the cutting room mirror

Lode Runner (Apple II)

Lode Runner got its big start on the Apple II and is one of the most notable platformers of its day, especially with the inclusion of a level editor.

Source Code Fragment#

At Track 24, Sector 15, this small piece of source can be found on the disk for setting up some variables.

          QU $1C35
  ytable EQU $1C51
 bytable EQU $1C62
 bitable EQU $1C7E
xbytable EQU $1C9A
xbitable EQU $1D26
    boot EQU $1DB2
scorebuf EQU $1F00
chardata EQU $AD00


rwtsparm EQU $B7E8
rwtsvolm EQU $B7EB
rwtstrck EQU $B7EC
rwtssect EQU $B7ED
rwtsbuff EQU $B7F0
rwt

(Source: Michael "AppleWin Debugger Dev")

Level Select#

Pressing Control and ^ during gameplay will send the player to the next level.

References#


  1. THE HOTSEAT: LODE RUNNER - Electronic Games Hotline, Volume 2, Number 1, August 14, 1983↩︎