the cutting room mirror

Sample and Template Maps

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This is a sub-page of Ys X: Nordics/Test Maps.

These maps serve as either examples or templates for building up other maps. Those prefixed with "template" are some of the few test maps that remain in the Switch version.

sample_maya_scene_editor#

An early version of when Carnac is under attack.

  • A lot of structures are absent. Much of the geometry is simpler, as well.
  • There are two copies of Iji present. Attacking the one with a health bar will trigger a combat cutscene and move the game to Lecto Island - Cavern of the Rite, softlocking the game on a white screen.
  • Some piles of wreckage can be broken through.

sample_scene3#

A variant of Fuling Island with a generic set of enemies. Entering the cave will lead to sample_scene4.

  • Activating the Hewnstone will disable Mana Ride for some reason.
  • None of the enemies seem to know what they're doing, as most of them are trying to walk straight into walls.
  • Many objects are missing, including the fruit trees and fences.
  • A pushable log is in place of the boulder Dogi would punch through.
  • A glowing stick in the center of the map can be interacted with to get a zoomed out shot of the island and its cave. It makes the skybox glitch out a bit though.
  • Near the cave is an additional Hewnstone and treasure. It is also missing some rocks that fill in a hole.
  • At the top of the island is likely a placeholder for a runestone. It would be replaced with a tree used in this island's questline.
  • Exiting this map using the skiff will put the Sandras behind Falun Island.

sample_scene4#

A variant of Fuling Island's cave. It's very similar overall, but with a few differences. Has the same generic, braindead enemies as sample_scene3.

  • The lighting is brighter.
  • A glowing stick in the center of the map can be interacted with to get a zoomed out shot of the cave.
  • The sign you are supposed to grapple onto to get higher in the map is missing. An invisible grapple point is in its place, but Mana String cannot reach it, requiring cheats to proceed past it.
  • Near the end of the area, a hoard of Griegr ambushes the party.

template_dungeon#

Template map containing dungeon objects.

template_field#

Template map containing ships and fog.

template_gimmick#

Contains common objects found on both land and sea.

template_monster#

Crashes the game. Its json file does indeed have many monsters meant to spawn, but the map doesn't work as-is.

template_npc#

Contains way too many objects of different kinds, mostly NPCs, fish and bosses. The sheer amount brings the game to a crawl. Not long after entering, a duo attack event will trigger.

template_town#

YsX-template_town-1.png

Just contains some doors.

test_template#

YsX-test_template-1.png

Appears to be a placeholder for a character room. Only has a springy test NPC.

test_template_entry#

YsX-test_template_entry-1.png

Takes place in a black void with a few enemies placed in it.

test_template_obj#

A simple flat plane with some common objects placed on it. The Raven Boundstone has an unknown button binding when getting near it and cannot be used.