the cutting room mirror

Beatmania IIDX 5th style

beatmania IIDX 5th style beatmania IIDX 5th style sought to expand the variety of featured genres again, including jazz, pop, and even ballads, taking a slight departure from the club atmosphere of the previous two games. When it comes to mechanics, the Auto-Scratch modifier was added, which automatically hits all scratch notes for the player, and Hi-Speed was split into three.

Also, V.

Unused Graphics#

Song Selection Screen#

SEL16.MGP contains several unused genre and title graphics, the former mainly partaining to songs that were in the previous game but removed from this one.

Genres#

Offset

Graphic

Notes

0x4A4C0

Previously used by Prince on a star.

0x4B0C0

Previously used by patsenner.

0x50B20

Previously used by never let you down.

0x53740

Previously used by Odoru! Fujukinzuke (CALCUTTA) and S.O.S..

0x54560

Previously used by PUT YOUR FAITH IN ME(for beatmania II).

0x56B80

Previously used by LOVE SO GROOVY, Shine On, and Let's talk it over.

0x585A0

Misspelled as "SPRITUAL"; previously used by SOFT LANDING ON THE BODY.

0x5ABC0

Also unused in 4th style.

0x5DDE0

Previously used by morning prayer; also unused in 4th style.

0x8EF00

Previously used by SANA MOLLETE NE ENTE.

Titles#

0x1ADC0
IIDX5-rideonthelightremix.png
An earlier title graphic for the song RIDE ON THE LIGHT (HI-GREAT MIX). In the song selection screen, the title only shows up as "RIDE ON THE LIGHT".

0x2A2C0
IIDX5-beinmyparadise.png
An earlier title graphic for the song Be in my paradise, whose final graphic is not in all caps.

0x86E00
IIDX5-newyorkcityboy.png
A title graphic for the song NEW YORK CITY BOY, which was featured in the previous game but removed from this one.

(Source: tikal.)

Overlays#

Let's talk it over#

The song Let's talk it over has complete overlay data in TALK.MGP, even though it is not playable. However, its palettes were not preserved.

IIDX5-letstalkitover0.png
IIDX5-letstalkitover1.pngIIDX5-letstalkitover2.pngIIDX5-letstalkitover3.pngIIDX5-letstalkitover4.png
IIDX5-letstalkitover5.pngIIDX5-letstalkitover6.pngIIDX5-letstalkitover7.pngIIDX5-letstalkitover8.png

IIDX5-letstalkitoverM1.pngIIDX5-letstalkitoverM2.pngIIDX5-letstalkitoverM3.png
IIDX5-letstalkitoverM4.pngIIDX5-letstalkitoverM5.png

(Source: tikal.)

Melt in my arms#

Likewise, the song Melt in my arms has complete overlay data in DRLOVE.MGP, even though it was removed from this version. Its palettes were also kept.

IIDX5-melt0.png
IIDX5-melt1a.pngIIDX5-melt1b.pngIIDX5-melt1c.png
IIDX5-melt1d.pngIIDX5-melt1e.png

IIDX5-melt2a.pngIIDX5-melt2b.pngIIDX5-melt2c.png
IIDX5-melt2d.pngIIDX5-melt2e.pngIIDX5-melt2f.png
IIDX5-meltM1.pngIIDX5-meltM2.pngIIDX5-meltM3.png
IIDX5-meltM4.pngIIDX5-meltM5.png

(Source: tikal.)

Mismatches#

A few songs' graphic asset files contain overlays for different songs, as follows:

1989.MGP and GIVEME.MGP, the repositories for the song 1989 and Give Me A Sign, respectively, have LOVE WILL...‍ '​s overlays.

HEART.MGP, the repository for the song STILL IN MY HEART, has DYNAMITE RAVE‍ '​s overlays. REAL.MGP, the repository for Real, also has partial data from those.

INSERT.MGP and REGLUS.MGP, the repositories for the songs INSERTiON and Regulus, respectively, have Don't Stop!‍ '​s overlays.

MYEYES.MGP and QQQ.MGP, the repositories for the songs in my eyes and QQQ, respectively, have CAN'T STOP FALLIN' IN LOVE‍ '​s overlays.

OSELO.MGP, the repository for the song Tengoku no kiss ~D.J.TAKA'S STYLE~, has I Was The One‍ '​s overlays. TIMEIS.MGP, the repository for Time is money, also has those, alongside has partial data for the first song.

SYNC.MGP, the repository for the song sync, has Deadline‍ '​s overlays.

(Source: Kendotlibero)

Title Card#

4_NONE.MGP, which is a repository for overlay-less songs from the previous game, still has SANA MOLLETE NE ENTE‍ '​s title card, even though the song was removed from this game.

(Source: tikal.)

Course Selection Menu#

CSEL256.MGP, which contains the HUD graphics for the course selection menu, still has graphical leftovers from the previous game. However, their palettes were not kept.

IIDX5-courses1.png
IIDX5-courses0.pngIIDX5-courses2.pngIIDX5-courses3.png
IIDX5-courses4.pngIIDX5-courses5.pngIIDX5-courses6.png
IIDX5-courses7.png
IIDX5-coursesB.png
IIDX5-courses8.png
IIDX5-courses9.pngIIDX5-coursesA.png
IIDX5-coursesC.png

(Source: tikal.)

Game Over Screen#

Starting from 0x44240 of GOVER16.MGP are leftover graphics from a teaser screen, which can also be found unused in the previous game.

Original

Translated

鋭意制作中
開発度30%

Currently in development
30% complete

Furthermore, from 0x6C380 are leftover graphics from the game over screen used up to 3rd style. Its palette was not retained, however.

(Source: tikal.)

2nd style Leftovers#

The graphics below are leftovers from beatmania IIDX 2nd style, and can also be found unused in the previous two games.

SCRL16.MGP would have been displayed in the attract sequence if the machine was connected to Dance Dance Revolution 2ndMIX.

SBPRAC.MGP, SBEASY.MGP, SBNORM.MGP, and SBCLUB.MGP are background graphics for the 4 Keys, 5 Keys, 7 Keys, and Expert modes. As with 4th style, the palettes no longer exist.

IIDX4-sbprac.png
IIDX3-sbeasy.png
IIDX4-sbnorm.png
IIDX4-sbclub.png

(Source: tikal.)

Burn Date#

The volume title of the game's disc image contains a burn date:

VOL_200103011706

(Source: tikal.)