the cutting room mirror

Models

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This is a sub-page of Counter-Strike: Condition Zero Deleted Scenes.

Unused Architecture#

antenna_arctic

CSDS-antenna_arctic.PNG

A snowy antenna, similar to the antennas used in Thin Ice.

banisterbg

CSDS-banisterbg1_1.PNG

White banister. Five submodels for different architectural concepts.

bars_rusty CSDS-bars_rusty.PNG Rusty bars.

bridgedead

CSDS-bridgedead.PNG

Copy of the bridge in Motorcade Assault. No animations.

building_dead

CSDS-building_dead.PNG

Copy of the destroyed building in Pipe Dream 1. No animations.

chimney_brown CSDS-chimney_brown.PNG A brown chimney.

chimney_brown_snow CSDS-chimney_brown_snow.PNG The brown chimney with snow textures.

chimney_large CSDS-chimney_large.PNG A chimney with red bricks.

chimney_red_snow CSDS-chimney_red_snow.PNG The red chimney with snow textures.

gate_church-open

CSDS-gate_church-open.PNG

Copy of the church gate in Building Recon 6. No animations.

japanese_vent CSDS-japanese_vent.PNG Circular (sorta) vent, possibly intended for Fastline.

jebdead CSDS-jebdead.PNG Copy of the destroyed ”Jeb” sign, used in Alamo 2.

machinery_dead

CSDS-machinery_dead.PNG

Destroyed machinery. No animations.

machinery2_dead

CSDS-machinery2_dead.PNG

More destroyed machinery. No animations.

machinery_static

CSDS-machinery_static.PNG

Static copy of the machinery from DrugLab and the Training Mission. No debris inside.

pinnacle

CSDS-pinnacle_1.PNG

Intended use unknown, possibly from a cut map.

pipeline_smokestack CSDS-pipeline_smokestack.PNG A chimney intended for Pipeline.

railing_turoko

CSDS-railing_turoko.PNG

Japanese style wooden railing. Perhaps for a balcony or a lookout point?

rock_japan-rooftop CSDS-rock_japan-rooftop.PNG Some rocks, plain and simple.No doubt it's leftover from the cut map to Condition Zero Asian theme map cs_rooftops.

scaffold_dead CSDS-scaffold_dead.PNG Copy of scaffold.mdl’s ”idle02” animation.

scaffold_short CSDS-scaffold_short.PNG The bottom half of the scaffold model.

set_braintrust_furniture

CSDS-set_braintrust_furniture_1.PNG

A test environment consisting of air ducts, stairs, and other props. This model, as well as the two other set_braintrust_ models, are part of a separate subfolder within the props folder.

set_braintrust_pipes

CSDS-set_braintrust_pipes_1.PNG

Pipes and lamps.

set_braintrust_stairs

CSDS-set_braintrust_stairs_1.PNG

Small steps, a pipe and ventilation.

set_building

Various building presets. A Gearbox Software logo is present on one of the buildings, dating it to the second iteration of Condition Zero. A couple of these buildings also exists as duplicates (set_office_building1.mdl, set_office_building3.mdl, set_office_building4.mdl).

set-building_market

Various large Japanese buildings.

set_office_building2

CSDS-set_office_building2_1.PNG

Same building as in set_building.mdl with the Gearbox Software logo replaced by Bank of America’s logo. A duplicate named set_office_building5.mdl exists in the same folder.

set_pipeline_terrain_south

CSDS-set_pipeline_terrain_south.PNG

Rocks around a invisible pipeline.

set_pipeline_terrrain_north

CSDS-set_pipeline_terrrain_north.PNG

Rocks around a pipeline.

set_popcorn_shop

CSDS-set_popcorn_shop_1.PNG

A popcorn shop.

set_soccer_shop

CSDS-set_soccer_shop_1.PNG

A football (or soccer) shop sporting all kinds of football-related products, as well as different real-world European teams. This model was used in Gearbox Software's version of the map Stadium.
The football teams featured are:

  • Manchester United
  • Watford
  • Lazio
  • Juventus
  • Feyenoord

set_stadium_street

CSDS-set_stadium_street_1.PNG

A huge set showing a city street. Lots of details went into the making of this. These city streets were meant to be used in Gearbox's version of Stadium, judging by its name.

set_underbridge

CSDS-set_underbridge_1.PNG

Bridge support, possibly for a canal. Used in the cut map Bridge.

