the cutting room mirror

Enemies

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This is a sub-page of Proto:Daikatana (Windows)/Milestone 2.

Most of the enemies that appear in Milestone 2 have made it to the final product, but they look and sound much different in the build when compared to their final version.

A few of the Episode 1 and Episode 2 enemies can be seen in-game, while the rest are in the game's files. Their models can be viewed via debug commands.

All of the enemies in Milestone 2 have sounds, but quite a few use a temporary sound that can be heard in the “Sounds” sub-page.

Sub-Pages#

Other Enemies#

Enemies that appear in the code and\or have models and textures, but don't appear in the final game and don't seem to fit any specific time period.

Robog#

A very incomplete .bmp texture for an enemy named “robog” exists in the data\skins folder. There is no coding associated with this enemy.

Quake Monster Leftovers#

Models for the Shambler and Demon enemies from Quake can be found in the game's files, but are unused.