This is a sub-page of Ys X: Nordics/Test Maps.
test_mp_room0001#
A small 2-story room.
- The ground level has a few objects, including a building, a mana rail, and a detached door.
- Some terrain tiles are also on the ground level, meant to test different terrain types.
- Not much is on the second floor, apart from an unlit torch.


test_mp_room0001_l1#

The first floor of test_mp_room0001 with only a treasure chest and unlit torch.
test_mp_room0001_l2#
The second floor of test_mp_room0001 with a treasure chest and unlit torch.
test_mp_room0002#
A large room with a variety of objects and NPCs.
- Some enemies are on a platform near the stream.
- The NPCs have options for testing some animations. Force them to dance for your amusement!




test_mp_room0003#
Early Carnac with a ton of ships.
- Most buildings except the Youth Brigade are missing. The door to it can be opened, but not entered.
- Ship parts can be found floating in the air at the Youth Brigade.
- The middle of the area has two floating boxes with checkerboard panels in front of them. They appear to be here to test shadow rendering.
- Some placeholder graves can also be found.






test_mp_room0004#

Barren copy of test_debug.
test_mp_room0005#
Copy of the southern area of Dvergr Coast with an assortment of objects. It has no background.


test_mp_room0006#
Contains multiple copies of the Ironclad Battleship and a couple other ships. The front-most copy lacks collision.


test_mp_room0007#

Empty room with a branch. Can’t use Mana String on it.
test_mp_room0008#

Barren copy of test_debug.
test_mp_room0009#

Barren copy of test_debug.
test_mp_room0010#

Copy of Soleil Island with an explosion constantly triggering on a statue from Faarlundheim. Can’t exit using the skiff near the Sandras.
test_mp_room0011#

Copy of test_debug filled with common buildings.
test_mp_room0012#

Barren copy of test_debug.
test_mp_room0013#

Barren copy of test_debug.