stairs_pd

CSDS-stairs_pd.PNG

Stairs intended for Pipe Dream. Two animations: idle and explode.

stairs_pddead

CSDS-stairs_pddead.PNG

Destroyed stairs, idle animation.

subway_carset1

CSDS-subway_carset1_1.PNG

Empty subway cart belonging to the Fastline mission. One of the signs differ from the one used in Fastline 1.

tower_guard_dead CSDS-tower_guard_dead.PNG The wooden tower from Lost Cause after being exploded into bits.

vent_roof01 CSDS-vent_roof01.PNG A rusty ventilation shaft.

vessel_water_back

CSDS-vessel_water_back.PNG

Water for the cut map Vessel, which Thin Ice is based on. A duplicate named set_vessel_wake.mdl is present in the same folder.

vessel_water_front

CSDS-vessel_water_front.PNG

Water for the cut map Vessel, which Thin ice is based on. A duplicate named set_vessel_water.mdl is present in the same folder.

Wall CSDS-Wall.PNG A grey/black wall. Four animations: idle, smash, lite and boom.

windows_factory CSDS-windows_factory_1.PNG A trianglar block with window textures. The design is similar to the windows used in Turn of the Crank’s warehouse.

(Source: Original TCRF research)

Unused Vehicles#

apc_grey

CSDS-apc_grey_1.PNG

Unused grey texture for the APC.

apc_jungle CSDS-apc_jungle_1.PNG Unused jungle texture for the APC.

bhref CSDS-bhref_1.PNG Four different reference models for the Blackhawk, all unused.

bicycle_dead CSDS-bicycle_dead.PNG Unused duplicate of bicycle.mdl’s idle2 animation, found in Hankagai 4.

blackhawk_sniper A variant of the Black Hawk helicopter meant for the cut "Sniper" mission. It has nine animations, four of them prefixed with sniper_.

boat_lifeboat CSDS-boat_lifeboat.PNG The lifeboat from Thin Ice as a stand alone model. "SS DOPEFISH" is written on the front.

boat_metal CSDS-boat_metal.PNG A metal boat. Its idle animation shows it floating on water, possibly anchored.

car_covered CSDS-car_covered_1.PNG A leftover test model, lacking proper textures.

car_hatchback_glass
Unused windows for the blue Golf-looking car. Contains a broken glass texture that goes unused as well.

Skin 1

Skin 2

car_lada_blue CSDS-car_lada_blue_1.PNG A leftover test model, lacking proper textures.

car_lada CSDS-car_lada_skin2.PNG A unused skin for the Lada car.

choppercg CSDS-choppercg.PNG An orange chopper. Used in the cut Counter-Strike: Condition Zero map de_vessel, on the CT Spawn.

helicopter_blackhawk_new CSDS-helicopter_blackhawk-new.PNG Seems to be a copy of a used model. Four animations.

helicopter_blackhawkdown CSDS-helicopter_blackhawkdown.PNG A crashed Blackhawk. Perhaps intended for Downed Pilot?

helicopter_green CSDS-helicopter_green.PNG Palette swap of choppercg.mdl.

humv_gun CSDS-humv-gun_1.PNG A desert camo Humvee with a gun mounted on top. It has two animations, one where the gun is missing (in fact hidden inside the vehicle).

humvee_jungle CSDS-humvee_jungle_1.PNG A jungle camo Humvee with a different machine gun mounted on top.

jeep_explode CSDS-jeep-explode.PNG An exploding jeep as the name suggests. Six animations.

jeep2 CSDS-jeep2_1.PNG A jeep without roof. Six animations, including two crashes.

jeepback_dead CSDS-jeepback_dead.PNG A demolished jeep. A duplicate named jeepfront_dead.mdl exists in the same folder.

jeepbrecon_dead CSDS-jeepbrecon_dead.PNG Another demolished jeep.

scud-launcher CSDS-scud-launcher.PNG Copy of scud_explode.mdl. No animations.

scud_dead CSDS-scud_dead.PNG Copy of scud_explode's second animation (last frame).

set_braintrust_garage_trucks

CSDS-set_braintrust_garage_trucks_1.PNG

A snowcat and a truck model without proper textures.

snowcat CSDS-snowcat_1.PNG A snowcat. Used in Arctic Biolab, a cut map made by Gearbox.

