Unused Blueprints#
BP_Flashlight#
- The Flashlight from Alpha 1 and 1.5, it received new textures in the Demo, and then got a new Model in Patch 9. Previously the BP would change materials to the old texture when turned on, however, as of Patch 9, this has been fixed and the Flashlight works as intended again.
BP_PhotoCamera#
- Camera used in the Beta as a Tutorial item, Upon launch the Animations for this item were broken, However in Patch 5, This item was mysteriously fixed back to how it was in the Beta.
BP_Fireplace#
- A broken, Placeholder Fireplace made out of a Shelf, a Battery, and a Cube, The Battery is a Valve to turn the Fireplace on, However it cannot be turned off.
Unused Characters#
Leslie#
- The Robin to Nielsen's Batman, Leslie, Cut from the final game as a AI, Only showing up in one video for about 10 seconds, the only things that got packaged about him are his sound effects, mesh, and a few car animations.
Unused Textures#
Unseen Bits of Textures#
T_Missing_D#
While some of this texture is used, there are two sections that are not.
The Neighbor's poster is from Alpha 2, and was never used in anything besides one teaser for the build, and the other is the Missing Journalist's poster, which was only ever used in the Demo.
Jukebox Texture#
- Just like the Missing Poster, this texture also has some unused stuff on it, it has a texture for a "Relax" Vinyl, as well as Lock on the Jukebox that was never added.
Unused Maps#
Mall#
Mall from the Beta returns! Again! This Map was somehow packaged in Patch 5, and was subsequently removed in Patch 7.
Revisional Differences#
Patch 1#
- Paint Cans were added.
- AI Overhaul
Patch 2#
- Bear Traps were added to the Main Story, for Otto and Theodore.
- Quentin now reacts when hit with Items.
Patch 3#
- New Catch Animations.
- Inventory Rework.
- VFX Overhaul.
- Office Rework.
- Cutscene Fixes.
Patch 4#
- Camera Gnomes were added.
- Garbage Bags were added.
- The Pinboard from the Beta has returned.
- Saves were added to the DLCs.
- Neighbors can now pull you out from under Tables.
Patch 5#
- RTX
- New Animations for various Neighbors.
- Cutscene Fixes.
Patch 6#
- Mayor's Front Yard got a overhaul.
- New Animations for Quentin and the Neighbors interacting with Closets.
- Office Revamp.
- FOV Slider.
- The Umbrella's at Gerda's Bakery now bounce you.
Patch 7#
- Tool Rack was added, allowing for easy access to previously obtained items.
- AI can now track your footsteps after you get dirty.
- AI will now react if your outside of their radius, or about to enter their property. (Threatening Animations)
- The Menu has gotten a 3D Overhaul!
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Old |
New |
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- Controller Rebinding was added.
Patch 8#
- Neighbor Second Floor Revamp.
- Trampolines got an Animation Overhaul.
- Tutorial Tooltip Revamp.
- Another Controller Preset was added, as well as some UX revamps.
- Landscape Overhaul.
- Nielsen **finally** got new animations.
Patch 9#
- Halloween Makeover for the Menu
- Act 2 release
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The Hello Neighbor series | |
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Main Games | |
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Windows |
Hello Neighbor (Prototypes) • Hello Neighbor: Hide & Seek (Prototypes) • Hello Neighbor 2 (Prototypes) |
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Xbox One, Xbox Series |
Hello Neighbor (Xbox Disc Build) • Hello Neighbor: Hide & Seek • Hello Neighbor 2 (Beta) |
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PlayStation 4, PlayStation 5 |
Hello Neighbor • Hello Neighbor: Hide & Seek • Hello Neighbor 2 (Beta) |
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Nintendo Switch |
Hello Neighbor • Hello Neighbor: Hide & Seek • Hello Neighbor 2 |
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iOS |
Hello Neighbor (Mobile Content Expansion) • Hello Neighbor: Hide & Seek |
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Android |
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Spin-off Games | |
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Windows |
Secret Neighbor (Prototypes) • Hello Guest • Hello Engineer (Demo, Prototypes) |
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Xbox One, Xbox Series X |
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iOS |
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Android |
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PlayStation 4, Nintendo Switch |
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PlayStation 5, Meta Quest 2 |
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