the cutting room mirror

James Bond 007: Agent Under Fire (GameCube)

This article has a talk page!
view on tcrf.net

Unused Audio#

Watch on YouTube

There is a folder in the game's files labeled training_mission, with multiple audio clips. Aside from indicating that a training mission was scrapped, there's also mention of a stealth system, suggesting that stealth had a larger purpose at some point in development.

(Source: NotyourusualZero)

Watch on YouTube

These are the voice clips for the on-rail/vehicle missions - Precious Cargo, Dangerous Pursuit, Streets of Bucharest, and Forbidden Depths. Several of the clips mention or describe objectives that aren't used in those levels.

(Source: NotyourusualZero)

Oddities#

Hidden Signature#

In the last section of Trouble in Paradise, there is the letter "J" written down on the ground in an out-of-bounds area behind the wall opposite of the starting point. It's possibly a signature from John Schuch, one of the level designers.

(Source: aleckermit)

Watch on YouTube

Each mission has a hidden four hour time limit which, when expended, prompts a unique mission failure message and fades to black before restarting as though the player lost a life. This time limit is far in excess of any mission's actual duration. May have been to cheese tests conducted by Nintendo Lotcheck (and/or its equivalents) that disqualified games from certification if they crashed when left idle for extended periods of time.

(Source: aleckermit, kanrakucheese)

References#


  1. https://gamefaqs.gamespot.com/gamecube/545183-james-bond-007-agent-under-fire/data↩︎