 6

MC Grass (texture) JE1 BE1.png MC Shrub (item) JE2.png MC Dead Bush (texture) JE1 BE1.png

In early versions of Minecraft, the shrub existed as a hidden, unused plant block. Although it looked almost identical to the dead bush, it functioned very differently under the hood. Most notably, shrubs used a random visual offset, just like tall grass, ferns, and flowers, meaning individual plants didn't line up perfectly on a grid.

Technically, the shrub shared its underlying block ID with tall grass and ferns (holding metadata 0, while grass and ferns were 1 and 2). Because of this, it inherited their mechanics, including a chance to drop wheat seeds when destroyed.

The shrub was likely an early prototype rather than an accident. Developers gave it a distinct name in the code and specifically programmed it to ignore biome color tinting (unlike tall grass). However, it remained unobtainable in survival mode, while the standard dead bush generated naturally throughout world generation.

When Minecraft overhauled its internal block system in snapshot 14w26a, most invalid or unused block variants were deleted. The shrub survived this cleanup, remaining a valid block in the game code for years. The shrub remained until 17w47a, the version in which the Flattening occurred, that the shrub was finally merged into the standard dead bush and removed as a distinct entity.

Cloth#

Added in Java Edition Classic 0.0.20a, there were 16 different colors of wool, referred to as "cloth" at the time

Red

Orange

Yellow

Chartreuse

Green

Spring Green

Cyan

Capri

MC Red Cloth.png MC Orange Cloth.png MC Yellow Cloth.png MC Chartreuse Cloth.png MC Green Cloth.png MC Spring Green Cloth.png MC Cyan Cloth.png MC Capri Cloth.png

Ultramarine

Violet

Purple

Magenta

Rose

White

Light Gray

Dark Gray

MC Ultramarine Cloth.png MC Violet Cloth.png MC Purple Cloth.png MC Magenta Cloth.png MC Rose Cloth.png MC White Cloth.png MC Light Gray Cloth1.png MC Dark Gray Cloth1.png

In Java Edition Classic 0.28 Gray and light gray cloth are now darker.

Light Gray

Dark Gray

MC Light Gray Cloth2.png MC Dark Gray Cloth2.png

Until, in June 24, 2010 build of Infdev, all cloth are getting remove from the game and one of them get rename as "wool"

Infinite Water/lava Source#

MC Infinite Water Source.png

An infinite water source was a block that would repeatedly create water on each of its four orthogonal sides. Added in January 14, 2010 build of Indev 0.31. They could be found in stacks of 99 in the starting house chests.

  • The blocks were added to allow for players to create lakes on floating maps.

MC Infinite Lava Source.png

And an infinite lava source, also referred to as a "volcano block" by Notch, was a block that would repeatedly create lava on each of its four orthogonal sides. Added in January 22, 2010 at 22:51 build of Indev 0.31. They could be found in stacks of 99 in the starting house chests.

  • It appears in the player's inventory in a stack of 5.

In February 1, 2010 at 22:27 build of Indev 0.31, they both are get deleted by sponges.

Until, in June 24, 2010 build of Infdev, they both have been removed.

Human Mob#

To do:
Get more information about this mob.

The human mob in rd-160052.

The mob was first added in rd-132328 and it used both the skin and model from another game Notch was developing around the same time as Minecraft, named Zombie Town. In later versions of the game (namely, rd-160052) you were able to spawn a Human by pressing G, however this function was removed in 0.24_SURVIVAL_TEST. At first, they were relatively harmless, as all they did was jump around while flailing their arms. The animations were inconsistent, however. If your game is running at a high framerate (50-60 FPS), you can see the mob's movement animation start to stutter every once in a while.

The human mob in 0.31 (January 31st, 2010).

The mob was later put back in after the Dock MD3 mobs were taken out, in 0.31 of February 1st, 2010-1 and now drop either string, feathers, or gunpowder. They are also meant to drop flint and steel, however this wasn't working until 0.31 of February 1st, 2010-3, in which you cannot destroy stone and ores with bare hands. They also drown in water despite appearing to be swimming like the player. However, they were replaced by the signature pig, sheep (without wool), zombie, creeper, skeleton, and spider models in 0.31 of February 3rd, 2010.

