This is a sub-page of Paper Mario: The Origami King.
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To do:
Functions have been confirmed to be implemented in the scripts. Figure out what each of them does and analyze the debug menu. Also, is there a way to access these in-game?
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The script files for this game contain many debug functions. As dbg_common.bin is not a dependency for any script files, attempting to use any functions defined in it will crash the game.
Credits Debug#
Most of the credits debug features still work. To use these, change a maplink so that the destination stage is W1G1_KartRoadEndCredits and the destination ID is StaffcreditDebug. When you load into the area, the debug features will be enabled.
- Pressing A will play or pause the credits.
- Pressing B will stop the credits.
- Pressing ZL toggles whether or not the skybox is displaying.
- Pressing ZR toggles looping.
- Pressing Up reloads the data, updating the display of pictures and text.
- Pressing Right toggles the UI visibility.
- Pressing Down toggles returning to the title screen after the credits end.
- Using the left stick to go left or right will move Mario and Luigi's kart that direction. Holding Y while doing this makes them move at 10x the speed.
While the credits are stopped after pressing B, a few more options are available before restarting them.
- Pressing A restarts the credits.
- Pressing B reloads the data.
- Pressing Right and Left cycles the debug region forward/backwards, between Japan, America, Europe, and Asia. This does not appear to do anything.
- Pressing Down cycles the clear conditions and whether or not the player has 100% or the two flags.
- Pressing Up also toggles the return to title.
- Pressing X toggles the game to use the system region vs. the debug region. This does not appear to do anything.
- Pressing Y toggles the game to use the final game's UI text vs. debug text. The debug text does not display.
Content for a global debug menu is located in the dbg_common.bin script. The main debug menu is initialized by dbg::common::init(). The main menu gives players the following options:
カミッペラを満タンにする |
Fully refill confetti |
20万コイン近くにする |
Earn nearly 200,000 coins |
無敵スター(テスト用途外の使用禁止) |
Invincible Star (Do not use except for testing purposes) |
ハテナブロック回収率100% |
100% Question Mark Block Recovery Rate |
ヤタラ穴修復率100% |
100% Not-Bottomless Hole Repair Rate |
Other functions exist for testing Sensor Lab inventions.
infinite_timer_knp_radar |
Gives Mario infinite battery charge for the Toad Radar |
infinite_timer_hide_cloak |
Gives Mario infinite battery charge for the Lamination Suit |
infinite_timer_secret_block_radar |
Gives Mario infinite battery charge for the Hidden Block Unhider |
infinite_timer_stop |
Stops the timer if the above ones are set |
set_timer_knp_radar_battery_level |
Lets the user set the Toad Radar's battery |
get_timer_knp_radar_battery_level |
Returns the Toad Radar's current battery |
get_timer_knp_radar_battery_max |
Returns the Toad Radar's maximum battery |
set_timer_hide_cloak_battery_level |
Lets the user set the Lamination Suit's battery |
get_timer_hide_cloak_battery_level |
Returns the Lamination Suit's current battery |
get_timer_hide_cloak_battery_max |
Returns the Lamination Suit's maximum battery |
set_timer_secret_block_radar_battery_level |
Lets the user set the Hidden Block Unhider's battery |
get_timer_secret_block_radar_battery_level |
Returns the Hidden Block Unhider's current battery |
get_timer_secret_block_radar_battery_max |
Returns the Hidden Block Unhider's maximum battery |
GetRadarTargetView |
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SetRadarTargetView |
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GetRadarInfo |
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SetRadarInfo |
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dbg_radar_root |
Opens two windows that say "センサー/対象物視覚化" ("Sensor/Object Visualization") and "センサー/各種情報表示" ("Sensor/Various Information Display") |
Various functions exist for the hidden Toad hunts in the game.
search_knp_count_root |
Opens two windows that say "キノピオ探し/助けた後のキノピオの人数" ("Toad Hunt / Number of Toads after rescuing") and "キノピオ探し/助ける前の対象NPCの体数" ("Toad Hunt / Number of target NPCs before rescuing") |
search_knp_count |
Prints out the total number of Toads needing rescue by world, and the total overall. Includes interactions where multiple Toads are rescued at once. Messages printed include "助けた後のキノピオの人数\n(例:束キノピオ = キノピオ10人" (Number of Toads after rescuing (e.g., a bunch of Toads = 10 Toads) and "助ける前の対象NPCの体数\n(例:束キノピオ = 1体)" (Number of target NPCs before rescuing (e.g., a bunch of Toads = 1 Toad). |
There are also debug functions for math, events, and camera control. Most of the rest of the functions are listing various parameters and adjustments, such as hitboxes and hitbox size, for a variety of types of objects: Mario, Olivia, party members, NPCs, map objects, items, and Paper Machos.
