This page details one or more prototype versions of Touhou Gensoukyou: Lotus Land Story.
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This prototype is documented on Hidden Palace. |
The trial version of Touhou Gensoukyou: Lotus Land Story has three stages which are no different than they are in the final, but some graphics and music are different.
The configuration file for the game can be edited freely (the final checks for edits), revealing some text in the options you can't normally see.
General Differences#
- Replay demos haven't been created yet, and as such, the title screen won't go to any demo.
- You can't set the game to Slow Mode in the trial.
- The trial lets you start with a maximum of three bombs, but does not award any upon clearing a stage; the final adds the latter and decreases the starting maximum to two.
- When you get a Game Over, the game doesn't take you to the high score screen to let you type your name when you hit the no option on the continue menu; instead, the game lets you type your name directly.
- There is no info text when a button is highlighted in the main menu.
Stage Differences#
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To do: |
Stage 1#
Stage 2#
- Kurumi's midboss attack is missing her aimed shots in the trial; these were added in the final.
- Despite being less in bullet count, the bullets she shoots in her first phase as a boss move quicker in the trial. The bullet count was increased in the final version, but the bullets were made slower.
- Kurumi's final boss attack in the trial is drastically different compared to in the final, instead of small pellet bullets and small ones at the same time, it's all small bullets in a spiral shape.
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Final |
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Trial |
Final |
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Stage 3#
- Elly's infamous scythe is capable of following you when you move in the trial; the final lacks this.
(Source: touhou-memories - Kurumi's attacks - differences, touhou-memories - Elly's scythe is aimed at you)
Graphical Changes#
The backgrounds used in both Reimu's and Marisa's bombs are completely different.
Reimu's Bomb#
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Trial |
Final |
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Marisa's Bomb#
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Trial |
Final |
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Orange's Background#
Orange (the boss of the first stage) got a different background in the final. Both change colors throughout the battle in the exact same way.
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Final |
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Trial |
Final |
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Music Changes#
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Trial (FM86) |
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Final (FM86) |
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Trial (FM26) |
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Final (FM26) |
Bad Apple!!, the song used in the third stage, is in a different key in the trial version. The SSG0 and SSG1 channels in the trial's FM26 (YM2203) version are also configured properly, meaning that whatever happened to them presumably happened between the release of the trial and the release of the final.
The Music Room#
The Music Room underwent a few changes, and the trial even lists some of the music that went unused.
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Final |
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The unused songs Dreamy Pilot, Border Land, and Crescent Dream are listed in the trial but not playable. The three unused tracks that are missing from the list are Lotus Road, Incomplete Plot, and Magic Shop of Raspberry.
The 22nd song, 幻想の住人 (Those Who Live in Illusions), was added for the Name Registration menu in the final. The trial version does not use any music there.
Erroneously, Selene's light displays No. 2 next to its name above the commentary. This was fixed in the final version.
The quit text is also aligned differently compared to the final, where it was moved downwards and few rightwards.
Music Comments#
Even though only the first eight songs are select-able in the music room, all 21 of them contain ZUN's commentary, including the three tracks which were later removed from the game. The commentary for these three tracks is different from that which appears in Mystic Square's music room. Lotus Love, the stage 5 theme, also has a different commentary compared to the commentary in the final's music room.
All commentary can be found in the file "_MUSIC.TXT", which is contained in the archive file "東方幻想.郷".
Dreamy Pilot#
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Japanese |
English |
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4面のテーマ |
Stage 4's Theme Isn't this the the single best work? |
Border Land#
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Japanese |
English |
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最終面のテーマ |
Final Stage's Theme |
Crescent Dream#
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Japanese |
English |
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スタッフロールの曲 |
Staff Roll Music |
Lotus Love#
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Japanese |
English |
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5面のテーマ |
The Stage 5 theme. |
(Source: Original TCRF research)
(Source: touhou-memories)
(Translations: Bast, divingkataetheweirdo, Esau, GlitterBerri, Popfan)
Miko.cfg & Options#
By modifying miko.cfg within the game's files using a hex editor, you can reveal some options that you can't normally access.
MIDI Option#
Setting the value of the Music option to 03, which is the fourth value in miko.cfg, will reveal the "MIDI" option. Nothing special actually happens besides the option appearing, though, as it still plays the regular FM86 music. This could mean that Lotus Land Story was going to have MIDI music at some point, but the only PC-98 Touhou game that had MIDI music as an option was The Story of Eastern Wonderland.
Changing the music value to 03 in the final version of the game simply disables the music.
Extra Difficulty#
The Extra difficulty, despite missing the stage, is "available" by modifying the first value in Miko.cfg to 04. It has its specific color palette for the loading screen that's in the final, but the difficulty is no different from Normal, and it's listed as FM(26) in the Options menu.