Wallace & Gromit The Curse of the Were-Rabbit is a 3D platform/action-adventure game based off the movie.
Sub-Pages#
Build Date#
A build date can be found in the file SLUS_213.12 within the PS2 version.
Aug 18 2005
Unused Levels#
Levelselect#
Set in the files as District 0, this is an unused level select where you would be able to choose which district and arena you can go to, all set to a very nice theater aesthetic.
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To do: |
Playground#
Set in the files as District 8, this is an unused test level which the developers most likely used to test a bunch of different objects, as the relating Playground.ovl has a bunch of different objects with quite a few remaining unused. All of the textures were removed from the Xbox version and looking into the Landscape.ovl file used to assign textures to the world don't refer to anything.
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To do: |
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Textureless Render |
Wireframe Textureless Render |
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Visual Plaque Message#
Throughout the game you can come across these plaques with random and sometimes funny pieces of lore about some of the areas. The model has a texture with some text and it's only readable on the Xbox version, the PlayStation 2 version has the texture to blurry to make anything out.
It reads:"This is very small text. Lots of Love Sharon. XoX"
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Texture ripped from the Xbox version |
Screencap of the Playstation 2 version showing the low quality. |
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Unused Code#
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To do: |
In the "levels" script folder there are a few scripts that refer to numerous cutscene stages, thing is that all the cutscenes are pre-rendered and the stage models aren't included in the game's files.
arena7-1.lev#
START_HEADER
DISTRICT 7
ARENA 1
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_Basement
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape Basement
DayLightRig Basement
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
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arena7-2.lev#
START_HEADER
DISTRICT 7
ARENA 2
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_Bedroom_Hall
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape Bedroom_Hall
DayLightRig Bedroom_Hall
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
arena7-3.lev#
START_HEADER
DISTRICT 7
ARENA 3
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_VictorsInterior
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
animatedsolid
BeeSwarm
Bottle
Camera
CameraTracker
cellobjectowner
Coin
CollectableGod
DustSwirl
fog
GROMIT
gromitstartpoint
MusicGod
Philip
portlandobject
PS_CoinCollect
Victor
VisualFX
VortexGun
Wallace
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.745 0.053 -3.519
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
BottleList [
BottleList ]
NewCoinList [
NewCoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape VictorsInterior
DayLightRig VictorsInterior
NightLightRig LightRig01
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
START_OBJECT
Victor
GameObject
ID 80fd000000724583
Position 2.188 0.154 0.862
Shape Victor
Name Victor
Owner 0
ELevelType inArena
WorldObject
MovingSolid
Entity
BehaviourSet Std
Person
END_OBJECT
START_OBJECT
Philip
GameObject
ID 80fd00000072458d
Position 1.136 -1.863 0.445
Shape Philip
Name Philip
Owner 0
ELevelType inArena
Material Organic
WorldObject
MovingSolid
Entity
BehaviourSet Std
Person
END_OBJECT
START_OBJECT
animatedsolid
GameObject
ID 80fd0000007245a0
Position -0.042 1.582 -1.986
Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPT_VISIBLE
Shape Newspaper
Name Newspaper
Owner 0
ELevelType inArena
DayOrNight DayTime
WorldObject
AnimatedSolid
IdleAnim
ProjHitAnim
ObjCollAnim
SuckedAnim
END_OBJECT
START_OBJECT
animatedsolid
GameObject
ID 80fd0000007245bf
Position 12.065 8.288 2.708
Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPTADVANCE
Name SCR_Run
Script Cutscene2Script
Owner 0
ELevelType inArena
DayOrNight DayTime