<pre style='white-space: pre-wrap; overflow: auto; width: 90%; height: 300px> "void dbg::common::init()", "void dbg::common::math_bezier_root(dbg::DebugWindow&inout, any@)", "void dbg::common::math_bezier_reset_param(dbg::DebugWindow&inout, any@)", "bool dbg::common::MathBezierIsExceedUpperLimitKind(int)", "bool dbg::common::MathBezierIsExceedLowerLimitKind(int)", "bool dbg::common::MathBezierIsFailedKind(int)", "bool dbg::common::IsFailedSubIndex(int)", "bool dbg::common::IsFailedSubIndex(dbg::common::MathBezierCurve@)", "int dbg::common::MathBezierGetKind(int)", "bool dbg::common::MathBezierIsSecondParam(int)", "bool dbg::common::MathBezierIsSecondParam(dbg::common::MathBezierCurve@)", "void dbg::common::MathBezierResetParam()", "string dbg::common::MathBezierGetTitle(dbg::common::MathBezierCurve@, bool)", "bool dbg::common::MathBezierIsCustomMode(dbg::common::MathBezierCurve@)", "string dbg::common::StrTrim(string&inout)", "void dbg::common::math_bezier_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::math_bezier_ctrl(dbg::DebugWindow&inout, any@)", "void dbg::common::run_coin()", "void dbg::common::run_muteki_star()", "void dbg::common::run_complete_hatena()", "void dbg::common::run_complete_yatara()", "void dbg::common::run_max_kp()", "void dbg::common::event_root(dbg::DebugWindow&inout, any@)", "void dbg::common::event_debug_stop_wait()", "void dbg::common::event_debug_stop()", "void dbg::common::event_debug_stop_wait_keep_ui()", "void dbg::common::event_debug_stop_keep_ui()", "void dbg::common::event_debug_restart()", "void dbg::common::cam_root(dbg::DebugWindow&inout, any@)", "void dbg::common::cam_zoom_root(dbg::DebugWindow&inout, any@)", "void dbg::common::zoom_init(dbg::DebugWindow&inout, any@)", "void dbg::common::cam_info(dbg::DebugWindow&inout, any@)", "void dbg::common::infinite_timer_checker_root(dbg::DebugWindow&inout, any@)", "void dbg::common::infinite_timer_knp_radar(dbg::DebugWindow&inout, any@)", "void dbg::common::infinite_timer_hide_cloak(dbg::DebugWindow&inout, any@)", "void dbg::common::infinite_timer_secret_block_radar(dbg::DebugWindow&inout, any@)", "void dbg::common::infinite_timer_stop(dbg::DebugWindow&inout, any@)", "void dbg::common::set_timer_knp_radar_battery_level(int)", "int dbg::common::get_timer_knp_radar_battery_level()", "int dbg::common::get_timer_knp_radar_battery_max()", "void dbg::common::set_timer_hide_cloak_battery_level(int)", "int dbg::common::get_timer_hide_cloak_battery_level()", "int dbg::common::get_timer_hide_cloak_battery_max()", "void dbg::common::set_timer_secret_block_radar_battery_level(int)", "int dbg::common::get_timer_secret_block_radar_battery_level()", "int dbg::common::get_timer_secret_block_radar_battery_max()", "bool dbg::common::GetRadarTargetView()", "void dbg::common::SetRadarTargetView(bool)", "bool dbg::common::GetRadarInfo()", "void dbg::common::SetRadarInfo(bool)", "void dbg::common::dbg_radar_root(dbg::DebugWindow&inout, any@)", "void dbg::common::search_knp_count_root(dbg::DebugWindow&inout, any@)", "void dbg::common::search_knp_count(dbg::DebugWindow&inout, any@)", "void dbg::common::search_knp_kind(dbg::DebugWindow&inout, any@)", "void dbg::common::InitSystemRootMenu()", "void dbg::common::HideSystemRootMenu()", "bool dbg::common::HideRequestSystemRootMenu()", "void dbg::common::party_navi_ctrl_root(dbg::DebugWindow&inout, any@)", "void dbg::common::party_navi_ctrl(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_root(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_list(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_on_hariko_shape_on(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_on_hariko_shape_off(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::hariko_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_root(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_list(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::mobj_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_root(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_list(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_img_flip_on(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_img_flip_off(dbg::DebugWindow&inout, any@)", "void dbg::common::npc_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::party_root(dbg::DebugWindow&inout, any@)", "void dbg::common::party_list(dbg::DebugWindow&inout, any@)", "void dbg::common::party_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::party_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::party_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::party_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::party_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::party_img_flip_on(dbg::DebugWindow&inout, any@)", "void dbg::common::party_img_flip_off(dbg::DebugWindow&inout, any@)", "void dbg::common::party_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::party_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::party_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::item_root(dbg::DebugWindow&inout, any@)", "void dbg::common::item_list(dbg::DebugWindow&inout, any@)", "void dbg::common::item_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::item_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::item_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::item_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::item_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::item_img_flip_on(dbg::DebugWindow&inout, any@)", "void