the cutting room mirror

Bomberman Jetters (PlayStation 2, GameCube)

Bomberman Jetters is a Bomberman game based off of the anime of the same name. It's also the sequel to Bomberman Generation, the last fully 3D Bomberman game (future polygonal titles would be entirely grid based) and the only piece of Jetters media to see release in the west (though only in America, and only the GameCube version for some reason)

Debug Menu#

To do:
There are text strings for this menu in the GameCube version. Figure out how to access it.

Bomberman_Jetters_PS2_-_Debugmenu1.png

Applying the below code and pressing L3 at any time will enable this menu. This was once used as a crash handler. If the game crashed and could recover, this menu would appear on-screen, however it is not possible for this menu to normally appear without cheats.

SLPM-65218 codes:

Master Code
(only needed for cheat devices)
904F43D8 0C13D09E

Press L3 For Debug Menu
D05C4F42 0000FFFD
205A6284 00000000

(Source: Original TCRF research)

SE TEST

BGM TEST

You can listen to the game's SFX and speech samples here.

You can play all of the game's music here.

DEBUG FLAG#

Bomberman_Jetters_PS2_-_Debugmenu4.png Bomberman_Jetters_PS2_-_Debugmenu5.png

You can set various debug settings here. CAMERA MOVE (2p) allows the use of a free camera mode with the second controller.

Regional Differences#

To do:
Document the differences between regions and consoles.

Intro#

This page or section needs more videos.
There's a whole lotta words or pictures here, but not enough videos. Please fix this.

The US release is badly letterboxed to make it appear widescreen. Also the vocals and music selection are different.

Title Screen#

Japan

US

Title Screen Voice#

Japan

US

Japan

US

Options#

Japan

US

References#


  1. Shares code from past Metro games (Debug menu code, audio). - punk7890↩︎