WorldObject
AnimatedSolid
IdleAnim
ProjHitAnim
ObjCollAnim
SuckedAnim
END_OBJECT
START_OBJECT
animatedsolid
GameObject
ID 80fd0000007453ba
Position 4.190 -3.135 0.584
Flags -GAME_CREATED -KNOWN_LEVEL +SCRIPT_VISIBLE
Shape Gun
Name Gun
Owner 0
ELevelType inArena
DayOrNight DayTime
WorldObject
AnimatedSolid
IdleAnim
ProjHitAnim
ObjCollAnim
SuckedAnim
END_OBJECT
START_OBJECT
CollectableGod
GameObject
ID 80fd00000075b7fd
Position 1.000 1.000 1.000
Flags -KNOWN_LEVEL
Name CollectableGod
Owner 0
VG_Flags
CollectableGod
BottleList [
BottleList ]
NewCoinList [
NewCoinList ]
ArenaEvent 0
END_OBJECT
arena7-4.lev#
START_HEADER
DISTRICT 7
ARENA 4
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_DiningRoom
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape DiningRoom
DayLightRig DiningRoom
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
arena7-5.lev#
START_HEADER
DISTRICT 7
ARENA 5
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_BasementNoRearWall
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape BasementNoRearWall
DayLightRig BasementNoRearWall
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
arena7-6.lev#
START_HEADER
DISTRICT 7
ARENA 6
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_MessyBasementNoRearWall
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape MessyBasementNoRearWall
DayLightRig MessyBasementNoRearWall
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
arena7-7.lev#
START_HEADER
DISTRICT 7
ARENA 7
OVERLAYID cutscenes\02_VictorsSkullduggery\CS02_MessyBasement
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape MessyBasement
DayLightRig MessyBasement
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
arena7-8.lev#
START_HEADER
DISTRICT 7
ARENA 8
OVERLAYID cutscenes\Cutscene04\CS04_VictorsHouse
GAMETIME 0
GLOBALTIME 0
END_HEADER
START_BLUEPRINTFILES
BeeSwarm
Camera
CameraMount
CameraTracker
cellobjectowner
Coin
CoinGod
DustSwirl
fog
GROMIT
gromitstartpoint
Hutch
MusicGod
portlandobject
PS_CoinCollect
VisualFX
VortexGun
waypoint
END_BLUEPRINTFILES
STARTLAYERS
ENDLAYERS
START_OBJECT
CoinGod
GameObject
ID 80f400000020b542
Position 0.994 3.400 1.007
Flags -GAME_CREATED -KNOWN_LEVEL
Name CoinGod
Owner 0
VG_Flags
CoinGod
CoinList [
CoinList ]
ArenaEvent 0
END_OBJECT
START_OBJECT
gromitstartpoint
GameObject
ID 80f400000020fde3
Position 2.744 5.253 -3.537
Orientation -0.99910 0.00000 -0.04238 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL
Name GSP_1
Owner 0
VG_Flags
StartPoint
WallacePoint 0
CameraHeight 0.1
VisitRange 8.5
END_OBJECT
START_OBJECT
cellobjectowner
GameObject
ID 80eb000000074326
Position 4.966 2.583 0.000
Flags -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name OO_VisCell_Shop
Owner 0
VG_Flags
ObjectOwner
CoinList [
CoinList ]
ObjectOwnerInCell
Landscape 80fd000000223782
CellName VisCell_Shop
END_OBJECT
START_OBJECT
fog
GameObject
ID 80eb000000323c1c
Flags +ADVANCE +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL
Name seafog
Owner 0
VG_Flags
Fog
RenderSky 1
Active 0
MinRange 100
MaxRange 450
Colour 0.63 0.83 1
END_OBJECT
START_OBJECT
portlandobject
GameObject
ID 80fd000000223782
Position 35.184 -21.548 56.090
Flags +RENDER_SHAPE -GAME_CREATED -KNOWN_LEVEL +SAVE_TO_LEVEL
Name PO_TCland
Owner 0
VG_Flags
PortlandObject
Landscape VictorsHouse
DayLightRig VictorsHouse
END_OBJECT
START_OBJECT
waypoint
GameObject
ID 80fd0000006c1aeb
Position 0.053 4.880 16.050
Orientation -0.45289 0.00000 0.89157 0.00000 1.00000 0.00000
Flags +SAVE_TO_LEVEL +SCRIPT_VISIBLE
Name Wstart1
Owner 80fd000000706d3f
DayOrNight DayTime
VG_Flags
Waypoint
AssociatedObject 0
END_OBJECT
Console Differences#
The Xbox version of the game has unique and improved effects, such as an extra blur effect when whacking the BunGun on objects
PS2 |
Xbox |
|---|---|
The Xbox version has higher quality textures compared to the PlayStation 2 version.
PS2 |
Xbox |
|---|---|
|
The Wallace & Gromit series | |
|---|---|
|
GameCube |
|
|
Xbox, PlayStation 2 |
Wallace & Gromit in Project Zoo (Prototype) • The Curse of the Were-Rabbit |
|
Windows |
Wallace & Gromit in Project Zoo • Wallace & Gromit's Grand Adventures |
|
Shaun the Sheep | |
|
Nintendo DS |
|
|
Related | |
|
Windows |
|
|
See Also | |
