the cutting room mirror

Might and Magic: Book II

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The other version of Might and Magic II, with reworked graphics and sound that made the game feel much more like a traditional console RPG.

Debug Mode#

mm2j-debug.png

There is a small debug menu which can be accessed by using the Pro Action Replay codes 01B37AF4, 01B37B89, and 01B37C1B. Once you've entered the codes, press A and the debug menu will appear instead of the regular menu. From here, press A to select any of the four menu options, use the D-Pad to change its value, then press A again to confirm. Press B to exit the menu.

The monster option allows you to battle against any monster type. The text next to the monster's name indicates whether or not a battle will occur against the selected monster after exiting the menu.

Mode7 Test doesn't work properly when the debug menu is accessed this way. It is not known if there still exists a way to use this feature as intended.

(Source: Original TCRF research)

Unused Music#

Track 22#

This track doesn't appear in any location in the game, and there is no code which explicitly references it. It sounds like it may have been used as battle music, such as in the final battle against Sheltem, which just uses the regular boss music. While it may be played under a single option in the soundtest menu, it is stored in the game data as two completely different songs: (#1) A 15 second non-looping intro, immediately followed seemlessly by (#2) a 0:57 looping segment.

Placeholder Track#

This simple placeholder takes up several track numbers in the sound test; it may have been used to replace music which may have been deleted or never finished during development.

Here is a chart showing which numbers are filled by the Placeholder Track, giving us hints at what this music might have been:

Debug
Menu #

Internal
Data #

Music Usage

Notes

00

01

Opening Theme

01

34

Main Menu

02

30

Town

03

44

PLACEHOLDER

Another town BGM?

04

31

Inn

05

44

PLACEHOLDER

A shop BGM?

06

44

PLACEHOLDER

A shop or castle BGM?

07

35

Luxus Palace Royale
& Mystic Castle Xabran

08

36

Castle Pinehurst

09

37

Castle Hillstone
& Castle Woodhaven

10

44

PLACEHOLDER

Another castle BGM?

11

38

Castle Dungeon

12

39

Dark Keep &
Tower of Mercy

13

32

Natural Cavern

14

40

Square Lake Cavern

15

33

Outdoors &
Elemental Plane

16

44

PLACEHOLDER

Another outdoors BGM?

17

41

Artificial Cavern

18

44

PLACEHOLDER

Another cavern BGM?

19

44

PLACEHOLDER

Another cavern BGM?

20

44

PLACEHOLDER

Another cavern BGM?

21

29

Battle 1 (Normal)

22

45,
46

Final Battle (intro),
Final Battle (main)

Unused in the game.

23

42

Battle 2 (Boss)

24

25

Victory Fanfare

25

43

Party Dead

26

47

Ending Theme

27

44

PLACEHOLDER

(Source: Original TCRF research)