So you port Oishii Puzzle wa Irimasen Ka to the Super Famicom, then you add Sunsoft's Hebereke characters, and voila!
Unused Mascot#
While the unused Sunsoft mascot from Hebereke's Popoon came back (and was still unused), only a few parts of this unused mascot exist within VRAM.
Unused Music#
These pair of tracks come from its Arcade incarnation, but seem to go unused here. (Sound Test ID: 06)
A track that was likely cut for being too repetitive.
(Sound Test ID: 15)
An unused fanfare likely meant for beating the game.
Anti-Piracy#
Like several Hebereke SNES games, the game has a simple anti-piracy check to determine if there is any SRAM by writing to $700000. The game normally does not have any SRAM, but cartridge copiers tend to include SRAM to support a wider variety of games. If the write to SRAM was successful, the game jumps to an infinite loop, thus being unable to boot and lock up at a black screen.
References#
|
The Hebereke series | |
|---|---|
|
NES |
|
|
SNES |
Hebereke's Popoon (Prototype) • Amazing Hebereke • Hebereke no Oishii Puzzle wa Irimasenka • Hashire Hebereke • Hebereke's Popoitto • O-Chan no Oekaki Logic |
|
Arcade |
|
|
Sega Saturn |
|
|
PlayStation |
|
|
Windows, Nintendo Switch |
|
|
PlayStation 5, Xbox Series X and S |
|