This page details one or more prototype versions of Bomberman '94.
Bomberman '94 Special Version (also known as Bomberman '94 Taikenban) is a limited-edition demo of Bomberman '94 released in 1993 containing a small fraction of the game's battle mode. Reportedly only about 10,000 copies were produced, which were then exclusively distributed through Hudson Soft's newsletter.
|
|
To do:
|
General Differences#
Startup#
The demo starts with a "Caution" screen.
After that, we get a screen telling the player that more info on Bomberman '94 can't be revealed at the moment. Notably, the Japanese subtitles are entirely different from the English text:
Japanese Text |
Translation |
|---|---|
|
|
Title Screen#
|
Special Version |
Final (Japan) |
|---|---|
|
|
|
The title screen has almost nothing in common with the final game's, depicting Bomberman kicking a bomb in a chaotic battle scene with explosions in the background. The logo is drawn differently with an explosion-colored gradient, and the 94' has a color-cycling effect exclusive to the demo. Finally unique fonts are used for the different text elements instead of a single uniform one.
Interestingly, holding left on the D-Pad while the BIOS loads the game changes the title screen to use Japanese for the "Press Run Button" and "Special Version" text.
Audio Differences#
Bomberman '94 Special Version lacks any music from the final game, instead using Bomberman '93's music as a placeholder.
Battle Game Differences#
Menu#
|
Special Version |
Final (Japan) |
|---|---|
|
|
|
Both the color of the menu text and its backdrop were changed for the final game.
Special Version lacks a character select. As a result, you can only play the default Bomberman with all human players.
|
Special Version |
Final (Japan) |
|---|---|
|
|
|
Special Version only lets you play the Arrow Arena stage (kicked bombs will change direction when they hit an arrow). The stage is identical to the final release.
|
Special Version |
Final (Japan) |
|---|---|
|
|
|
The cards the Bombermen stand on have more of a red coloring rather than the final game's beige. The banner graphic at the top is thinner and lacks shading on the characters. Finally the "GAME START" is styled as a stencil, while the final game keeps it similar to the rest of the corkboard theming.
|
The Bomberman series | |
|---|---|
|
NES |
|
|
Game Boy (Color) |
Atomic Punk • Blaster Master Boy • Wario Blast: Featuring Bomberman! • Bomberman GB (US) |
|
TurboGrafx-16 |
|
|
Genesis |
|
|
SNES |
Super Bomberman • Super Bomberman 2 • Super Bomberman 3 • Super Bomberman 4 • Super Bomberman 5 |
|
Virtual Boy |
|
|
Sega Saturn |
|
|
Arcade |
|
|
Windows |
|
|
Nintendo 64 |
Bomberman 64 (US/Europe) • Bomberman 64 (Japan) • Bomberman Hero • Bomberman 64: The Second Attack |
|
Game Boy Advance |
Bomberman Tournament • Bomberman Max 2 • Bomberman Jetters • Hudson Best Collection Vol. 1: Bomberman Collection |
|
Nintendo DS |
|
|
PlayStation |
|
|
PlayStation 2 |
Bomberman Kart • Bomberman Jetters • Bomberman Land 2: Game Shijou Saidai no Theme Park |
|
GameCube |
|
|
PlayStation Portable |
|
|
Xbox 360 |
|
|
See Also | |