the cutting room mirror

Crash Bandicoot Purple: Ripto's Rampage

This article has a talk page!
view on tcrf.net

To do:
[https://hiddenpalace.org/Crash_Purple_(Feb_26,_2004_prototype) Prototype]

Crash Bandicoot Purple: Ripto's Rampage is the much awaited crossover game between Spyro the Dragon and Crash Bandicoot. Shame it's basically just a bunch of mini games.

Unused Level#

By altering a save file or the level order in the ROM it is possible to access an unused level titled "Crash 2 Test Level : Tiki Torture". There's no background for this level, so only magenta shows. The level has a single other object besides Crash, that being a wumpa fruit spawned outside of the map.

To access it, change the values starting at offset 8 to 00 00 00 05 in a save file for the US version 1.0 game.

Unused Text#

Present at offset 0xx72194 is the name for an unused test level.

Jetpack Test

At offset 0xx6FF90 is an error message:

error no dialog

And more at offset 0xx70B48, also between text that's used in the game:

dialog Not specified
dialog Not Found

Hidden Credit#

At the very end of the code is a reference to Team Baisoku, a team who are also credited on some other Vicarious Visions games.

baisoku!

Regional Differences#

Title Screen#

Japan

US

Europe

Crash_Bandicoot_Purple_Ripto's_Rampage_Title.png

Credits#

US/EU

JP

The credits use a completely different color in the Japanese version of the game. Larger text, such as "Vicarious Visions", has also been shrunk a little.