dbg::common::item_img_flip_off(dbg::DebugWindow&inout, any@)", "void dbg::common::item_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::item_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::item_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_root(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::navi_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::player_root(dbg::DebugWindow&inout, any@)", "void dbg::common::player_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::player_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::player_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::player_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::player_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::player_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::player_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::player_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_root(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_list(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_operation(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_hit_on(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_hit_off(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_hit_shape_for_player_on(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_hit_shape_for_player_off(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_img_flip_on(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_img_flip_off(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_access_on(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_access_off(dbg::DebugWindow&inout, any@)", "void dbg::common::sobj_param_print(dbg::DebugWindow&inout, any@)", "void dbg::common::gmap_root(dbg::DebugWindow&inout, any@)", "void dbg::common::gmap_info(dbg::DebugWindow&inout, any@)", "void dbg::common::ui_visible_settings::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void dbg::common::ui_visible_settings::CtrlAuto(dbg::DebugWindow&inout, any@)", "void dbg::common::ui_visible_settings::CtrlForceOpen(dbg::DebugWindow&inout, any@)", "void dbg::common::ui_visible_settings::CtrlForceClose(dbg::DebugWindow&inout, any@)", "bool dbg::common::GetMagicCircleInfo()", "void dbg::common::SetMagicCircleInfo(bool)", "void dbg::common::magic_circle_root(dbg::DebugWindow&inout, any@)", "void dbg::common::footstep_root(dbg::DebugWindow&inout, any@)", "void dbg::common::footstep_list(dbg::DebugWindow&inout, any@)", "void dbg::common::footstep_lastbefore(dbg::DebugWindow&inout, any@)", "void dbg::common::counter_root(dbg::DebugWindow&inout, any@)", "void dbg::common::counter_list(dbg::DebugWindow&inout, any@)", "void dbg::common::museum_root(dbg::DebugWindow&inout, any@)", "void dbg::common::museum_list(dbg::DebugWindow&inout, any@)", "void dbg::common::museum_complete_collectable(dbg::DebugWindow&inout, any@)", "void dbg::common::museum_complete_enemy(dbg::DebugWindow&inout, any@)", "void dbg::common::museum_complete_kinopio(dbg::DebugWindow&inout, any@)", "void dbg::common::savedata_root(dbg::DebugWindow&inout, any@)", "void dbg::common::savedata_list(dbg::DebugWindow&inout, any@)", "bool dbg::common::GetGameClear()", "void dbg::common::SetGameClear(bool)", "bool dbg::common::GetGameClearComplete()", "void dbg::common::SetGameClearComplete(bool)", "bool dbg::common::GetGameClearNoAccessory()", "void dbg::common::SetGameClearNoAccessory(bool)", "bool dbg::common::GetGameClearNoGameover()", "void dbg::common::SetGameClearNoGameover(bool)", "void mobj::MagicCircle::EnableAccess(mobj::Handle, string)", "void mobj::MagicCircle::EnableAccess(mobj::Handle, any@, string)", "void mobj::MagicCircle::Activate(mobj::Handle)", "void mobj::MagicCircle::StopActivate(mobj::Handle)", "void mobj::MagicCircle::SetPhase(mobj::Handle, int)", "as::ContextHandle mobj::MagicCircle::SetPhaseFFPlay(mobj::Handle, int)", "as::ContextHandle mobj::MagicCircle::FFPlay(mobj::Handle)", "mobj::Handle mobj::MagicCircle::GetDefaultSeed(mobj::Handle)", "void mobj::MagicCircle::SkipDefaultSeed(mobj::Handle, float)", "lobj::Handle mobj::MagicCircle::GetLobjSeedFly(mobj::Handle)", "void mobj::MagicCircle::HolyBeastVolumeZero(mobj::Handle)", "void mobj::MagicCircle::EnableBgmCtrl(mobj::Handle)", "void mobj::MagicCircle::DisableBgmCtrl(mobj::Handle)", "void mobj::MagicCircle::SetGodHandBgmReturnLabel(mobj::Handle, const string&inout)", "void mobj::MagicCircle::SetGodHandBgmSilent(mobj::Handle)", "void mobj::MagicCircle::SetGodHandBgmSkip(mobj::Handle)", "void mobj::MagicCircle::ClearGodHandBgm(mobj::Handle)", "int mobj::MagicCircle::GetType(mobj::Handle)", "void mobj::MagicCircle::SkipOverrideMaterial(mobj::Handle)", "void mobj::MagicCircle::EnableOverrideMaterial(mobj::Handle)", "void mobj::MagicCircle::SetIdolToOnEventCallback(mobj::Handle, mobj::MagicCircle::IdolToOnEventCallback@)", "void mobj::MagicCircle::ClearIdolToOnEventCallback(mobj::Handle)", "bool mobj::MagicCircle::IsIdolToOnEventCallback(mobj::Handle)", "void mobj::MagicCircle::SetSelectHolyBeasType(mobj::Handle, int)", "void mobj::MagicCircle::ReturnSelectHolyBeasType(mobj::Handle)", "void mobj::MagicCircle::ReinitEffect(mobj::Handle)" "void