(Source: Fandom)

trailer_chassis CSDS-trailer_chassis_1.PNG As the name implies, this is a chassi for a trailer.

truck_large-green CSDS-truck_large-green.PNG A green truck, duplicate of truck.mdl. No animations.

truck_old CSDS-truck_old_1.PNG A yellow, dirty truck. It looks somewhat unfinished as the tires are not properly rendered.

truck_pickup CSDS-truck_pickup_1.PNG A pickup truck model, lacking proper textures.

truck_pickup_window CSDS-truck_pickup_window.PNG A set of windows intended for truck_pickup.mdl.

truck_snow CSDS-truck_snow_1.PNG A truck intended for use in snowy areas, perhaps by a mountain rescue team. Similar design to the Snowcat.

(Source: Original TCRF research)

Unused Weapons and Enemies#

autocannon CSDS-autocannon_3.PNG A unused, fully functional cannon. It can be placed in-game by renaming it to the cannon model used in Thin Ice. Six animations: idle_off, fire, spin, deploy, retire, die.

missile_stinger CSDS-missile_stinger.PNG A very crude looking white missile. No stingers are present in-game and it might be a early rendition of the missile in the outro.

super_bomb-warhead CSDS-super_bomb-warhead.PNG Building Recon's bomb head. Two animations: idle and spin.

super_bomb CSDS-super_bomb.PNG Building Recon's bomb, complete with a warhead.

turret_dead CSDS-turret_dead.PNG A turret, plain and simple.

(Source: Original TCRF research)

Unused NPC models#

urban CZDS-Urban.png An early version of the Arctic Avengers model using Half-Life weapons, more specifically, the MP5 and SPAS-12. This design can be seen in some pre-release screenshots.

training CSDS_Training.png Possibly a leftover from Gearbox Software's version of Counter-Strike: Condition Zero. It has 5 animations: Idle1, Idle2, Idle3, Nod and Pushbutton.

(Source: Original TCRF research)

deadguy_arctic CSDS-deadguy_arctic_submodel1.PNG Unused dead NPC model with a orange jumpsuit. It has four unused head textures and six animations (different body positions).

deadguy_desert CSDS-deadguy_desert_submodel1.PNG Same as deadguy_arctic.mdl but with different clothing. The name suggests that this is desert clothing, however, the model is shown with woodlands-style clothing.

animal_chicken CSDS-animal_chicken.PNG A chicken, plain and simple. Duplicate of chick.mdl, which is used in-game.

old_ models

All the Counter-Strike 1.6 versions of playermodels are leftover, under the prefix old_.

(Source: Original TCRF research)

pigeon CZDS-Pigeon.png A pigeon. This model is re-used from Ritual Entertainment's previous games, SiN and Heavy Metal: F.A.K.K. 2, albeit with different textures. It has three animations: "idle", "fly_fast", and "fly_slow". The "idle" animation is a copy of "fly_slow".

Unused Miscellaneous items#

biohazard_container2 CSDS-biohazard_container2.PNG A yellow container containing biohazard material. Possibly an alternate model to the biohazard bombs found in Truth in Chaos.

bomb_fastline_closed CSDS-bomb_fastline_closed.PNG The subway bomb bag from Fastline.

cadaver_nohead CSDS-cadaver_nohead.PNG A table with a dead body on top. Body covered by a green blanket. Intended use unknown.

cadaver_withhead CSDS-cadaver_withhead_1.PNG As above, plus head and feet textures.

cafe CSDS-cafe.PNG A set of two chairs, a round café table and beer bottles. Three animations: idle, crash and idle2.

canopy_roller CSDS-canopy_roller_submodel1.PNG A canopy roller.

canopy_withroller CSDS-canopy_withroller.PNG Another canopy.

cash_register CSDS-cash_register.PNG Alternate model.

cashregister_damaged CSDS-cashregister_damaged_1.PNG A beat up cash register. Grab your free money here!

clothesbin_onroller CSDS-clothesbin_onroller.PNG A brown clothesbin with ”Visitors” printed on the sides and filled with soccer jerseys. A somewhat unfinished model, since the wheels are not properly rendered.

coke CSDS-coke.PNG A pallet with bags of coke. Copy of coke_stack.mdl, which is used.

composite_drug-beakers CSDS-composite_drug-beakers.PNG Drug paraphernilia.

