the cutting room mirror

The Lion King (Game Gear)

Yet another version of the game based on the hit movie. Like many Game Gear games, this is a port of the Master System version.

Sub-Page#

Stage Select#

The_Lion_King_GG_LevSelect.png
When the Sega logo appears, hold Up. When the screen turns black, release Up, then press Down, Left, Right, Up, Down. You'll hear a sound if the code was entered correctly. The level select screen will appear when you begin a new game. A build date will also be displayed.

(Source: SMS Power)

Flying Mode#

A leftover from a prototype version of the game can be found in the final game's data. If the value at RAM address C634 is changed to 01 it will be enabled.

In this mode, Simba is completely invincible, even to offscreen falls. Simba will also walk straight through enemies or harmful objects, and cannot interact with them. Due to this, any levels featuring a Boss at the end cannot be completed unless Fly Mode is deactivated by changing the value back to 00.

Holding 2 will freeze Simba's sprite, and enable free movement using the D-Pad. This exists in both the Game Gear and the Master System versions of the game.

Unused Graphics#

Gem#

An unused gem found just above the user health icons.

Developer Notes#

LionKingGG-Text1.png LionKingGG-Text2.png

These two pieces of text can be found amongst the sprites for the Vultures, in between certain frames. Apparently, getting the right frame order for these sprites was difficult.

Remains of Pride Rock#

TheLionKingGameGear-FullFinale.png

On the final level, Return to Pride Rock, the camera is fixed so that it only moves a certain amount left and right with Simba, and only the very top of the platform is shown. If the camera is hacked, the rest of the platform can be seen, as well as a few extra pixels of sky to the left and a large amount of empty space to the left and below Pride Rock. This particular structure is not seen anywhere else in the game.

Unused Text#

Some text that was used (and some not used) in the prototype goes completely unused in the final at 0x6EEC:

licensed  by  sega enterprises  ltd
not installed
level alpha 

"Level alpha" and "not installed" were used in the April 25, 1993 prototype, for levels that were unfinished or not compiled.

References#


  1. ソフトウェア一覧(セガ発売) | ゲームギア |セガ SEGA↩︎
  2. Tec Toy: Games em lançamento - Ação Games, Issue 72, December 1994↩︎
  3. Tec Toy também promete novidades "Tec Toy also promises new features" - O Estado de S. Paulo, December 5, 1994↩︎
  4. TimeLine - Game Players, Volume 7, Number 10, October 1994↩︎
  5. SEGA New Releases 11/6-11/12↩︎
  6. The Games Arena ad - Daily Express, October 22, 1994↩︎