The human mob in Beta 1.6.3.

In 0.24_SURVIVAL_TEST, the texture for this mob had its goatee removed. In Beta 1.2, the Mob savegame id was removed. In versions prior to Beta 1.6.6, Monster's AI was fully intact and was hostile towards the player (only accessible using map editors, though). After Beta 1.6.6, this mob was slowly being removed update by update and 1.11 completely removed the mob's leftovers from the game. Prior to 1.11, the leftover AI could have been used to create a mob similar to the Human using mods.

(Source: http://minecraft.wiki/w/Mob_(entity))

Potions#

These potions all existed in-game, but could not be brewed or obtained legitimately. All of them acted like base potions in that their appearance was a bottle of water and they had no effect when drunk. They would have been obtained by modifying a potion's damage value with an inventory editor, or with the /give command on servers. These were all removed in 15w31a.

Damage value

Name

Damage value

Name

6, 7

Clear Potion

{{hex|11

Diffuse Potion

13

Artless Potion

14, 15

Thin Potion

{{hex|22, 23

Bungling Potion

27

Smooth Potion

29

Suave Potion

30, 31

Debonair Potion

38, 39

Charming Potion

43

Refined Potion

45

Cordial Potion

46, 47

Sparkling Potion

48

Potent Potion

54, 55

Rank Potion

59

Acrid Potion

61

Gross Potion

62, 63

Stinky Potion

(Source: minecraftwiki.net)

Sounds#

File Name

Sound

Notes

old_explode.ogg

The pre-1.0.0 explosion sound. There are two versions of this file. This was removed completely in 1.6.

drr.ogg

DRR...DRR...DRR... Actually, it's the old arrow hit sound. Also removed in 1.6.

hurt.ogg

Another leftover from an older version! This time it's the hurt sound. Once again, this was removed in 1.6.

breath.ogg

Weird, mechanical-sounding breathing. It's quite horrifying.
Note that the Blaze enemy uses a different sounding breathing noise. This was the last unused sound removed in 1.6.

calm4.ogg

A song made by Notch, officially titled Magnetic Circuit. It would play randomly during the game.
It was used to test the music system and was spotted numerous times throughout the game's lifespan. It was able to be heard when 0.0.22a first released for about an hour before it was removed from the resource servers because Notch thought "it was horrible and didn't fit at all."
Around the 1:37 mark, You can hear Notch say "Mojang Specifications."

Text#

Unused Text#

Identifier

Text

Explanation

Version removed

potion.prefix.uninteresting

Uninteresting

Potion prefixes that didn't make the cut in the final potion system.

1.9

potion.prefix.bland

Bland

potion.prefix.clear

Clear

potion.prefix.milky

Milky

potion.prefix.diffuse

Diffuse

potion.prefix.artless

Artless

potion.prefix.thin

Thin

potion.prefix.flat

Flat

potion.prefix.bulky

Bulky

potion.prefix.bungling

Bungling

potion.prefix.buttered

Buttered

potion.prefix.smooth

Smooth

potion.prefix.suave

Suave

potion.prefix.debonair

Debonair

potion.prefix.elegant

Elegant

potion.prefix.fancy

Fancy

potion.prefix.charming

Charming

potion.prefix.dashing

Dashing

potion.prefix.refined

Refined

potion.prefix.cordial

Cordial

potion.prefix.sparkling

Sparkling

potion.prefix.potent

Potent

potion.prefix.foul

Foul

potion.prefix.odorless

Odorless

potion.prefix.rank

Rank

potion.prefix.harsh

Harsh

potion.prefix.acrid

Acrid

potion.prefix.gross

Gross

potion.prefix.stinky

Stinky

multiplayer.info1

Minecraft Multiplayer is currently not finished, but there

Originally used for the multiplayer menu, but became unused after the screen was redesigned in Beta 1.8.