composite_drug-testtubes CSDS-composite_drug-testtubes.PNG Drug paraphernilia.

conduit_pipejoints CSDS-conduit_pipejoints_submodel1.PNG Conduit pipes. Unknown where this model might have been used.

door_metal CSDS-door_metal_1.PNG Greenish rusty metal door. Two animations: idle and explode.

door_silo_dead CSDS-door_silo_dead.PNG Copy of the crushed door in Secret War 3 (internally named Silo 3). No animations.

fireextiguisher CSDS-fireextiguisher_1.PNG Copy of the fire extinguisher used in Rise Hard. Misspelled name.

fire_extinguisher CSDS-fire_extinguisher.PNG A alternate model for the fire extinguisher.

foot_locker CSDS-foot_locker.PNG A foot locker.

grill CSDS-grill.PNG A grill.

helicopter_ropes CSDS-helicopter_ropes.PNG Ropes hanging in mid-air, intended to be grouped with a helicopter. Four animations, including some that show someone rappelling. The maps where CT forces are shown rappelling uses a different model.

helicopter_ropes-down CSDS-helicopter_ropes_down.PNG Ropes in a pile on the ground.

lab_scale CSDS-lab_scale.PNG A digital scale, similar design to the unused cash register. Duplicate of labv2.mdl, which is used.

market_stand CSDS-market_stand.PNG A wooden market stand filled with food. Used in the cut CZ map de_dahab, supported by this screenshot.

meat_hanging CSDS-meat_hanging.PNG A cadaver on a hook.

pallet_stack CSDS-pallet_stack.PNG Stacked pallets.

popcornmachine CSDS-popcornmachine.PNG A popcorn machine with translucent glass. A similar model is used in Condition Zero.

punch_clock CSDS-punch_clock.PNG A punch clock.

sawhorses CSDS-sawhorses.PNG Ditto.

ship_bridgewheel CSDS-ship_bridgewheel.PNG Ship wheel.

single-bag-ripped CSDS-single_bag-ripped.PNG A coke bag with its contents exposed.

soccer_bag CSDS-soccer_bag.PNG A soccer trunk.

soda_fountain CSDS-soda_fountain.PNG A soda fountain. Used in the CZ map de_stadium.

tracking_device CSDS-tracking_device_1.PNG A ”tracking device”. Intended used unknown.

trash_heap-wood CSDS-trash_heap-wood.PNG A wood pile.

turnstile CSDS-turnstile.PNG A turnstile. Possibly intended for Fastline.

weldtank CSDS-weldtank.PNG A green welding tank with considerably higher resolution graphics than most other unused models.

(Source: Original TCRF research)

Unused Trees#

A great number of tree models goes unused. This gallery has them all.

(Source: Original TCRF research)

Unused Barrels and Boxes#

barrel_browncrash

CSDS-barrel_browncrash.PNG

A couple of barrels stacked together. Eight different crash animations.

barrel_pallet-pblock CSDS-barrel_pallet-pblock.PNG A pallet with three exploding barrels on top. It has three skins, which are all identical.

bucket CSDS-bucket.PNG A grey bucket.

bucket_white-5gal CSDS-bucket_white-5gal.PNG A hollow white/grey bucket. A similar model with a lid is used in Pipe Dream.

butanetank CSDS-butanetank.PNG A rusty tank, supposedly full of butane.

crates_crash_front CSDS-crates_crash_front.PNG Two animations, idle and crash. Four skin families which all are identical. Snow textures are included with the model, which also goes unused.

crates_crash_fdead CSDS-crates_crash_fdead.PNG Broken crates. Four skin families which all are identical. Snow textures are included with the model, which also goes unused.

crates_crash_front2 CSDS-crates_crash_front2.PNG Two animations, idle and crash. Four skin families which all are identical. Snow textures are included with the model, which also goes unused.

crates_crash_f2dead CSDS-crates_crash_f2dead.PNG Broken crates. Four skin families which all are identical. Snow textures are included with the model, which also goes unused.

crates_still CSDS-crates_still.PNG Still model from Secret War 4, just after the truck have plowed through.

trashcan_burning CSDS-trashcan_burning.PNG A trashcan filled with wood. No flames, suggesting sprites would be used.

