This is a sub-page of Mario Kart Wii.
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This page is loooong... |
Koopa Troopa's and Dry Bones' Wings#
Koopa Troopa and Dry Bones have two unused bones named wing_l1 and wing_r1 in their model files. While the bones aren't used in this game, they were used in the game's predecessor, Mario Kart: Double Dash!!, as Paratroopa's flapping wings, since both Koopa and Paratroopa shared the same model in that game. These were probably just leftovers from when Nintendo ported the Double Dash!! model to Mario Kart Wii. The bones aren't referenced in any of Koopa Troopa's or Dry Bones' animations, so if someone were to hack a texture over the bones, they wouldn't move.
The fact that Dry Bones has the same unused bones as Koopa Troopa implies that its model was based on the latter's.
Unused Legal Bone Data#
In StaticR.rel file at 0x396FA7 in the PAL version, there exists legal bone data for the bones with the names unknown_1, unknown_2, and unknown_3, all the models do not have any of these bone names and they were likely leftovers from testing.
(Source: Atlas)
(Source: dutchmvp26)
Luigi's Test Animations#
Located within /Race/Kart/mdf-kart-lg.szs (Luigi's Standard Kart M) are 4 unused animations for Luigi. Two of them show Luigi putting his foot on the gas and brake pedals (there are no animations for this in the final game) and the other two are him punching to the left and right. These seem to be leftovers from Double Dash!!
(Source: Atlas)
Lakitu's Battle Sign#

Lakitu has an unused battle mode item called jugem_battle.brres, inside /Race/Common.szs. The animation seems to be a copy of the backwards animation in VS race, but with an X on the sign instead of a U-Turn. The animation's name is "jg_st" which probably means "stop" (For reference, the name of the "going back" animation is "jg_no"), so maybe was supposed to appear at the end of battle when all the karts stop and wave the sign? (similar to how he waves a flag after you finish a VS race)
Funky Kong's Tie Bone Leftover#
Funky Kong has a bone named tie_1, which is a leftover from Donkey Kong's boneset, due to the developers using him as a base for Funky Kong. While the bone is animated (since both Donkey Kong and Funky Kong use the same animations), it is not rigged into any part of the model itself.
Baby Princesses Cap Bone Leftover#

Baby Daisy and Baby Peach have a bone named cap1, which is a leftover from Baby Mario and Baby Luigi's boneset, and goes unused for the former. Despite both baby princesses having crowns, they do not use this bone for them. If one were to correctly weight their crowns, they would see it be animated while losing. The animation in question is lifted from Baby Mario, and that's been shared between the babies.
Peach, Daisy and Rosalina's Skirt Bone Leftover#
Peach, Daisy and Rosalina have a bone named skirt_1, which is used for their dress model found when playing with karts. This bone, however, is also present on their biker outfit variant, which goes unused.
Peach and Daisy's Leftover Hair Bones#
Both Peach and Daisy have 4 bones in their boneset called d_hair_1, d_hair_2, p_hair_1 and p_hair_2. The first two are used only by Daisy, while the last two are used only by Peach.
Early Character Animations#
Some of the early "_2" vehicles found in /Race/Kart/ also contain unused animations for the characters.
Activate the code below and enter a VS Race / Time Trial / Battle to view these animations:
EU |
NA |
JP |
KR |
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Gecko Code |
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(Source: MarioKartWii.com)
Luigi#
Bike (Standard Bike M / Sugarscoot / Zip Zip)#
Filename |
Description |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
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Filename |
Description |
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bad.chr0 |
Losing a match |
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Early Version |
Final Version |
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Filename |
Description |
|---|---|
gut.chr0 |
Hitting an opponent with an item |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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jump.chr0 |
Going through a cannon |
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Early Version |
Final Version |
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Filename |
Description |
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throw_f.chr0 |
Throwing an item forward |
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Early Version |
Final Version |
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Kart#
Filename |
Description |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
|---|---|
good.chr0 |
Winning a match in 2nd to 5th place |
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Early Version |
Final Version |
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Filename |
Description |
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throw.chr0 |
Throwing an item forward |
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Early Version |
Final Version |
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Peach#
Bike (Mach Bike / Sneakster / Dolphin Dasher)#
Filename |
Description |
|---|---|
sjump_sc.chr0 |
Down trick |
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Early Version |
Final Version |
|---|---|
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Daisy#
Bike (Mach Bike / Sneakster / Dolphin Dasher)#
Filename |
Description |
|---|---|
sjump_sc.chr0 |
Down trick |
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Early Version |
Final Version |
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Bike (Standard Bike M / Sugarscoot / Zip Zip)#
Filename |
Descriptiom |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
|---|---|
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Donkey Kong#
Bike (Wario Bike / Shooting Star / Phantom)#
Filename |
Description |
|---|---|
wait.chr0 |
Idle |
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Early Version |
Final Version |
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Funky Kong#
Bike (Wario Bike / Shooting Star / Phantom)#
Filename |
Description |
|---|---|
wait.chr0 |
Idle |
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Early Version |
Final Version |
|---|---|
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Waluigi#
Bike (Wario Bike / Shooting Star / Phantom)#
Filename |
Description |
|---|---|
wait.chr0 |
Idle |
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Early Version |
Final Version |
|---|---|
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Dry Bowser#
Bike (Standard Bike L / Flame Runner / Spear)#
Filename |
Description |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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good.chr0 |
Winning a match in 2nd to 5th place |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_mb.chr0 |
