the cutting room mirror

Beatmania IIDX 11 IIDX RED (Arcade)

beatmania IIDX 11 IIDX RED (Arcade)

This game/console's online features are no longer supported.
While this game/console's online features were once accessible, they are (as of July 13th, 2005) no longer officially supported and online-exclusive features may be documented as now-unseen content.

beatmania IIDX 11 IIDX RED is a sort-of in-between release, serving as a transition between the "classic" beatmania IIDX games and the soft reboot that would occur with the next game, beatmania IIDX 12 HAPPY SKY.

Unused Graphics#

Leftover Graphics#

IIDX RED has graphics left over from not just one, but two games!

First up is the "kyotu" file, which contains the play options menu from 9th style. 10th style onwards merged this into the texture file for the music select screen, and this file is present in every game up until beatmania IIDX 13 DistorteD where they finally remembered to delete it.

The other one is "title_10th", which unsurprisingly contains graphics for the title screen from 10th style.

Anti-Piracy Message#

Inside the graphics files r01 and r02 (which are for results screen artwork) is a texture, titled "RE_DUMMY" that states that reverse engineering is against the law, and threatening to report unauthorized behavior. This texture is not used by the game and there seems to be no evidence of any anti-piracy checks like the one described.

Japanese

Translated

不正行為

※ リバースエンジニアリングは法律で禁止されております。

現段階での不正な操作の情報は、ネットワークを再開
した際にコナミ株式会社に送信されます。

全ての画像、文字情報、その他の情報は、コナミ株式会社が
所有、または管理しており、著作権その他の権利として保護
されておりますので、無断転載・使用はお断りいたします。
Misconduct

※ Reverse engineering is prohibited by law.

Information about unauthorized operations at this stage will be
sent to Konami Corporation when network connection is resumed.

All images, text and other information are owned or controlled by
Konami Corporation and are protected by copyright and other rights,
and may not be used without permission. All rights reserved.

Revisional Difference#

The JAD version of the game fixes the infamous "GXPERT" typo on the mode selection screen. Interestingly, this is accomplished by flipping the "G" into an "e" in memory, the actual texture file is the same between both versions.

JAA

JAD

Now that's some KONMAI quality!