btl::enemy::common::_DebugListUnit(string, array)", "void btl::event::DebugWindowCallback(dbg::DebugWindow&inout, any@)" "void btl::event::QuizShuffle::_Debug_PrintEnemyData()", "void btl::event::QuizShuffle::_MakeCNpcList_DebugPrint()", "void btl::event::QuizShuffle::_DebugC_PrintRingProgram(string&inout)", "void btl::event::QuizShuffle::_DebugC_PrintOneRingProgram(string&inout, int, int)", "void btl::event::QuizShuffle::_MovePhase_DebugPrintData(const int&inout)", "void btl::event::QuizShuffle::_MovePhase_DebugPrintData(const int&inout, const int&inout)", "void gbnr::DebugDrawDir(hariko::Handle)", "void trs::DebugWindow(dbg::DebugWindow&inout, any@)", "void trs::debug_viewArea(const math::Vec3&inout, float, float, float, const math::Vec4&inout)", "void helper::comment::DebugInit()", "void helper::comment::_debugWindowCallback(dbg::DebugWindow&inout, any@)", "void helper::comment::_debugWindowCallbackChild(dbg::DebugWindow&inout, any@)", "void helper::door::DebugDrawMoveLine(const helper::door::Config&inout)", "void BalconyBattle::BattleAfterForDebug()", "void HangRope::debug_print(chr::Handle, string)", "void W0C1::PeepHole::prepare_peephole_debug(bool = false, int = 0)", "void W0C1::HelpOlivia::prepare_helpOlivia_debug(bool = false, int = 0)", "void W0C1::HelpOlivia::prepare_helpOlivia_debug2(bool = false, int = 0)", "void W0C1::MainHall::prepare_mainhall_debug(bool = false, int = 0)", "void entryEvent_Debug()", "void entryEvent_Debug1()", "void entry_DekuRefreshAfter_Debug()", "void E02::Init_DekuRefresh_Debug()", "void E02::Run_DekuRefreshAfterDebug()", "void debug::Window::InfoWindowInit(array<debug::Window::InfoWindow@>@)", "void debug::Window::InfoWindowVisibleOn(array<debug::Window::InfoWindow@>@)", "void debug::Window::InfoWindowVisibleOff(array<debug::Window::InfoWindow@>@)", "void debug::Window::InfoWindowVisibleOff(array<debug::Window::InfoWindow@>@)" "void W1C1::prepare_dekurefresh_debug(bool = false, int = 0)", "void W1C2_npc_bsa::debug_print(chr::Handle, string)", "void debugParamUpdate()", "void debug_BossEncountered()", "void BossArea::Event_05::Init_BattleEnd_Debug()", "void BossArea::Event_05::Run_BattleEnd_Debug()", "void debugSetString(string, string)", "void debugEventText(string, uint = 5 * 30)", "DebugWindowCallback@ castfnDbgWnd(DebugWindowCallback@)", "void RemindHint::Dbg::timer_start(dbg::DebugWindow&inout, any@)", "void RemindHint::Dbg::timer_reset(dbg::DebugWindow&inout, any@)", "void RemindHint::Dbg::timer_view(dbg::DebugWindow&inout, any@)", "void RemindHint::Dbg::timer_5s_to_go(dbg::DebugWindow&inout, any@)", "void RemindHint::Dbg::timer_3s_to_go(dbg::DebugWindow&inout, any@)", "void DEBUG::OPEN_ART()", "void DEBUG::OPEN_ART_LASTONE()", "void DEBUG::ADD_POINT()", "void DEBUG::OPEN_W2()", "void DEBUG::OPEN_W3()", "void DEBUG::OPEN_W4()", "void DEBUG::OPEN_W5()", "void DEBUG::OPEN_W6()", "void DEBUG::OPEN_ORIGAMI()", "void DEBUG::OPEN_MOVIE()", "void Puzzle::StartDebugDraw()", "void Puzzle::EndDebugDraw()", "void Puzzle::_debugDraw()", "void _debug::init()", "void _debug::debugWindowCallbackConfig(dbg::DebugWindow&inout, any@)", "bool _debug::isTrophyDrillCheck()", "bool _debug::isTrophyTrialCheck()", "bool _debug::isKpaItemCheck()", "void _debug::FullOpen()", "void _debug::EntryParty()", "void _debug::EntryCoin()", "void _debug::RandomOpenHolyBeast()", "void _debug::RandomOpenOrigami()", "void _debug::RandomOpenHariko()", "void _debug::RandomOpenPuzzleDrill()", "void _debug::RandomOpenPuzzleTimeAttack()", "void _debug::DumpPuzzleResult()", "void _debug::ResetTutorial()", "void _debug::EntryBomb()", "void W1G1::AC::_debugWindowCallback(dbg::DebugWindow&inout, any@)", "void W1G1::BattleLab::DebugEnableBoss(const string&inout)", "void W1G1::BattleLab::DebugEnablePuzzle(const string&inout)", "void W1G1::BattleLab::DebugEnableHariko(const string&inout)", "void W1G1::BattleLab::DebugEnableAll()", "void Tutorial::DebugUpdate()", "void Tutorial::_debugUpdate()" "void DEBUG::OPEN_FULL()", "void DEBUG::OPEN_1()", "void DEBUG::OPEN_3()", "void W1G1::Tape::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::ReleaseRed(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::ReleaseBlue(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::ReleaseYellow(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::ReleasePurple(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::ReleaseGreen(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::AddBomb(dbg::DebugWindow&inout, any@)", "void W1G1::Tape::Alone(dbg::DebugWindow&inout, any@)", "void W1G1::Hariko::switchReduction(dbg::DebugWindow&inout, any@)", "void Dbg::ChangeDokanState(dbg::DebugWindow&inout, any@)", "void Dbg::change_Hill(dbg::DebugWindow&inout, any@)", "void Dbg::change_CastlePark(dbg::DebugWindow&inout, any@)", "void Dbg::change_Deseart(dbg::DebugWindow&inout, any@)", "void Dbg::change_OrbTower(dbg::DebugWindow&inout, any@)", "void Dbg::change_SkySpa(dbg::DebugWindow&inout, any@)", "void Dbg::change_OrigamiCastle(dbg::DebugWindow&inout, any@)", "bool mapLinkEnter_debug()", "void StaffcreditDebugEnter()", "void StaffCredit::PrintDebugText(string, util::Color4f = util :: Color4f :: White ( ), bool = false)", "void StaffCredit::MainDebug()", "void StaffCredit::DrawDebug()", "void StaffCredit::SetOrderFlagsDebug(int)", "void StaffCredit::staffcreditDebug()", "void DEBUG::ArtCameraTest1()", "void