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Sam's sole console-exclusive outing is a curious beast to say the least, with a newfound emphasis on arcade-style scoring that critics disliked but fans were quite enamored with...
Unused Enemies#
The file MinionStats.cfg has listings for a few unused enemy types.
- e_GiantHornet
- e_LegionnaireAntLeader, a second legionnaire ant variation with double the health compared to the used one.
- e_CraneBomber
- e_MerMan
- e_MashHopper, presumably a marsh hopper from Serious Sam 1.
- e_ToungueHarpy
Concept Art#
There are a lot of concept art of cut enemies.
GiantHornet#
Several concepts of the cut enemy called Giant Hornet. According to the original idea, it was a large insect with a weapon instead of a sting.
MarshHopper#
There is a concept art of the cut enemy Marsh Hopper, which previously appeared in Serious Sam: The First Encounter and Serious Sam: The Second Encounter.
Developer Comments#
In base.cfg, developers left a comment in order to avoid edits screwing up the code. The file contains the global variable definitions.
# DO NOT EDIT UNLESS YOU KNOW WHAT YOU ARE DOING!
In Crabman's character script, the developers left a really random funny comment:
# e_CrabMan and i don't give a damn, crabman - thats just who i am
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The Serious Sam series | |
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Windows |
Serious Sam: The First Encounter (HD, Prototypes) • Serious Sam: The Second Encounter (HD) • Serious Sam 2 • Serious Sam 3: BFE • Serious Sam 4 • Serious Sam: Siberian Mayhem • Serious Sam: Tormental |
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GameCube |
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Game Boy Advance |
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