The sequel to DiRT on PlayStation Portable, the wii version is pretty similar.
Debug Options#
A number of leftover debug options are present within the game's code. While inaccessible to a player, through memory manipulation, these flags can be reenabled to achieve their corresponding effects.
List of Available Debug Options |
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Debug_HideCar |
Debug_HideShadow |
Debug_ShowDebugDash |
Debug_ShowCarValues |
Debug_ShowTyreWearText |
Debug_ShowTyreWear |
Debug_ShowDrivingAids |
Debug_ShowDrivingAidsText |
Debug_ShowTuning |
Debug_ShowTuningText |
Debug_ShowAITrack |
Debug_HideWorld |
Debug_AcceleratedUpdate |
Debug_ShowDebugDraw |
Debug_ShowCollision |
Debug_ShowQualifyingSessionInfo |
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(Source: Original TCRF research)
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The Colin McRae/DiRT Rally series | |
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Colin McRae | |
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PlayStation |
Colin McRae Rally (Prototypes) • Colin McRae Rally 2.0 (Prototype) |
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PlayStation 2, Xbox |
Colin McRae Rally 3 (Prototypes) • Colin McRae Rally 04 (Prototypes) • Colin McRae Rally 2005 (Prototypes) |
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Windows |
Colin McRae Rally 2.0 • Colin McRae Rally 3 (Prototypes) • Colin McRae Rally 04 (Prototypes) • Colin McRae Rally 2005 (Prototypes) • Colin McRae Rally (2013) |
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Mac OS X |
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J2ME |
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PlayStation Portable |
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iOS, Android |
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DiRT | |
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Windows |
DiRT • DiRT 2 • DiRT 3 • DiRT Showdown • DiRT Rally • DIRT 5 |
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PlayStation 3, Xbox 360 |
DiRT (Prototype) • DiRT 2 (Prototypes) • DiRT 3 • DiRT Showdown (Prototype) |
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Mac OS X |
DiRT 2 • DiRT 3 • DiRT Showdown • DiRT Rally |
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Linux |
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Adobe Flash |
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J2ME |
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PlayStation Portable |
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Wii |
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PlayStation 4, Xbox One |
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PlayStation 5, Xbox Series X |
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