DEBUG::ArtCameraTest2()", "void DEBUG::ArtCameraTest(int)", "void W1G1::DEBUG::Mcat3949Test1(dbg::DebugWindow&inout, any@)", "void W1G1::DEBUG::Mcat3949Test1Run(dbg::DebugWindow&inout, any@)", "void EndingDebugEnter()", "void EndingLanternDebugEnter()", "void Ending::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void Ending::DebugPlayCut(dbg::DebugWindow&inout, any@)", "void Ending::DebugPlayCut(string)", "void Ending::DebugPlayCut(int)", "void Ending::DebugPrepareCut(int)", "void EndingParts::DebugPrepareCut(int)", "void AfterEndCredits::DebugShowFrame()", "void W1G1::EvtHarikoEatKinopio::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugInit()", "void HeartHint::_debugWindowCallback(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugWindowCallbackChild(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugWindowCallbackEnableFlag(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugWindowCallbackGetFlag(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugRamdom(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugAllEnable(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugComplete(dbg::DebugWindow&inout, any@)", "void HeartHint::_debugReset(dbg::DebugWindow&inout, any@)", "void Gyotaku::Dbg::debug_window_callback(dbg::DebugWindow&inout, any@)", "void Gyotaku::Dbg::debug_window_callback_child(dbg::DebugWindow&inout, any@)", "void W1G1::BattleLab::setup_debug_fullopen(bool = false, int = 0)", "void DEBUG::GAME_CLEARED()", "void EvtUnlockTemple::DebugClearW1C3::Init()", "void EvtUnlockTemple::DebugClearW1C3::DebugRun()", "void WhackAMole::MoguraDebug()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_00()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_01()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_02()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_03()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_10()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_11()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_12()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_13()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_20()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_21()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_30()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_31()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_40()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_41()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_42()", "void KinopioManager::TutigamiRescuedKNP::DebugOn_43()", "void KinopioManager::TutigamiRescuedKNP::SetDebugMode(int)", "void KinopioManager::TutigamiRescuedKNP::DebugOff()", "void Seal::DebugResetEvtDokan()", "void FishingMain::DEBUG::Init()", "void FishingMain::DEBUG::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void FishingMain::DEBUG::update_FishingDataToFish()", "void FishingMain::DEBUG::FishingLevelMax()", "void FishingMain::DEBUG::CameraZoomTest()", "void FishingMain::DEBUG::RunCameraZoomTest()", "void FishingMain::DEBUG::ReleaseForceSearch()", "void FishingMain::DEBUG::ForceSearchSuccess()", "void FishingMain::DEBUG::ForceSearchFailed()", "int FishingMain::DEBUG::getForceSearch()", "void FishingMain::DEBUG::setForceSearch(int)", "void FishingMain::DEBUG::ReleaseForceHooking()", "void FishingMain::DEBUG::ForceHookingSuccess()", "void FishingMain::DEBUG::ForceHookingFailed()", "int FishingMain::DEBUG::getForceHooking()", "void FishingMain::DEBUG::setForceHooking(int)", "void FishingMain::DEBUG::KingFeverON()", "void FishingMain::DEBUG::KingFeverOFF()", "void FishingMain::DEBUG::setKingFever(bool)", "bool FishingMain::DEBUG::getKingFever()", "void FishingMain::DEBUG::HKNFeverON()", "void FishingMain::DEBUG::HKNFeverOFF()", "void FishingMain::DEBUG::setHKNFever(bool)", "bool FishingMain::DEBUG::getHKNFever()", "void FishingMain::DEBUG::setCLCTFever(bool)", "bool FishingMain::DEBUG::getCLCTFever()", "int FishingMain::DEBUG::getFeaverMode()", "void FishingMain::DEBUG::setFeaverMode(int)", "void FishingMain::DEBUG::ShowFishingLevel()", "void FishingMain::DEBUG::HideFishingLevel()", "void FishingMain::DEBUG::DrawFishingLevel()", "void FishingMain::DEBUG::setDispFishingLevel(bool)", "bool FishingMain::DEBUG::getDispFishingLevel()", "void FishingMain::DEBUG::setFishingLevel(int)", "int FishingMain::DEBUG::getFishingLevel()", "void FishingMain::DEBUG::setHKNCount(int)", "int FishingMain::DEBUG::getHKNCount()", "void FishingMain::DEBUG::DrawFishAreaON()", "void FishingMain::DEBUG::DrawFishAreaOFF()", "void FishingMain::DEBUG::DrawSearchAreaLineON()", "void FishingMain::DEBUG::DrawSearchAreaLineOFF()", "void FishingMain::DEBUG::DrawFishInfoON()", "void FishingMain::DEBUG::DrawFishInfoOFF()", "void FishingMain::DEBUG::StickRBobberMoveON()", "void FishingMain::DEBUG::StickRBobberMoveOFF()", "void FishingMain::DEBUG::AreaDraw_Run()", "void FishingMain::DEBUG::AreaDraw_Stop()", "void FishingMain::DEBUG::DBG_AreaDraw()", "math::Vec3 FishingMain::DEBUG::CalcAreaCirclePos(int, float, float, float, float)", "void FishingMain::DEBUG::DrawCastLineON()", "void FishingMain::DEBUG::DrawCastLineOFF()", "void FishingMain::DEBUG::CastLineDraw_Run()", "void FishingMain::DEBUG::CastLineDraw_Stop()", "void FishingMain::DEBUG::DBG_CastLineDraw()", "void FishingMain::DEBUG::DrawLines(float, float, math::Vec4, math::Vec4)", "void __inline_W1G3_Observatory_Fishing_Debug_137()", "void DebugClearW1C4::Init()", "void DebugClearW1C4::DebugRun()", "void W1G3_E11::soccer::Heiho::debugPrint(hariko::Handle, string)", "void W1G3::prepare_debug_first_fall_dsn_star_drop_start(bool = false, int = 0)", "void W1G3::finish_debug_entry_tsuchigami(bool = false, int = 0)", "void W1G3::prepare_debug_entry_tsuchigami(bool = false, int = 0)", "void FloatingPier::EnableDebug()", "void FloatingPier::DisableDebug()", "void BossBattle::WinEvent_Debug()", "void MagicCircle::Debug_UseWtrCam(float)", "void MagicCircle::Debug_UseWtrCam_Msec_1000()", "void MagicCircle::Debug_UseWtrCam_Msec_1500()", "void __inline_helper_debug_204(any@)", "void __inline_helper_debug_263(any@)", "void __inline_helper_debug_690(any@)", "void __inline_helper_debug_720(any@)", "void __inline_helper_debug_1086(any@)", "void __inline_helper_debug_1465(any@)", "DebugWindowCallback@ castfnDbgWnd(DebugWindowCallback@)" "void W2C4::OliviaHint::debug_HintClear()", "void W2C4_CHU::DebugPrintObj(chr::Handle, string, uint)", "void W2C4_CHU::DebugPrintPos(math::Vec3&inout, string, uint)", "void W2C5::Debug::Init()", "void W2C5::Debug::PrintPhase()", "void DanceCommon::BGM::SetDebugLinePrint()", "void Event02::_DebugInitNpcPos()", "void Event06::_debugEntryInit()", "void _DebugInitNpcPos()", "void Event03::DebugHenchmanKill()", "void Event03::DebugBossKill()", "void W2C5::prepare_entrance_debug_entry(bool = false, int = 0)", "void W2C5::entrance_debug_entry_with_kuricos(bool = false, int = 0)", "void W2C5::entrance_debug_entry_with_othercos(bool = false, int = 0)", "void Link::DebugFirst()", "void Link::DebugSecond()", "void SetTheaterDebug()", "void Event04::_BGMAndLineDanceDebug()", "void Event04::MiniGame::_debughidedown()", "void Dance::W2C5_Debug_Inc()", "void Dance::_debug_line_switch()", "void Dance::_draw_debug_line()", "void dbgW2G1::DebugBlock1()", "void dbgW2G1::DebugBlock2()", "void dbgW2G1::DebugBlock3()", "void dbgW2G1::DebugGetCan(int, int, bool)", "void Event::MagicCircle::DebugText()", "void Event::RiverRafting::DebugInit()", "void Event::RiverRafting::SetDebugLinePrint()", "void Event::RiverRafting::SetDebugNoticeRafting()", "void W2G1::debug_temple_door_with_bom(bool = false, int = 0)", "void W2G2_TicketVendingMachine::DebugFunc_RunEventSelect_GetNormalTicket()", "void W2G2_TicketVendingMachine::DebugFunc_RunEventSelect_GetPremiumTicket()", "void W2G2_StrawToBall_Common::DebugFunc_RunEventSelect_GetItem()", "void DebugMasterKey::Init()", "void DebugMasterKey::DebugSetMasterKey()", "void DebugParade::Init()", "void DebugParade::DebugStartParade()", "void W2G2_HitTarget_Game::Debug_HardModeTargetPaternSelect()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::Init()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize_01()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize_02()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize_03()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize_04()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize_05()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetGameEnd()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetScore_Hard_80()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetScore_Hard_110()", "void W2G2_HitTarget_Game::DebugSetPrizeGetPhase::SetPhaseToHardPrize(int)", "void W2G2::debug_prepare_first_entry_arriving_at_pier(bool = false, int = 0)", "void W2G2::HitTarget::prepare_debug_game_play(bool = false, int = 0)", "void W2G2::parade_event_debug_start_walk_end(bool = false, int = 0)", "void W2G2::parade_event_debug_start_ride_boat(bool = false, int = 0)", "void W3C1::DebugGetWhistle::finish(bool = false, int = 0)", "void DebugEntryForAfterBossBattle()", "void DebugPlayerStop()", "void DebugWindow(dbg::DebugWindow&inout, any@)", "void W3C4::GF::ready_debug_dance_skip(bool = false, int = 0)", "void W3C4::GF::ready_debug_save_talk(bool = false, int = 0)" "void W3G1::Debug::Init()", "void W3G1::Debug::Event01()", "void W3G1::GF::prepare_debug_bomb_event(bool = false, int = 0)", "void W3G2::DebugSetupParty()", "void W3G2::DebugBootsRide()", "bool _debug::getSE()", "bool _debug::getSW()", "bool _debug::getNE()", "bool _debug::getNW()", "void _debug::setSE(bool)", "void _debug::setSW(bool)", "void _debug::setNE(bool)", "void _debug::setNW(bool)", "void _debug::set(int, bool)", "void Soliloquy::Walk::_debug()", "void Soliloquy::Walk::_createUI(dbg::DebugWindow&inout, any@)", "void Soliloquy::Walk::_createChildUI(dbg::DebugWindow&inout, any@)", "void Soliloquy::Boots::_debug()", "void Soliloquy::Boots::_createUI(dbg::DebugWindow&inout, any@)", "void Soliloquy::Boots::_createChildUI(dbg::DebugWindow&inout, any@)", "void DEBUG::SetFlg_NoChart()", "void DEBUG::SetFlg_Chart()", "void DEBUG::SetFlg_NoSubmarine()", "void DEBUG::SetFlg_Submarine()", "void DEBUG::SetFlg_NoTape()", "void DEBUG::SetFlg_Tape()", "void _DebugText()", "void SandStorm_Outside::DebugWindow(dbg::DebugWindow&inout, any@)", "void BattleCamera::SetDebugEntry(bool = true)", "void BootsReminder::_createUI(dbg::DebugWindow&inout, any@)", "void SandStorm::DebugWindow(dbg::DebugWindow&inout, any@)", "void SandStorm::DebugRunStorm(dbg::DebugWindow&inout, any@)", "void SamboBoss::DebugWindow(dbg::DebugWindow&inout, any@)", "as::ContextHandle SamboBoss::_debugLine(math::Vec3, math::Vec3, math::Vec4)", "void