1.10

multiplayer.info1

is some buggy early testing going on.

multiplayer.ipinfo

Enter the IP of a server to connect to it:

tile.oreRuby.name

Ruby Ore

Unused text for the Ruby and Ruby Ore.

1.10

item.ruby.name

Ruby

commands.chunkinfo.usage

/chunkinfo []

Help information and output for a nonexistent /chunkinfo command.

1.13

commands.chunkinfo.location

Chunk location: (%d, %d, %d)

commands.chunkinfo.noChunk

No chunk found at chunk position %d, %d, %d

commands.chunkinfo.notEmpty

Chunk is not empty.

commands.chunkinfo.empty

Chunk is empty.

commands.chunkinfo.notCompiled

Chunk is not compiled.

commands.chunkinfo.compiled

Chunk is compiled.

commands.chunkinfo.hasNoRenderableLayers

Chunk has no renderable layers.

commands.chunkinfo.hasLayers

Chunk has layers: %s

commands.chunkinfo.isEmpty

Chunk has empty layers: %s

commands.chunkinfo.vertices

%s layer's buffer contains %d vertices

commands.chunkinfo.data

First 64 vertices are: %s

options.saturation

Saturation

Intended for a video saturation option. It was partially implemented in 1.13.2, but was unused and nonfunctional.

1.14

itemGroup.materials

Materials

The Creative inventory menu previously had a Materials tab that was later merged into the Miscellaneous tab in 1.12 to make room for Saved Hotbars.

1.19.3

createWorld.customize.custom.page0

Basic Settings

Support for customized world types was removed in 1.13.

1.21.2

createWorld.customize.custom.page1

Ore Settings

createWorld.customize.custom.page2

Advanced Settings (Expert Users Only!)

createWorld.customize.custom.page3

Extra Advanced Settings (Expert Users Only!)

createWorld.customize.custom.randomize

Randomize

createWorld.customize.custom.prev

Previous Page

createWorld.customize.custom.next

Next Page

createWorld.customize.custom.defaults

Defaults

createWorld.customize.custom.confirm1

This will overwrite your current

createWorld.customize.custom.confirm2

settings and cannot be undone.

createWorld.customize.custom.confirmTitle

Warning!