(Source: Original TCRF research)

Unused Furniture and Household Items#

bathroom_shower_faucet CSDS-bathroom_shower_faucet.PNG A shower faucet.

bathroom_toilet_dirty2 CSDS-bathroom_toilet_dirty2.PNG Identical to the dirty toilet that is used in several maps, except the toilet ring is not properly rendered.

bathroom_towels CSDS-bathroom_towels.PNG White towels hanging from a hook. Not properly rendered due to the blue background.

books2 CSDS-books2.PNG A huge book.

boxsprings_wreck CSDS-boxsprings_wreck_2.PNG A worn and used bed.

bottle_beer CSDS-bottle_beer.PNG Copy of bottle_scene.mdl, which is used, without the animations.

chair_cafe-wood CSDS-chair_cafe-wood.PNG A wooden chair.

chair_cafe CSDS-chair_cafe.PNG The same as chair_cafe-wood.mdl with slightly different textures.

chair_fabric CSDS-chair_fabric_skin1.PNG A large and worn chair.

coffe_props-cup CSDS-coffe_props-cup.PNG A coffee cup, probably intended to be used in Miami Heat 2 in the office with the coffee maker.

cot CSDS-cot.PNG A green cot.

desk_office_scene CSDS-desk_office_scene.PNG A briefcase and drug paraphernilia on a wodden desk. Three animations: idle, crash and idle02.

faucet CSDS-faucet.PNG A old faucet with two taps for hot and cold water.

furniture_group-hotel01 CSDS-furniture_group-hotel01.PNG A number of different presets consisting of furniture in various configurations.

hand_dryer CSDS-hand_dryer.PNG A bathroom hand dryer.

machine_washing-single CSDS-machine_washing-single.PNG A washing machine.

mop CSDS-mop.PNG A mop, plain and simple.

rug_oriental-larg_skin1 CSDS-rug_oriental-large_skin1.PNG A big rug with oriental textures. Possibly intended for Recoil.

table_cafe-wood CSDS-table_cafe-wood.PNG A worn, circular wooden table.

table_coffe-wreck CSDS-table_coffee-wreck.PNG A rectangular table with broken legs.

table_dining_magh CSDS-table_dining-mahg_skin1.PNG A dining room table.

table_end_mahg CSDS-table_end-mahg_skin1.PNG The previous dining table’s smaller variant.

table_lab_metaltop CSDS-table_lab-metaltop.PNG A rectangular table with a shiny metal top. No labs are present in Deleted Scenes, hence this is most likely a remnant from a scrapped map.

table_sofa-scene CSDS-table_sofa-scene.PNG A small rectangular table with a lamp and beer bottles.Three animations: idle, crash, idle02.

table_sofa-wreck CSDS-table_sofa-wreck.PNG A smaller variant to table_coffe-wreck.mdl.

toilet CSDS-toilet.PNG Duplicate of bathroom_toilet.mdl, which is used.

toilet_dirty CSDS-toilet_dirty.PNG Duplicate of bathroom_toilet_dirty.mdl.

tv_old CSDS-tv_old.PNG A small, old TV with the screen intact. The same model with a broken screen is used in Hankagi 4.

wingchair_red-worn CSDS-wingchair_red-worn.PNG A worn chair.

(Source: Original TCRF research)

Unused Lamps and Lights#

lamp_portable_small CSDS-lamp_portable_small.PNG A singular portable lamp. The same model is used in pairs of two in other models.

lamp_scone_fancy CSDS-lamp_sconce-fancy.PNG A small wall-mounted lamp with elaborate design.

lamp_street-eurwreck CSDS-lamp_street-eurwreck.PNG A streetlight broken in two pieces.

lamp_street-tall CSDS-lamp_street-tall.PNG A three-headed street lamp.

lamp_streetlamp CSDS-lamp_streetlamp.PNG A simple street lamp lacking a lightbulb.

'''lamp_table-chrome. CSDS-lamp_table-chrome.PNG A small table lamp.

light_bulb_red CSDS-light_bulb_red.PNG A red lightbulb, possibly intended as a warning light.

light_industrial1 CSDS-light_industrial1.PNG Warning light. A duplicate named wlight1.mdl exists in the same folder.

lightpole CSDS-lightpole.PNG A multi headed light pole.

power_pole-wood CSDS-power_pole-wood.PNG A wooden power pole without power lines.

wires_still CSDS-wires_still.PNG Electrical wires used indoors. A animated version of this model is used in Fastline.

(Source: Original TCRF research)