Right trick |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_sa.chr0 |
Up trick |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_sb.chr0 |
Left trick |
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Early Version |
Final Version |
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Filename |
Description |
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wait.chr0 |
Idle |
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Early Version |
Final Version |
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Filename |
Description |
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wait2.chr0 |
Driving |
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Early Version |
Final Version |
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Kart#
Filename |
Description |
|---|---|
sjump_a.chr0 |
Up Trick |
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Early Version |
Final Version |
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Filename |
Descriptiom |
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sjump_b.chr0 |
Left/Right Trick |
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Early Version |
Final Version |
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Rosalina#
Bike (Standard Bike L / Flame Runner / Spear)#
Filename |
Description |
|---|---|
bad.chr0 |
Losing a match |
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Early Version |
Final Version |
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Filename |
Description |
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gut.chr0 |
Hitting an opponent with an item |
NOTE: The early version lacks the file gut.pat0, which explains why her face expressions are not animated in the early version.
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Early Version |
Final Version |
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Filename |
Description |
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sjump_st.chr0 |
Starting a trick |
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Early Version |
Final Version |
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Birdo#
Bike (Mach Bike / Sneakster / Dolphin Dasher)#
Filename |
Description |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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drift_l.chr0 |
Drifting to the left |
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Early Version |
Final Version |
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Filename |
Description |
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drift_r.chr0 |
Drifting to the right |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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good.chr0 |
Winning a match in 2nd to 5th place |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
|---|---|
gut.chr0 |
Hitting an opponent with an item |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
|---|---|
jump.chr0 |
Going through a cannon |
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Early Version |
Final Version |
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Filename |
Description |
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jump_ed.chr0 |
Back to driving after going airborne |
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Early Version |
Final Version |
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Filename |
Description |
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jump_st.chr0 |
Going airborne |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_ed.chr0 |
Back to driving after doing a trick |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_ma.chr0 |
Up trick (Jump Boost Pad - Halfpipe) |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_mb.chr0 |
Right trick |
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Early Version |
Final Version |
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Filename |
Description |
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sjump_mc.chr0 |
Down trick (Jump Boost Pad - Halfpipe) |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
|---|---|
sjump_sa.chr0 |
Up trick |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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sjump_sb.chr0 |
Left trick |
|
Early Version |
Final Version |
|---|---|
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Filename |
Description |
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sjump_sc.chr0 |
Down trick |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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throw_f.chr0 |
Throwing an item forward |
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Early Version |
Final Version |
|---|---|
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Filename |
Description |
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throw_f_ed.chr0 |
Back to driving after throwing an item forward |
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Early Version |
Final Version |
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Filename |
Description |
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wait.chr0 |
Idle |
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Early Version |
Final Version |
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Mario#
Kart#
Filename |
Description |
|---|---|
wait.chr0 |
Idle |
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Early Version |
Final Version |
|---|---|
Bike (Standard Bike M / Sugarscoot / Zip Zip)#
Filename |
Description |
|---|---|
bad.chr0 |
Losing a match |
|
Early Version |
Final Version |
|---|---|
Filename |
Description |
|---|---|
throw_f.chr0 |
Throwing an item forward |
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Early Version |
Final Version |
|---|---|
Filename |
Description |
|---|---|
throw_f_ed.chr0 |
Back to driving after throwing an item forward |
|
Early Version |
Final Version |
|---|---|
Bike (Mach Bike / Sneakster / Dolphin Dasher)#
Filename |
Description |
|---|---|
1st.chr0 |
Winning a match in 1st place |
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Early Version |
Final Version |
|---|---|
Filename |
Description |
|---|---|
good.chr0 |
Winning a match in 2nd to 5th place |
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Early Version |
Final Version |
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Filename |
Description |
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bad.chr0 |
Losing a match |
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Early Version |
Final Version |
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Filename |
Description |
|---|---|
wheelie.chr0 |
Wheelie/Steering during a Wheelie |
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Early Version |
Final Version |
|---|---|
Filename |
Description |
|---|---|
wait.chr0 |
Idle |
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Early Version |
Final Version |
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