the cutting room mirror

Unused Damage Values

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This is a sub-page of Paper Mario: The Origami King.

This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Which ones actually show up in-game?

Enemy damage for most moves is calculated by a "base" value and then a random number from 0 to the "range" added on top of it. Every group attack has a "base" and a "range" value depending on how many enemies are participating in the attack, from 1 to 10. This is despite these never being able to be performed by just one enemy, or more than six enemies at once, and even others have more restrictive values. The full list will be kept in to make the table and pattern clearer, but ones for enemy attacks visible in-game will be highlighted in green. Red attack names means the attack does not exist in the actual game.