the cutting room mirror

Hebereke no Oishii Puzzle wa Irimasenka

So you port Oishii Puzzle wa Irimasen Ka to the Super Famicom, then you add Sunsoft's Hebereke characters, and voila!

Unused Mascot#

While the unused Sunsoft mascot from Hebereke's Popoon came back (and was still unused), only a few parts of this unused mascot exist within VRAM.

Unused Music#

These pair of tracks come from its Arcade incarnation, but seem to go unused here. (Sound Test ID: 06)
A track that was likely cut for being too repetitive.

(Sound Test ID: 15)
An unused fanfare likely meant for beating the game.

Anti-Piracy#

Like several Hebereke SNES games, the game has a simple anti-piracy check to determine if there is any SRAM by writing to $700000. The game normally does not have any SRAM, but cartridge copiers tend to include SRAM to support a wider variety of games. If the write to SRAM was successful, the game jumps to an infinite loop, thus being unable to boot and lock up at a black screen.

References#


  1. Article by the game's programmer, who worked on the game while at Falcon.↩︎