createWorld.customize.custom.mainNoiseScaleX

Main Noise Scale X

createWorld.customize.custom.mainNoiseScaleY

Main Noise Scale Y

createWorld.customize.custom.mainNoiseScaleZ

Main Noise Scale Z

createWorld.customize.custom.depthNoiseScaleX

Depth Noise Scale X

createWorld.customize.custom.depthNoiseScaleZ

Depth Noise Scale Z

createWorld.customize.custom.depthNoiseScaleExponent

Depth Noise Exponent

createWorld.customize.custom.baseSize

Depth Base Size

createWorld.customize.custom.coordinateScale

Coordinate Scale

createWorld.customize.custom.heightScale

Height Scale

createWorld.customize.custom.stretchY

Height Stretch

createWorld.customize.custom.upperLimitScale

Upper Limit Scale

createWorld.customize.custom.lowerLimitScale

Lower Limit Scale

createWorld.customize.custom.biomeDepthWeight

Biome Depth Weight

createWorld.customize.custom.biomeDepthOffset

Biome Depth Offset

createWorld.customize.custom.biomeScaleWeight

Biome Scale Weight

createWorld.customize.custom.biomeScaleOffset

Biome Scale Offset

createWorld.customize.custom.seaLevel

Sea Level

createWorld.customize.custom.useCaves

Caves

createWorld.customize.custom.useStrongholds

Strongholds

createWorld.customize.custom.useVillages

Villages

createWorld.customize.custom.useMineShafts

Mineshafts

createWorld.customize.custom.useTemples

Temples

createWorld.customize.custom.useOceanRuins

Ocean Ruins

createWorld.customize.custom.useMonuments

Ocean Monuments

createWorld.customize.custom.useMansions

Woodland Mansions

createWorld.customize.custom.useRavines

Ravines

createWorld.customize.custom.useDungeons

Dungeons

createWorld.customize.custom.dungeonChance

Dungeon Count

createWorld.customize.custom.useWaterLakes

Water Lakes

createWorld.customize.custom.waterLakeChance

Water Lake Rarity

createWorld.customize.custom.useLavaLakes

Lava Lakes

createWorld.customize.custom.lavaLakeChance

Lava Lake Rarity

createWorld.customize.custom.useLavaOceans

Lava Oceans

createWorld.customize.custom.fixedBiome

Biome

createWorld.customize.custom.biomeSize

Biome Size

createWorld.customize.custom.riverSize

River Size

createWorld.customize.custom.size

Spawn Size

createWorld.customize.custom.count

Spawn Tries

createWorld.customize.custom.minHeight

Min. Height

createWorld.customize.custom.maxHeight

Max. Height

createWorld.customize.custom.center

Center Height

createWorld.customize.custom.spread

Spread Height

createWorld.customize.custom.presets.title

Customize World Presets

createWorld.customize.custom.presets

Presets

createWorld.customize.custom.preset.waterWorld

Water World

createWorld.customize.custom.preset.isleLand

Isle Land

createWorld.customize.custom.preset.caveDelight

Caver's Delight

createWorld.customize.custom.preset.mountains

Mountain Madness

createWorld.customize.custom.preset.drought

Drought

createWorld.customize.custom.preset.caveChaos

Caves of Chaos

createWorld.customize.custom.preset.goodLuck

Good Luck

Splash Texts#

Splash Text

Explanation

Version Added

Version Removed

Pre-beta!

Added and used in the alpha versions.

Indev 0.31 20100131-2156

Beta 1.2

Alpha version!

Same reason as the previous one.

Indev 0.31 20100202

9.95 euro!

The price of Minecraft during Alpha.

Indev 20100206-2034

Half price!

The price to buy the game during the alpha was half of the final price.

Indev 20100206-2034

Check it out!

Duplicate of the same splash on line 19.

Indev 20100206-2034

Beta 1.8-pre1

Notch <3 ez!

Removed with all other references to Notch and Elin "ez" Zetterstrand, Notch's wife at the time.

Indev 20100219

1.8.5

SOPA means LOSER in Swedish!

SOPA was an infamous bill being put through the United States House of Representatives in 2012 that aimed to target internet piracy. It was heavily criticized for its ability to be used to censor websites and content on the Internet. In Swedish, "sopa" means "to sweep". It is also used as a derogatory slang insult word, comparing someone to the dirt that is swept up. This splash text was removed well after the SOPA bill ultimately failed to pass.

1.1

1.9 (15w42a)

Better than Prey!

Prey was a 2006 first-person shooter. This splash was removed shortly after the release of Prey (the 2017 game), potentially to avoid confusion.

Indev 0.31 20100202

1.12.1 (17w31a)

Hobo humping slobo babe!

Probably removed in an effort to make the game more child-friendly.

Beta 1.8 (Pre-release)

1.14 (19w12a)

Made by Notch!

Removed due to Notch no longer contributing to the game, as well as for certain social media comments best left off this wiki.

Indev 0.31 20100202

1.14 (19w13a)

The Work of Notch!

Alpha v1.0.4

110813!

The date Notch married ez (13 August 2011). Likely removed due to their divorce in 2012 and Mojang's distancing from Notch as previously noted.

Beta 1.8 (Pre-release)

Woo, minecraftforum!

Removed due to Minecraft Forum nearly becoming read-only on June 16, 2019.

Alpha v1.0.13

1.14.2 (1.14.2-pre4 reupload)

Undocumented!

Uncertain why this was removed, despite the name it is defiantly documented.

Indev 0.31 20100202

1.16 (1.16-rc1)

Down with O.P.P.!

References the chorus to "O.P.P." by Naughty by Nature. Likely removed due to "O.P.P." being an acronym for words that are inappropriate.

Indev 20100206-2034

Lewd with two dudes with food!

Seemingly a reference to the song If You're Into It by Flight of the Conchords. Probably removed in an effort to make the game more child-friendly.

Alpha v1.0.4

Switches and ores!

Likely a malapropism of the phrase "Bitches and whores", removed for similar reasons as the previous splash text.