SamboBoss::DebugEntry::DebugInit()", "void SamboBoss::DebugEntry::_DebugInitP1_3()", "void SamboBoss::DebugEntry::_DebugInitP1_2()", "void SamboBoss::DebugEntry::_DebugInitP1_1()", "void SamboBoss::DebugEntry::_DebugInitP2()", "void SamboBoss::DebugEntry::_DebugInitDead()", "void W3G2::prepare_desert_debug_entry(bool = false, int = 0)", "void W3G2::prepare_desert_debug_hariko_boots(bool = false, int = 0)", "void W3G2::prepare_desert_debug_no_hariko_boots(bool = false, int = 0)", "void W3G2::prepare_desert_debug_sun_return(bool = false, int = 0)", "void W3G2::perpare_debug_desert_boss_clear(bool = false, int = 0)", "void W3G3::DebugSetupParty()", "void SuiteRoom::debug()", "void DoubtfulVendor::DebugKaoateSeikai()", "void DoubtfulVendor::DebugKaoateDefault()", "void W4C1::DebugIslandsKNPWindowCallback(dbg::DebugWindow&inout, any@)", "void W4C1::DEBUG_SetReturnedKNP_MoonIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_CloverIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_HammerIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_SpadeIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_DokuroIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_HatenaIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_KinokoIsland(bool)", "void W4C1::DEBUG_SetReturnedKNP_HeartIsland(bool)", "void W4C1::DebugTextChr(string, chr::Handle, float = 2.0f, int = 10)", "void W4C1::DebugTextPos(string, float = cam :: M_FULL_RENDER_WIDTH / 2.0f, float = cam :: M_FULL_RENDER_HEIGHT / 4.0f, float = 2.0f, int = 10)", "void W4C1::Debug_Pause()", "void W4C2_BossArea::AppearGodIceEvent::DebugRun_BattleEndEvent()", "void W4C2::BossArea::prepare_debug_battle_end_event_start(bool = false, int = 0)", "void entryEvent_ReturnReleaseTape_Debug()", "void DebugInit()", "void DebugShowRealIce()", "void DebugHideRealIce()", "void W4C3::DebugTextChr(string, chr::Handle, float = 2.0f, int = 10)", "void W4C3::DebugTextPos(string, float = cam :: M_FULL_RENDER_WIDTH / 2.0f, float = cam :: M_FULL_RENDER_HEIGHT / 4.0f, float = 2.0f, int = 10)", "void W4C3::Debug_Pause()", "void W4C3_OrbTower::Event_02::DebugInit()", "void W4C3::prepare_orb_tower_debug(bool = false, int = 0)", "void W4G1::KnpStatue::___EntryDebug()", "void W4G1::PPPassengers::___EntryDebug()", "void W4G1::KnpStatue::$void ___EntryDebug()$0()", "void W4G1::PPPassengers::$void ___EntryDebug()$0()" "void Debug_SetSymmetryCandle()", "void Debug::Init()", "void Debug::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void Debug::setHarikoBallPosX(float)", "float Debug::getHarikoBallPosX()", "void Debug::setHarikoBallHight(float)", "float Debug::getHarikoBallHight()", "void W4G1_HeartIsland::Debug::DebugInit()", "void W4G1_HeartIsland::Debug::DebugMain()", "void W4G1_HeartIsland::Debug::$void DebugInit()$0()", "void W4G1_MoonIsland_Fishing::KNP::Debug(dbg::DebugWindow&inout, any@)", "void W4G1::GoldFish::DebugFish(dbg::DebugWindow&inout, any@)", "void W4G1::PeachShip::DebugRoute(dbg::DebugWindow&inout, any@)", "void W4G1::RotateFish::DebugFish(dbg::DebugWindow&inout, any@)", "void W4G1::SmallTalk::DebugTalk(dbg::DebugWindow&inout, any@)", "void W4G1::Whale::DebugWhale(dbg::DebugWindow&inout, any@)", "void W4G1::Whale::CameraTop(dbg::DebugWindow&inout, any@)", "void W4G1::Whale::CameraReset(dbg::DebugWindow&inout, any@)", "void DEBUG::RAIN_COIN_0()", "void DEBUG::RAIN_COIN_1()", "void DEBUG::RAIN_COIN_2()", "void DEBUG::RAIN_COIN_3()", "void DEBUG::RAIN_COIN_4()", "void DEBUG::RAIN_COIN_5()", "void DEBUG::RAIN_COIN_6()", "void DEBUG::SHOW_ROUND()", "void DEBUG::SHOW_FIGHT()", "void DEBUG::SHOW_WIN()", "void DEBUGMENU::DispInfoOn()", "void DEBUGMENU::DispInfoOff()", "void DEBUGMENU::LineUp()", "void DEBUGMENU::LineDown()", "void DEBUGMENU::ObjUp()", "void DEBUGMENU::ObjDown()", "void DEBUGMENU::ObjUp10()", "void DEBUGMENU::ObjDown10()", "void DEBUGMENU::ObjUp100()", "void DEBUGMENU::ObjDown100()", "void DEBUGMENU::ObjUpDown(chr::Handle, int)", "void DEBUGMENU::LineTest()", "void DEBUGMENU::Init(W4G2_CourageTrial::cCourageTrial@)", "void DEBUGMENU::DebugRoutine()", "void Force::DEBUGMENU::EternalOn()", "void Force::DEBUGMENU::EternalOff()", "void Force::DEBUGMENU::ResetBlock()", "void Force::DEBUGMENU::Init()", "void W4G2_OrbIsland_01::DEBUG::Init()", "void W4G2_OrbIsland_01::DEBUG::DebugSetIceAndOrb()", "void W4G2_OrbIsland_01::DEBUG::DebugSetIceClear()", "void W4G2_OrbIsland_01::DEBUG::DebugShowRealIce()", "void W4G2_OrbIsland_01::DEBUG::DebugHideRealIce()", "void W4G2::Force::prepare_debug_start_blessing_event(bool = false, int = 0)", "void W4G2::Wisdom::prepare_debug_start_blessing_event(bool = false, int = 0)", "void W4G2::Courage::prepare_debug_start_blessing_event(bool = false, int = 0)", "void W5C1_QuizRace::Replay::InitDebug()", "void W5C1::Common::DebugQuizBit(string)", "void Debug::JumpWanWan()", "void Debug::EndCarry()", "void W5C2::DebugSetupParty()", "void W5C2::Debug::Init()", "void W5C2::Debug::PrintPhase()", "void Hakkun::_debugAppear()", "void _debug::initConfig()", "void _debug::debugWindowCallbackConfigChild(dbg::DebugWindow&inout, any@)", "bool _debug::_getShowArea()", "void _debug::_setShowArea(bool)", "void _debug::_drawCircle(const math::Vec3&inout, float, const math::Vec4&inout)", "void _debug::_drawBiteArea(hariko::Handle)", "void _debug::init(hariko::Handle)", "void _debug::debugWindowCallback(dbg::DebugWindow&inout, any@)", "void _debug::debugWindowCallbackChild(dbg::DebugWindow&inout, any@)", "void _debug::debugRestart(dbg::DebugWindow&inout, any@)", "void _debug::debugDump(dbg::DebugWindow&inout, any@)", "void SlideJump::SetDebugLinePrint()", "void Debug::leaf_and_magic_circle_info_run()", "void Debug::leaf_and_magic_circle_info_main()", "void W5C2::prepare_debug_set_hakkun(bool = false, int = 0)", "void dbg::SwitchDebugElements()", "void BGM::InitDebug()" "void DEBUG::ArtCameraTest()", "void BGM::InitDebug()", "void __inline_helper_debug_1465(any@)" "string ePointState::GetDebugName(ePointState::Kind)", "void EvtScissorAndHarikoMet::SmallMsgParam::__DebugMsgPos()", "void EvtScissorAndHarikoMet::SmallMsgParam::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void EvtScissorAndHarikoMet::SmallMsgParam::DebugChildWindowCallback(dbg::DebugWindow&inout, any@)", "void DEBUG::SetFlagSaveBlock()", "void DEBUG::SetFlagIsOliviaMessageUnder()", "void DEBUG::SetFlagIsOliviaMessageMarioUpper()", "void W5G1::PartySetup::Debug_AddParty()", "void W5G1::prepare_debug_add_party(bool = false, int = 0)", "void Debug_JungleSpa::Init()", "void Debug_JungleSpa::PrintDebugText(string, uint)", "void Debug_JungleSpa::DebugJungleSpa()", "void Debug_JungleSpa::DebugSecretSpa()", "void _camera::debugWindowCallbackConfig(dbg::DebugWindow&inout, any@)", "void _camera::debugWindowCallbackConfigChild(dbg::DebugWindow&inout, any@)", "void Seller::_debugClearW5()", "void _debug::init(const string&inout)", "void _debug::debugWindowCallbackSpa(dbg::DebugWindow&inout, any@)", "void _debug::debugWindowCallbackSpaChild(dbg::DebugWindow&inout, any@)", "void _debug::debugWindowCallbackSpaInOut(dbg::DebugWindow&inout, any@)", "void _debug::startUpdate(string)", "void _debug::endUpdate()", "bool _debug::isEnableWaterEffect()", "void _debug::bug_check()", "void W6C1::PursuitUnit::DebugTestPokoPoko2(dbg::DebugWindow&inout, any@)", "void W6C1::PursuitUnit::DebugTestPokoPoko4(dbg::DebugWindow&inout, any@)", "void W6C1::PursuitUnit::DebugTestPokoPoko8(dbg::DebugWindow&inout, any@)", "void W6C1::prepare_Debug(bool = false, int = 0)" "void W6C1::Util::enableDebug()", "void W6C1::Util::disableDebug()", "void DEBUG::WARP_ROAD02_SHARP_CURVE()", "void DEBUG::WARP_ROAD04_START()", "void DEBUG::WARP_ROAD04_END()", "void W6C1::Action::DebugWindowCallback(dbg::DebugWindow&inout, any@)", "void W6C1::Action::FightKur::DebugEmit1(dbg::DebugWindow&inout, any@)", "int W6C1::Event::GameOver::getDebugOrbitGameOverMode()", "void W6C1::Event::GameOver::setDebugOrbitGameOverMode(int)", "int W6C1::Event::GameOver::getDebugOrbitGameOverWipeMode()", "void W6C1::Event::GameOver::setDebugOrbitGameOverWipeMode(int)", "void _key::KeyPullWait::DebugInit()", "void _debugKartInInit()", "void _debugWindowCallback(dbg::DebugWindow&inout, any@)", "void _debugEntryLuigi()", "void OnetimeDebugText(array, float)", "void EndOnetimeDebugText()", "void Phase2::Debug::tontonwin()", "void Phase2::Debug::EnableDebugDisp()", "void _debug::startOrigamiCamera()", "void _debug::stopOrigamiCamera()", "void _debug::_setScale(float)", "float _debug::_getScale()", "void _debug::_setUseSunSunShadow(bool)", "bool _debug::_getUseSunShadow()", "void _debug::_setUsePointLightShadow(bool)", "bool _debug::_getUsePointLightShadow()", "void _debug::_setShowSafetyArea(bool)", "bool _debug::_getShowSafetyArea()", "void _debug::_showArea(const string&inout, const math::Vec4&inout)", "void HNok::_debugInit()", "void HNok::_debugWindowCallback(dbg::DebugWindow&inout, any@)", "void HNok::_debugWindowCallbackChild(dbg::DebugWindow&inout, any@)", "void HNok::_debugWindowCallbackAlive(dbg::DebugWindow&inout, any@)", "void W6C2::StairRoomC::prepare_debug_game_clear(bool = false, int = 0)", "void W6C2::ThroneRoom::prepare_debug_game_clear(bool = false, int = 0)", "void W6C2::LastBossArea::finish_debug_game_clear(bool = false, int = 0)", "void _debug::debugWindowCallbackTransform(dbg::DebugWindow&inout, any@)", "void _debug::debugWindowCallbackTransformHide(dbg::DebugWindow&inout, any@)", "void _debug::_transformCheck(bool)", "void Dokan::debug::SwitchDokan_None()", "void Dokan::debug::SwitchDokan_Tutorial()", "void Dokan::debug::SwitchDokan_TutorialB()", "void Dokan::debug::SwitchDokan_TutorialC()", "void W7C2_CafeRoomA::Debug_SkipEnable()", "void W7C2_CafeRoomB::Debug_SkipEnable()", "void W7C2_CafeRoomC::Debug_SkipEnable()", "void W7C2_CafeRoomD::Debug_SkipEnable()", "void W7C2_CafeRoomE::Debug_SkipEnable()", "void W7C2_CafeRoomF::Dbg::Debug_SkipEnable()", "void W7C2_CafeRoomF::Dbg::Debug_WindowCallback(dbg::DebugWindow&inout, any@)", "int W7C2_CafeRoomF::Dbg::Debug_GetIndex()", "void W7C2_CafeRoomF::Dbg::Debug_SetIndex(int)", "math::Vec3 W7C2_CafeRoomF::Dbg::Debug_GetEffPos()", "void W7C2_CafeRoomF::Dbg::Debug_SetEffPos(math::Vec3)", "math::Vec3 W7C2_CafeRoomF::Dbg::Debug_GetEffRot()", "void W7C2_CafeRoomF::Dbg::Debug_SetEffRot(math::Vec3)", "float W7C2_CafeRoomF::Dbg::Debug_GetEffScale()", "void W7C2_CafeRoomF::Dbg::Debug_SetEffScale(float)", "void W7C2_CafeRoomF::Dbg::Debug_AddEffect(dbg::DebugWindow&inout, any@)", "void W7C2_CafeRoomF::Dbg::Debug_UpdateEffect()", "void W7C2_CafeRoomF::Dbg::Debug_KillEffect(dbg::DebugWindow&inout, any@)", "void W7C2::_toDebug(int)" "void sys::hatena::debug_complete()",