The SNES version of Lemmings is surprisingly faithful to the Amiga original, given the constraints of the SNES hardware. Too bad it predated the release of the SNES Mouse by about 7 months.
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To do: |
Unused Graphics#
An unused exclamation mark can be found in the title screen graphics.
Hidden within the Sunsoft logo. The mascot from some earlier Sunsoft commercials was supposed to appear but was left unused in the final game. This graphic is also present (but still unused) in Hebereke's Popoon, Hebereke no Oishii Puzzle wa Irimasenka and the SNES port of Xak: The Art of Visual Stage.
Several unused characters from the internal game font.
Partially Unused Music#
file:Lemmings_SNES_Cutscene_Music_Full.ogg This song is used during the rating completed cutscenes, these cutscenes usually last around 19 seconds. If you play this song in the game's sound test, you will notice there is more to hear than what is played in the cutscenes: 41 seconds of this song is cut during these cutscenes!
Unused Passwords#
Starting at offset 0x7749 in the US version, 0x7738 in the Japanese version and 0x7742 in the European version (right after the SUNSOFT SPECIAL 5 password) there is a set of 25 unused passwords, suggesting that the Sunsoft rating was originally planned to encompass 30 levels, as seen in the later Genesis port. The final game has only 5 levels.
US |
Japan |
Europe |
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NJHPBZW |
NOKAHER |
KXBZZRH |
(Source: Doggycharly)
Debugging Text#
Starting at offset 0x00ED93 in the US version, 0x00ED9D in the European version and 0x00ECF8 in the Japanese version, there are are remnants of a debug menu, likely used to quickly access various events from the game.
DEMO1
DEMO2
DEMO3
ENDING DEMO
ENDING DEMO2
NEW LEVEL
OPENNING DEMO
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This needs some investigation. |
Leftover Levels#
As mentioned here, a few levels had to be slightly modified and/or replaced in the international versions to meet Nintendo's copyright/censorship policies. What is interesting about this is that the modified/replaced levels were actually given their own level IDs, leaving the original levels untouched and unused in the international versions.
Edit offset x8C58F with one of the following values to replace the first level:
Hex Value |
Level |
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05 |
Tricky 21 |
14 |
Fun 16/Taxing 3 |
28 |
Taxing 24 |
5E |
Two-Player 17 |
(Source: Doggycharly)
Sound Test#
Hold Select and press Start at the title screen to be taken to a hidden menu that contains a sound test.
Regional Differences#
An odd melange of classic Nintendo censorship, reference loss, and copyright censorship.
Passwords#
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US/Europe |
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The Japanese version uses a full alphabet for its password system, whereas the US and European versions do not use vowels.
Level Name Changes#
Level Name |
Japanese |
US |
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Tricky Level 16 |
Luvly Jubly |
Lovely Jubilee |
Tricky Level 21 |
All the 6's ........ |
Ohayo Lemming san! |
Tricky Level 28 |
Lost something? |
Exit in the ground |
Taxing Level 3 |
Heaven can wait (we hope!!!!) |
Paradise can wait (we hope!!!) |
Taxing Level 16 |
Mary Poppins' land |
Umbrella land |
Mayhem Level 12 |
The Far Side |
The Other Side |
Mayhem Level 20 |
No added colours or Lemmings |
No added colors or Lemmings |
2P Level 11 |
Just for fun or to the death? |
Just for fun or to your doom? |
Level Differences#
Tricky 21#
Tricky 21 is the infamous "All the 6's" level, which originally featured the number "666" made out of rocks. Along with the name change, the level itself was changed to spell out "ohayou" in hiragana in the English versions, and all of the 6-based level statistics (time, number of abilities, etc.) were changed to twos instead.
Taxing 3#
The level structure spelling out the word "heaven" was changed to "paradise", predictably.
Taxing 24#
The level structure spelling out the word "death" was changed to... "terminate"? Oddly, the "MAD DAM DMA" graffiti was left untouched.
Terrain Differences#
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Japan |
US/Europe |
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The crosses in the dirt tileset were changed to signs in the US and European versions.
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US/Europe |
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The Christian cross in the beginning of the level A Beast II of a level was changed to generic pieces of wood.
Controller Configuration#
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Europe/Japan |
US |
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As usual, the Japanese and European versions uses the colored buttons while the US version uses the purple buttons.
End of Taxing Cutscene#
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Japan |
US/Europe |
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The cutscene after completing the Taxing rating was changed. In the Japanese version, the last Lemming down the slide has the seat of its tunic thing chafed off, exposing its bottom and causing it to blush when it notices. In the international versions, it keeps sliding after it hits the ground.
Level Completion Messages#
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Europe/Japan |
US |
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On the exact-percent level completion message, "SPOT ON." was replaced by "Right on!" on the US release, may be to be more accurate to the DOS version, although it was reverted to "SPOT ON." for the European release.
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Europe/Japan |
US |
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Same for the required + 20 completion message, but this time, "to you on that attempt" was replaced by "for you".
References#
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The Lemmings series | |
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Amiga |
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DOS |
Lemmings • Oh No! More Lemmings • Xmas Lemmings • Lemmings 2: The Tribes (Demo) • The Lemmings Chronicles • 3D Lemmings |
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Acorn Archimedes |
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Mac OS Classic |
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SNES |
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Arcade |
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Amiga CD32, CDTV |
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Game Gear, Sega Master System |
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Genesis |
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NES |
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Game Boy (Color) |
Lemmings (Prototype) • Lemmings 2: The Tribes • Lemmings & Oh No! More Lemmings (Localization Prototype) |
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3DO |
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Windows |
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PlayStation |
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Sega Saturn |
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PlayStation Vita |
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