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Super Brawl 2

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Discuss ideas and findings on the talk page.
Specifically:

  • There's code relating to a developer console in the code, try finding out how to get it working if possible.

Super Brawl 2 is a Nick.com fighting game released in 2010, which is the second game released in the Super Brawl series.

Air Blocking#

The game originally had air blocking, proven by unused sprites and code referencing the removed mechanic.

protected var _blockingAir:Behaviour;
return behaviourIsAnyOf([this._preBlocking,this._blocking,this._gettingHitBlocking,this._blockingAir])
this._blockingAir = addNewBehaviour(FighterLabels.BLOCKING_AIR,this.whileBlocking);

Unused Music#

Name

Audio

Comments

audio.music.brawl2.LoseFight

A very... interesting sounding jingle intended for when you lose a fight.

Unused Sounds#

Name

Audio

Comments

audio.fx.brawl2.bob_cheering

A horn sound, likely intended for SpongeBob when he wins a fight.

Revisional Differences#

Initial Release (December 20th, 2010)#

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find out if there are any more changes between the versions and compare them to the final via images.

Watch on YouTubeThe earliest version of Super Brawl 2. this version is lost, meaning it is only available in video form.

This version had an intro which was removed in later versions most likely due to the fact that there were new characters being added over the course.

Initial Release

Final Update (July 31st,2011)

This title screen only showed the 6 characters (Spongebob, Plankton, Sheen, Kitty Katswell, Monkey from Monkey Quest and Chum Chum) as the rest of the characters didn't come yet.

Initial Release

Final Update (July 31st,2011)

The image on the left when you are going to select a mode only showed the 6 characters as Skipper, Sandy, Jimmy Neutron and Otis were not added until a later version.

Initial Release

Final Update (July 31st,2011)

The CSS (Character Select Screen) only had the 6 characters and used to be 5x4 grid which got changed to a 4x4 grid in an unknown update for unknown reasons.