Gundam: The Battle Master is a fighting game and the first of a series of fighters to use Natsume's "Motion Parts System".
Sub-Pages#
Stages#
Stage cameras are bound to a smaller region of the area that prevents viewing the entirety of the background.
Stage 0x01 has some of the ground level too low and entire cloud textures too high up to ever see during gameplay.
Back Cover Images#
Next Match Portrait#
Back Cover |
Demo 1/2 |
Retail |
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The portraits used on the back cover of the game use the Next Match graphics used for the 10 playable characters of the game. However, Ziong's portrait uses the Demo versions of this portrait before it was changed for launch.
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The Gundam series | |
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Arcade |
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NES |
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SNES |
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PlayStation |
Gundam: The Battle Master (Prototypes) • Gundam: Battle Assault • Gundam: Battle Assault 2 |
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PlayStation 2 |
Mobile Suit Gundam: Federation vs. Zeon DX • Kidou Senshi Gundam: Ichinen Sensou |
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WonderSwan (Color) |
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Game Boy Advance |
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SD Gundam | |
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Game Boy |
SD Command Gundam: G-Arms • SD Sengokuden 2: Tenka Touitsu Hen • SD Sengokuden 3: Chijou Saikyou Hen |
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Arcade |
SD Gundam: Psycho Salamander no Kyoui • SD Gundam: Neo Battling |
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NES |
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SNES |
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Virtual Boy |
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PlayStation |
SD Gundam: G Generation • SD Gundam: G Generation 0 • SD Gundam: G Generation F • SD Gundam: G Generation F.I.F |
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WonderSwan |
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PlayStation 2 |
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