Unused Finisher#
An unused finisher where the player launches a Gnaar using the Cannon.
Watch on YouTube
Unused Textures#
Present in All_01.gro\Content\SeriousSam3\Levels and All_249955.gro\Content\SeriousSam3\Levels are three image files which are not seen in-game.
- The first image depicts the Gathering of the Gods level from the Jewel of the Nile DLC.
- The second image depicts the multiplayer map Unfinished Complex. This thumbnail lacks grass.
- The third image is some sort of pre-production art featuring the Gathering Of The Gods level. The full version of the image also appears in Serious Sam HD: The First Encounter, where it's also unused.

Unused Models#
The sniper rifle and laser gun have earlier models and textures, which are overwritten by patch .gro files.



The non-HD version of Mordekai the Summoner's staff from The Second Encounter can be found in All_02.gro\Content\SeriousSam3\Models\Enemies\Mordekai.
Super armor, which would provide 200 armor upon pickup. This would eventually see official use in the Fusion version of Serious Sam 3, where it's placed during the final boss fight.
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Two unused soldier assets. These are mistakenly used during Summer in Cairo's intro cutscene, where Sam is dangling from the helicopter. These two soldier assets are placed where Rodriguez should be seated. The soldier on the right was used as a generic soldier asset during Serious Sam 4's development. 
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Four Zorg playermodels. The red variant is used in the PS3 port.

Anti-Piracy#
Serious Sam 3 employs a variety of amusing and/or annoying copy-protection methods if it detects that it's been cracked. Rather hilariously, some of these can be bypassed entirely just by installing the game in a path that contains the word "Steam".
Digital Rights Scorpion#
Watch on YouTubeUpon collecting the Pistol in the very first level, you'll be met with a Sam-sized, super-fast, immortal version of the Red Arachnoid. If you kill it with cheats, it'll just keep coming back until you reach the museum.
This is the only anti-piracy mechanic that Croteam or Devolver seem to have explicitly talked about, if not in particularly serious terms.
Highway Look-See#
Watch on YouTubeIn the fifth level, walking under the highway causes the game to lock the "look up" and "turn to the side" controls on, leaving you staring at the skies running in circles like an idiot. Also, you apparently take more damage.
Saving and Loading#
While the game shows that it saves during checkpoints, in reality it does not. If the player dies, they cannot go back to the checkpoint. It will always show that the save files are damaged, forcing players to start the game all over from the beginning.
In addition, all save files are deleted upon quitting the game.
Crashing#
The game will crash after five minutes of play, and will crash during the ending every time. Nice.
References#
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The Serious Sam series | |
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Windows |
Serious Sam: The First Encounter (HD, Prototypes) • Serious Sam: The Second Encounter (HD) • Serious Sam 2 • Serious Sam 3: BFE • Serious Sam 4 • Serious Sam: Siberian Mayhem • Serious Sam: Tormental |
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GameCube |
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Game Boy Advance |
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