Alpha v1.0.14 (Re-upload)

Huge tracts of land!

A euphemism for large breasts from the famous sketch Monty Python and the Holy Grail. Also could refer to the large terrain present in the game.

Beta 1.0

Totally forgot about Dre!

"Forgot About Dre", a song by Dr. Dre. Probably removed to avoid copyright issues.

Beta 1.8 (Pre-release)

Popping tags!

Possibly a reference to a lyric from the song "Thrift Shop" by Macklemore and Ryan Lewis. Likely removed for possible copyright issues.

1.8 (14w10a)

Getting ready to show!

References to lyrics from the song "Skeletons" by Stevie Wonder, possibly removed for copyright reasons.

1.8 (14w25a)

Getting ready to know!

Getting ready to drop!

Getting ready to shock!

Getting ready to freak!

Getting ready to speak!

Woo, /v/!

/v/ is a video game board on the website, 4chan. Removed because of 4chan drastically changing in ways that are best covered elsewhere.

Alpha v1.0.13

1.17 (pre1)

Привет Россия!

Removed due to Russia's war on Ukraine.

1.1 (11w50a)

1.19 (22w17a)

Minors welcome!

A common phrase for places/events that are appropriate and allow people under the typical legal age, and the game is commonly played by children. Could also be a pun on 'miners'. Possibly removed because of controversy over gaming disorder/addiction.

Indev 20100206-2034

1.21.6 (25w20a)

Happy birthday! I love you! Alex x

Removed specal splash that only showed for player "athna" on July 26th, 2010. Not much is known about this odd splash text and is quite a mystery.

Alpha v1.0.06_01

Alpha v1.0.16_02

Happy birthday, ez!

The splash was only shown on November 9th, ez's birthday.

Alpha v1.0.06_01

1.8.5

Happy birthday, Notch!

The splash was only shown on June 1st, Notch's birthday.

Alpha v1.0.06_01

missingno

Placeholder text if the splash text file is deleted. Also a reference to the infamous glitch of the same name from Pokémon Red and Blue.

Alpha 1.0.12

1.14 (19w13a)

Finally beta!

Added in Beta 1.0 after the Alpha stage finally ended and removed when the Beta stage was well underway.

Beta 1.0

Beta 1.2_01

(Source: Minecraft Wiki)

Anti-Piracy Measure#

This can get annoying because it also shows up in-game as well.

In older versions of Minecraft since Beta 1.6, this message shows up after a while of playing if Mojang's authentication servers return a 400 response code when verifying the session ID, which occurs when the session ID that the launcher passed to the game itself is either invalid, or doesn't match whatever Mojang's server has, which can occur if the session ID is regenerated as a result of logging in from another location, or the player playing using pirated launcher, which obviously doesn't authenticate with Mojang, making the ID not exist in the first place. This error doesn't appear if the game can't connect to the authentication servers at all, as the game only checks for a 400 response code, which it won't get if the computer it's being played on is offline, and now, since the authentication servers themselves, at least at the address the game checks at, are offline themselves, the message no longer appears on any copy, as the game just assumes it's offline.

Minecraft Beta 1.7.3 Unlicensed Copy :(
(Or logged in from another location)
Purchase at minecraft.net

This watermark seems to have been removed in version Beta 1.8.

Expanding Ghasts#

To do:
Has this ever existed in other (Bedrock/Console) editions of the game?

When Ghasts were first added to the game in Alpha 1.2.0, they would visibly expand before shooting a fireball, along with opening their mouth and eyes as they do currently. However, the aggression timer used for this behavior was not networked properly, causing the effect to not work in multiplayer. The client/server split in version 1.3 also broke this functionality in singleplayer, and the code was removed entirely in snapshot 14w06a for 1.8.

Recipes#

Enchanted Golden Apple#

Between 1.3.1 and 1.8.9, the Enchanted Golden Apple used to have a crafting recipe. It was crafted with 8 Gold Blocks with an apple in the center. The crafting recipe was removed in 1.9, likely due to it being slightly overpowered. The old recipe.