the cutting room mirror

Unused Models

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This is a sub-page of Wallace & Gromit: The Curse of the Were-Rabbit.

Unused Models#

Pesto-Palm#

In the files for Wallace, Gromit and Hutch there's an unused model called "PestoPalm" which is most likely related to the Pesto-Pal cards you collect throughout the game.

Rest Pose

Opened

Playground.ovl#

To do:
Go through the rest of the file and figure out if there are other unused objects.

As mentioned in the Unused Level tab, the Playground level has quite a few interesting unused objects. Unlike most of the unused models a few of these actually have textures.

Placeholder Were-Rabbit#

WGCOTW_PlaceholderWereRabbit.png

Wererabbit.shp as it's called in the file is a very crude and blocky version of the Were-Rabbit, possibly used before they finalized it's model. Interesting note is that the model is gigantic compared to the other models in the game, putting it next to Wallace's model and it shows the size difference. "Gromit, lad. This thing is huge."

Pigeon#

WGCOTW_Pigeon.png

Pigeon.shp looks very similar to the final pigeon model but with a strangely realistic texture.

Football#

WGCOTW_Football.png

Football.shp is an unused variant of the football used, this one having a red and brown color scheme with Wallace & Gromit's initials instead of having the plain black and white pattern.

Stack of Boxes#

WGCOTW_StackOfBoxes.png

StackofBoxes.shp is just an unused stack of boxes.

Fridge#

WGCOTW_FridgeFreezer.png

FridgeFreezer.shp is an unused fridge model.

RC Car#

WGCOTW_RCCar.png

RCCar.shp is an unused RC Car, currently unknown if this is a left over from another Frontier game.

Remote Control#

WGCOTW_RemoteControl.png

RemoteControl.shp goes with the unused RC Car.

Train#

WGCOTW_RocketTrain.png

RocketTrain.shp is a set of decently detailed but unused train models.

Trampoline#

WGCOTW_Trampoline.png

Trampoline.shp is a nice looking untextured, unused trampoline.

Were-Rabbit Platform#

WGCOTW_WereRabbitPlatform.png

WWPlatform.shp is an interesting rabbit themed door, this could've been used as a Were-Rabbit or just a normal rabbit spawn.

Were-Plants#

These are a set of unused Were-Plant enemies, how they would attack is unknown.

WereCarrot.shp

WereCauliflower.shp

WereMarrow.shp

helpers.ovl#

In Shapes\helpers.ovl there's a decent amount of Debug Objects, ranging from simple shapes to giant letters.

Box01.shp

Rectangle01.shp

Sphere01.shp

LightSource.shp

MusicObj.shp

MusicGod.shp

SFX.shp

WallaceHint.shp

CameraDummy.shp#

In Main.ovl, A simple camera model called CameraDummy.shp can be found, has simple UV Mapping but no texture.