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The Lion King: Adventures at Pride Rock

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This page details one or more prototype versions of The Lion King: Adventures at Pride Rock.

April 19th 1995#

General#

  • Internal date is listed as May.
  • Copyright screen is absent.
  • Graphics sometimes become corrupted at points.
  • Sounds sometimes last longer than they should.
  • Some music is used in different games and pages.

Title Screen#

Prototype

Final

Text placement is slightly different and flies in from the left instead of all areas. The butterfly which leads to the credits is absent, as is the © Disney in the corner. Palette is duller compared to the final.

Game Differences#

Zazu's Morning Patrol#

The levels are less detailed, with fewer arches.

Simba & Nala's Race#

Only one level is playable. No 'star' confirmation when Simba beats Nala.

Memory Game#

Prototype

Final

The number placement of the tree stumps have changed. The prototype only uses four as opposed to six in the final. There are slight changes to the rocks in the background.

Prototype

Final

Likewise, the placement and number of rocks have changed. The five rocks have become six in the final. Also like the other level, the rocks in the background have changed slightly.

Dominoes#

Prototype

Final

The prototype lacks the blocks that show the player where to place their dominoes.

An additional set of dominoes load sometimes. This second set is absent from the final game.

Pumbaa's Bug Hunt#

Prototype

Final

The bug counters at the bottom are static. In the final, they are animated and a completely new icon has been made for the blue beetle.